Get trending papers in your email inbox once a day!
Get trending papers in your email inbox!
SubscribeDancing Between Success and Failure: Edit-level Simplification Evaluation using SALSA
Large language models (e.g., GPT-3.5) are uniquely capable of producing highly rated text simplification, yet current human evaluation methods fail to provide a clear understanding of systems' specific strengths and weaknesses. To address this limitation, we introduce SALSA, an edit-based human annotation framework that enables holistic and fine-grained text simplification evaluation. We develop twenty one linguistically grounded edit types, covering the full spectrum of success and failure across dimensions of conceptual, syntactic and lexical simplicity. Using SALSA, we collect 12K edit annotations on 700 simplifications, revealing discrepancies in the distribution of transformation approaches performed by fine-tuned models, few-shot LLMs and humans, and finding GPT-3.5 performs more quality edits than humans, but still exhibits frequent errors. Using our fine-grained annotations, we develop LENS-SALSA, a reference-free automatic simplification metric, trained to predict sentence- and word-level quality simultaneously. Additionally, we introduce word-level quality estimation for simplification and report promising baseline results. Our training material, annotation toolkit, and data are released at http://salsa-eval.com.
DSGram: Dynamic Weighting Sub-Metrics for Grammatical Error Correction in the Era of Large Language Models
Evaluating the performance of Grammatical Error Correction (GEC) models has become increasingly challenging, as large language model (LLM)-based GEC systems often produce corrections that diverge from provided gold references. This discrepancy undermines the reliability of traditional reference-based evaluation metrics. In this study, we propose a novel evaluation framework for GEC models, DSGram, integrating Semantic Coherence, Edit Level, and Fluency, and utilizing a dynamic weighting mechanism. Our framework employs the Analytic Hierarchy Process (AHP) in conjunction with large language models to ascertain the relative importance of various evaluation criteria. Additionally, we develop a dataset incorporating human annotations and LLM-simulated sentences to validate our algorithms and fine-tune more cost-effective models. Experimental results indicate that our proposed approach enhances the effectiveness of GEC model evaluations.
NewsEdits: A News Article Revision Dataset and a Document-Level Reasoning Challenge
News article revision histories provide clues to narrative and factual evolution in news articles. To facilitate analysis of this evolution, we present the first publicly available dataset of news revision histories, NewsEdits. Our dataset is large-scale and multilingual; it contains 1.2 million articles with 4.6 million versions from over 22 English- and French-language newspaper sources based in three countries, spanning 15 years of coverage (2006-2021). We define article-level edit actions: Addition, Deletion, Edit and Refactor, and develop a high-accuracy extraction algorithm to identify these actions. To underscore the factual nature of many edit actions, we conduct analyses showing that added and deleted sentences are more likely to contain updating events, main content and quotes than unchanged sentences. Finally, to explore whether edit actions are predictable, we introduce three novel tasks aimed at predicting actions performed during version updates. We show that these tasks are possible for expert humans but are challenging for large NLP models. We hope this can spur research in narrative framing and help provide predictive tools for journalists chasing breaking news.
SYNFAC-EDIT: Synthetic Imitation Edit Feedback for Factual Alignment in Clinical Summarization
Large Language Models (LLMs) such as GPT & Llama have demonstrated significant achievements in summarization tasks but struggle with factual inaccuracies, a critical issue in clinical NLP applications where errors could lead to serious consequences. To counter the high costs and limited availability of expert-annotated data for factual alignment, this study introduces an innovative pipeline that utilizes >100B parameter GPT variants like GPT-3.5 & GPT-4 to act as synthetic experts to generate high-quality synthetics feedback aimed at enhancing factual consistency in clinical note summarization. Our research primarily focuses on edit feedback generated by these synthetic feedback experts without additional human annotations, mirroring and optimizing the practical scenario in which medical professionals refine AI system outputs. Although such 100B+ parameter GPT variants have proven to demonstrate expertise in various clinical NLP tasks, such as the Medical Licensing Examination, there is scant research on their capacity to act as synthetic feedback experts and deliver expert-level edit feedback for improving the generation quality of weaker (<10B parameter) LLMs like GPT-2 (1.5B) & Llama 2 (7B) in clinical domain. So in this work, we leverage 100B+ GPT variants to act as synthetic feedback experts offering expert-level edit feedback, that is used to reduce hallucinations and align weaker (<10B parameter) LLMs with medical facts using two distinct alignment algorithms (DPO & SALT), endeavoring to narrow the divide between AI-generated content and factual accuracy. This highlights the substantial potential of LLM-based synthetic edits in enhancing the alignment of clinical factuality.
Generative Annotation for ASR Named Entity Correction
End-to-end automatic speech recognition systems often fail to transcribe domain-specific named entities, causing catastrophic failures in downstream tasks. Numerous fast and lightweight named entity correction (NEC) models have been proposed in recent years. These models, mainly leveraging phonetic-level edit distance algorithms, have shown impressive performances. However, when the forms of the wrongly-transcribed words(s) and the ground-truth entity are significantly different, these methods often fail to locate the wrongly transcribed words in hypothesis, thus limiting their usage. We propose a novel NEC method that utilizes speech sound features to retrieve candidate entities. With speech sound features and candidate entities, we inovatively design a generative method to annotate entity errors in ASR transcripts and replace the text with correct entities. This method is effective in scenarios of word form difference. We test our method using open-source and self-constructed test sets. The results demonstrate that our NEC method can bring significant improvement to entity accuracy. The self-constructed training data and test set is publicly available at github.com/L6-NLP/Generative-Annotation-NEC.
