/*************************************************************************
 * SCI Game Header
 *************************************************************************
 * Put all the defines specific to your game in here
 *************************************************************************/
(include "Verbs.sh")
(include "Talkers.sh")
// e.g.
(define MAIN_SCRIPT			  0)
(define INGAME_DEBUG_SCRIPT  10)
(define DISPOSECODE_SCRIPT   11)
(define COLORINIT_SCRIPT     12)
(define ABOUT_SCRIPT         13)
(define DEBUGOUT_SCRIPT      14)
(define INVENTORY_SCRIPT     15)
(define DEBUGROOM_SCRIPT     16)
(define DEATH_SCRIPT	     20)
(define PRITALKER_SCRIPT     22)
(define GAMECONTROLS_SCRIPT  24)
(define CHOICETALKER_SCRIPT  30)
(define SPEAKWINDOW_SCRIPT  877)
(define INSET_SCRIPT        923)
(define CONVERSATION_SCRIPT 925)
(define FLIPPOLY_SCRIPT     926)
(define PATHAVOIDER_SCRIPT  927)
(define PATHFOLLOW_SRIPT    932)
(define SLIDER_SCRIPT       934)
(define OSCILLATE_SCRIPT    939)
(define MOVECYCLE_SCRIPT    942)
(define POLYGONEDIT_SCRIPT  943)
(define DIALOGEDIT_SCRIPT   947)
(define FEATUREWRITER_SCRIPT 948)
(define MOVEFORWARD_SCRIPT  951)
(define DOOR_SCRIPT         954)
(define FORWARDCOUNT_SCRIPT 956)
(define DISPOSELOAD_SCRIPT  958)
(define DIRECTPATH_SCRIPT   964)
(define REVERSECYCLE_SCRIPT 969)
(define SCALETO_SRIPT       975)
(define CONTROLSBASE_SCRIPT 978)
(define SAVERESTORE_SCRIPT  990)
(define FILE_SCRIPT         993)


(define TITLEROOM_SCRIPT	100)

// Indices for the icons in the icon bar
(define ICONINDEX_WALK 			0)
(define ICONINDEX_LOOK			1)
(define ICONINDEX_DO			2)
(define ICONINDEX_TALK			3)
(define ICONINDEX_CUSTOM		4)
(define ICONINDEX_CURITEM		5)
(define ICONINDEX_INVENTORY		6)
(define ICONINDEX_SETTINGS		7)
(define ICONINDEX_HELP			8)