# Copyright 2020 Google LLC
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#      http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

require 'google/apis/core/base_service'
require 'google/apis/core/json_representation'
require 'google/apis/core/hashable'
require 'google/apis/errors'

module Google
  module Apis
    module GamesManagementV1management
      # Google Play Games Services Management API
      #
      # The Google Play Games Management API allows developers to manage resources
      #  from the Google Play Game service.
      #
      # @example
      #    require 'google/apis/games_management_v1management'
      #
      #    GamesManagement = Google::Apis::GamesManagementV1management # Alias the module
      #    service = GamesManagement::GamesManagementService.new
      #
      # @see https://developers.google.com/games/
      class GamesManagementService < Google::Apis::Core::BaseService
        DEFAULT_ENDPOINT_TEMPLATE = "https://gamesmanagement.$UNIVERSE_DOMAIN$/"

        # @return [String]
        #  API key. Your API key identifies your project and provides you with API access,
        #  quota, and reports. Required unless you provide an OAuth 2.0 token.
        attr_accessor :key

        # @return [String]
        #  Available to use for quota purposes for server-side applications. Can be any
        #  arbitrary string assigned to a user, but should not exceed 40 characters.
        attr_accessor :quota_user

        def initialize
          super(DEFAULT_ENDPOINT_TEMPLATE, '',
                client_name: 'google-apis-games_management_v1management',
                client_version: Google::Apis::GamesManagementV1management::GEM_VERSION)
          @batch_path = 'batch'
        end
        
