#!/usr/bin/env sh

# Restores the shader after screenshot has been taken
restore_shader() {
	if [ -n "$shader" ]; then
		hyprshade on "$shader"
	fi
}

# Saves the current shader and turns it off
save_shader() {
	shader=$(hyprshade current)
	hyprshade off
	trap restore_shader EXIT
}

save_shader # Saving the current shader

if [ -z "$XDG_PICTURES_DIR" ]; then
	XDG_PICTURES_DIR="$HOME/Pictures"
fi

scrDir=$(dirname "$(realpath "$0")")
# source $scrDir/globalcontrol.sh
swpy_dir="${confDir}/swappy"
save_dir="${2:-$XDG_PICTURES_DIR/Screenshots}"
save_file=$(date +'%y%m%d_%Hh%Mm%Ss_screenshot.png')
temp_screenshot="$save_dir/screenshot.png" # Изменение пути сохранения временного скриншота

mkdir -p "$save_dir"
mkdir -p "$swpy_dir"
echo -e "[Default]\nsave_dir=$save_dir\nsave_filename_format=$save_file" >"$swpy_dir/config"
function print_error
{
	cat <<"EOF"
    ./screenshot.sh <action>
    ...valid actions are...
        p  : print all screens
        s  : snip current screen
        sf : snip current screen (frozen)
        m  : print focused monitor
EOF
}

case $1 in
p) # print all outputs
	grimblast copysave screen "$temp_screenshot" && restore_shader && swappy -f "$temp_screenshot" ;;
s) # drag to manually snip an area / click on a window to print it
	grimblast copysave area "$temp_screenshot" && restore_shader && swappy -f "$temp_screenshot" ;;
sf) # frozen screen, drag to manually snip an area / click on a window to print it
	grimblast --freeze copysave area "$temp_screenshot" && restore_shader && swappy -f "$temp_screenshot" ;;
m) # print focused monitor
	grimblast copysave output "$temp_screenshot" && restore_shader && swappy -f "$temp_screenshot" ;;
*) # invalid option
	print_error ;;
esac

rm "$temp_screenshot"

if [ -f "${save_dir}/${save_file}" ]; then
	notify-send -a "t1" -i "${save_dir}/${save_file}" "saved in ${save_dir}"
fi