        # Resets the achievement with the given ID for the currently authenticated
        # player. This method is only accessible to whitelisted tester accounts for your
        # application.
        # @param [String] achievement_id
        #   The ID of the achievement used by this method.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [Google::Apis::GamesManagementV1management::AchievementResetResponse] parsed result object
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [Google::Apis::GamesManagementV1management::AchievementResetResponse]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_achievement(achievement_id, fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/achievements/{achievementId}/reset', options)
          command.response_representation = Google::Apis::GamesManagementV1management::AchievementResetResponse::Representation
          command.response_class = Google::Apis::GamesManagementV1management::AchievementResetResponse
          command.params['achievementId'] = achievement_id unless achievement_id.nil?
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Resets all achievements for the currently authenticated player for your
        # application. This method is only accessible to whitelisted tester accounts for
        # your application.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [Google::Apis::GamesManagementV1management::AchievementResetAllResponse] parsed result object
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [Google::Apis::GamesManagementV1management::AchievementResetAllResponse]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_achievement_all(fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/achievements/reset', options)
          command.response_representation = Google::Apis::GamesManagementV1management::AchievementResetAllResponse::Representation
          command.response_class = Google::Apis::GamesManagementV1management::AchievementResetAllResponse
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Resets all draft achievements for all players. This method is only available
        # to user accounts for your developer console.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [NilClass] No result returned for this method
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [void]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_achievement_all_for_all_players(fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/achievements/resetAllForAllPlayers', options)
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Resets the achievement with the given ID for all players. This method is only
        # available to user accounts for your developer console. Only draft achievements
        # can be reset.
        # @param [String] achievement_id
        #   The ID of the achievement used by this method.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [NilClass] No result returned for this method
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [void]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_achievement_for_all_players(achievement_id, fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/achievements/{achievementId}/resetForAllPlayers', options)
          command.params['achievementId'] = achievement_id unless achievement_id.nil?
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Resets achievements with the given IDs for all players. This method is only
        # available to user accounts for your developer console. Only draft achievements
        # may be reset.
        # @param [Google::Apis::GamesManagementV1management::AchievementResetMultipleForAllRequest] achievement_reset_multiple_for_all_request_object
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [NilClass] No result returned for this method
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [void]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_achievement_multiple_for_all_players(achievement_reset_multiple_for_all_request_object = nil, fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/achievements/resetMultipleForAllPlayers', options)
          command.request_representation = Google::Apis::GamesManagementV1management::AchievementResetMultipleForAllRequest::Representation
          command.request_object = achievement_reset_multiple_for_all_request_object
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Get the list of players hidden from the given application. This method is only
        # available to user accounts for your developer console.
        # @param [String] application_id
        #   The application ID from the Google Play developer console.
        # @param [Fixnum] max_results
        #   The maximum number of player resources to return in the response, used for
        #   paging. For any response, the actual number of player resources returned may
        #   be less than the specified `maxResults`.
        # @param [String] page_token
        #   The token returned by the previous request.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [Google::Apis::GamesManagementV1management::HiddenPlayerList] parsed result object
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [Google::Apis::GamesManagementV1management::HiddenPlayerList]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def list_application_hidden(application_id, max_results: nil, page_token: nil, fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:get, 'games/v1management/applications/{applicationId}/players/hidden', options)
          command.response_representation = Google::Apis::GamesManagementV1management::HiddenPlayerList::Representation
          command.response_class = Google::Apis::GamesManagementV1management::HiddenPlayerList
          command.params['applicationId'] = application_id unless application_id.nil?
          command.query['maxResults'] = max_results unless max_results.nil?
          command.query['pageToken'] = page_token unless page_token.nil?
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Resets all player progress on the event with the given ID for the currently
        # authenticated player. This method is only accessible to whitelisted tester
        # accounts for your application.
        # @param [String] event_id
        #   The ID of the event.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [NilClass] No result returned for this method
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [void]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_event(event_id, fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/events/{eventId}/reset', options)
          command.params['eventId'] = event_id unless event_id.nil?
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Resets all player progress on all events for the currently authenticated
        # player. This method is only accessible to whitelisted tester accounts for your
        # application.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [NilClass] No result returned for this method
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [void]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_event_all(fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/events/reset', options)
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Resets all draft events for all players. This method is only available to user
        # accounts for your developer console.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [NilClass] No result returned for this method
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [void]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_event_all_for_all_players(fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/events/resetAllForAllPlayers', options)
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Resets the event with the given ID for all players. This method is only
        # available to user accounts for your developer console. Only draft events can
        # be reset.
        # @param [String] event_id
        #   The ID of the event.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [NilClass] No result returned for this method
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [void]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_event_for_all_players(event_id, fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/events/{eventId}/resetForAllPlayers', options)
          command.params['eventId'] = event_id unless event_id.nil?
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Resets events with the given IDs for all players. This method is only
        # available to user accounts for your developer console. Only draft events may
        # be reset.
        # @param [Google::Apis::GamesManagementV1management::EventsResetMultipleForAllRequest] events_reset_multiple_for_all_request_object
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [NilClass] No result returned for this method
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [void]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_event_multiple_for_all_players(events_reset_multiple_for_all_request_object = nil, fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/events/resetMultipleForAllPlayers', options)
          command.request_representation = Google::Apis::GamesManagementV1management::EventsResetMultipleForAllRequest::Representation
          command.request_object = events_reset_multiple_for_all_request_object
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Hide the given player's leaderboard scores from the given application. This
        # method is only available to user accounts for your developer console.
        # @param [String] application_id
        #   The application ID from the Google Play developer console.
        # @param [String] player_id
        #   A player ID. A value of `me` may be used in place of the authenticated player'
        #   s ID.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [NilClass] No result returned for this method
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [void]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def hide_player(application_id, player_id, fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/applications/{applicationId}/players/hidden/{playerId}', options)
          command.params['applicationId'] = application_id unless application_id.nil?
          command.params['playerId'] = player_id unless player_id.nil?
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Unhide the given player's leaderboard scores from the given application. This
        # method is only available to user accounts for your developer console.
        # @param [String] application_id
        #   The application ID from the Google Play developer console.
        # @param [String] player_id
        #   A player ID. A value of `me` may be used in place of the authenticated player'
        #   s ID.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [NilClass] No result returned for this method
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [void]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def unhide_player(application_id, player_id, fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:delete, 'games/v1management/applications/{applicationId}/players/hidden/{playerId}', options)
          command.params['applicationId'] = application_id unless application_id.nil?
          command.params['playerId'] = player_id unless player_id.nil?
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Resets scores for the leaderboard with the given ID for the currently
        # authenticated player. This method is only accessible to whitelisted tester
        # accounts for your application.
        # @param [String] leaderboard_id
        #   The ID of the leaderboard.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [Google::Apis::GamesManagementV1management::PlayerScoreResetResponse] parsed result object
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [Google::Apis::GamesManagementV1management::PlayerScoreResetResponse]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_score(leaderboard_id, fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/leaderboards/{leaderboardId}/scores/reset', options)
          command.response_representation = Google::Apis::GamesManagementV1management::PlayerScoreResetResponse::Representation
          command.response_class = Google::Apis::GamesManagementV1management::PlayerScoreResetResponse
          command.params['leaderboardId'] = leaderboard_id unless leaderboard_id.nil?
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Resets all scores for all leaderboards for the currently authenticated players.
        # This method is only accessible to whitelisted tester accounts for your
        # application.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [Google::Apis::GamesManagementV1management::PlayerScoreResetAllResponse] parsed result object
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [Google::Apis::GamesManagementV1management::PlayerScoreResetAllResponse]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_score_all(fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/scores/reset', options)
          command.response_representation = Google::Apis::GamesManagementV1management::PlayerScoreResetAllResponse::Representation
          command.response_class = Google::Apis::GamesManagementV1management::PlayerScoreResetAllResponse
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Resets scores for all draft leaderboards for all players. This method is only
        # available to user accounts for your developer console.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [NilClass] No result returned for this method
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [void]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_score_all_for_all_players(fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/scores/resetAllForAllPlayers', options)
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Resets scores for the leaderboard with the given ID for all players. This
        # method is only available to user accounts for your developer console. Only
        # draft leaderboards can be reset.
        # @param [String] leaderboard_id
        #   The ID of the leaderboard.
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [NilClass] No result returned for this method
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [void]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_score_for_all_players(leaderboard_id, fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/leaderboards/{leaderboardId}/scores/resetForAllPlayers', options)
          command.params['leaderboardId'] = leaderboard_id unless leaderboard_id.nil?
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end
        
        # Resets scores for the leaderboards with the given IDs for all players. This
        # method is only available to user accounts for your developer console. Only
        # draft leaderboards may be reset.
        # @param [Google::Apis::GamesManagementV1management::ScoresResetMultipleForAllRequest] scores_reset_multiple_for_all_request_object
        # @param [String] fields
        #   Selector specifying which fields to include in a partial response.
        # @param [String] quota_user
        #   Available to use for quota purposes for server-side applications. Can be any
        #   arbitrary string assigned to a user, but should not exceed 40 characters.
        # @param [Google::Apis::RequestOptions] options
        #   Request-specific options
        #
        # @yield [result, err] Result & error if block supplied
        # @yieldparam result [NilClass] No result returned for this method
        # @yieldparam err [StandardError] error object if request failed
        #
        # @return [void]
        #
        # @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
        # @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
        # @raise [Google::Apis::AuthorizationError] Authorization is required
        def reset_score_multiple_for_all_players(scores_reset_multiple_for_all_request_object = nil, fields: nil, quota_user: nil, options: nil, &block)
          command = make_simple_command(:post, 'games/v1management/scores/resetMultipleForAllPlayers', options)
          command.request_representation = Google::Apis::GamesManagementV1management::ScoresResetMultipleForAllRequest::Representation
          command.request_object = scores_reset_multiple_for_all_request_object
          command.query['fields'] = fields unless fields.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
          execute_or_queue_command(command, &block)
        end

        protected

        def apply_command_defaults(command)
          command.query['key'] = key unless key.nil?
          command.query['quotaUser'] = quota_user unless quota_user.nil?
        end
      end
    end
  end
end