DANCER: Entity Description Augmented Named Entity Corrector for Automatic Speech Recognition
End-to-end automatic speech recognition (E2E ASR) systems often suffer from mistranscription of domain-specific phrases, such as named entities, sometimes leading to catastrophic failures in downstream tasks. A family of fast and lightweight named entity correction (NEC) models for ASR have recently been proposed, which normally build on phonetic-level edit distance algorithms and have shown impressive NEC performance. However, as the named entity (NE) list grows, the problems of phonetic confusion in the NE list are exacerbated; for example, homophone ambiguities increase substantially. In view of this, we proposed a novel Description Augmented Named entity CorrEctoR (dubbed DANCER), which leverages entity descriptions to provide additional information to facilitate mitigation of phonetic confusion for NEC on ASR transcription. To this end, an efficient entity description augmented masked language model (EDA-MLM) comprised of a dense retrieval model is introduced, enabling MLM to adapt swiftly to domain-specific entities for the NEC task. A series of experiments conducted on the AISHELL-1 and Homophone datasets confirm the effectiveness of our modeling approach. DANCER outperforms a strong baseline, the phonetic edit-distance-based NEC model (PED-NEC), by a character error rate (CER) reduction of about 7% relatively on AISHELL-1 for named entities. More notably, when tested on Homophone that contain named entities of high phonetic confusion, DANCER offers a more pronounced CER reduction of 46% relatively over PED-NEC for named entities.
Understanding Iterative Revision from Human-Written Text
Writing is, by nature, a strategic, adaptive, and more importantly, an iterative process. A crucial part of writing is editing and revising the text. Previous works on text revision have focused on defining edit intention taxonomies within a single domain or developing computational models with a single level of edit granularity, such as sentence-level edits, which differ from human's revision cycles. This work describes IteraTeR: the first large-scale, multi-domain, edit-intention annotated corpus of iteratively revised text. In particular, IteraTeR is collected based on a new framework to comprehensively model the iterative text revisions that generalize to various domains of formal writing, edit intentions, revision depths, and granularities. When we incorporate our annotated edit intentions, both generative and edit-based text revision models significantly improve automatic evaluations. Through our work, we better understand the text revision process, making vital connections between edit intentions and writing quality, enabling the creation of diverse corpora to support computational modeling of iterative text revisions.
Edit Less, Achieve More: Dynamic Sparse Neuron Masking for Lifelong Knowledge Editing in LLMs
Lifelong knowledge editing enables continuous, precise updates to outdated knowledge in large language models (LLMs) without computationally expensive full retraining. However, existing methods often accumulate errors throughout the editing process, causing a gradual decline in both editing accuracy and generalization. To tackle this problem, we propose Neuron-Specific Masked Knowledge Editing (NMKE), a novel fine-grained editing framework that combines neuron-level attribution with dynamic sparse masking. Leveraging neuron functional attribution, we identify two key types of knowledge neurons, with knowledge-general neurons activating consistently across prompts and knowledge-specific neurons activating to specific prompts. NMKE further introduces an entropy-guided dynamic sparse mask, locating relevant neurons to the target knowledge. This strategy enables precise neuron-level knowledge editing with fewer parameter modifications. Experimental results from thousands of sequential edits demonstrate that NMKE outperforms existing methods in maintaining high editing success rates and preserving model general capabilities in lifelong editing.
Gaussian Grouping: Segment and Edit Anything in 3D Scenes
The recent Gaussian Splatting achieves high-quality and real-time novel-view synthesis of the 3D scenes. However, it is solely concentrated on the appearance and geometry modeling, while lacking in fine-grained object-level scene understanding. To address this issue, we propose Gaussian Grouping, which extends Gaussian Splatting to jointly reconstruct and segment anything in open-world 3D scenes. We augment each Gaussian with a compact Identity Encoding, allowing the Gaussians to be grouped according to their object instance or stuff membership in the 3D scene. Instead of resorting to expensive 3D labels, we supervise the Identity Encodings during the differentiable rendering by leveraging the 2D mask predictions by SAM, along with introduced 3D spatial consistency regularization. Comparing to the implicit NeRF representation, we show that the discrete and grouped 3D Gaussians can reconstruct, segment and edit anything in 3D with high visual quality, fine granularity and efficiency. Based on Gaussian Grouping, we further propose a local Gaussian Editing scheme, which shows efficacy in versatile scene editing applications, including 3D object removal, inpainting, colorization and scene recomposition. Our code and models will be at https://github.com/lkeab/gaussian-grouping.
Huxley-Gödel Machine: Human-Level Coding Agent Development by an Approximation of the Optimal Self-Improving Machine
Recent studies operationalize self-improvement through coding agents that edit their own codebases. They grow a tree of self-modifications through expansion strategies that favor higher software engineering benchmark performance, assuming that this implies more promising subsequent self-modifications. However, we identify a mismatch between the agent's self-improvement potential (metaproductivity) and its coding benchmark performance, namely the Metaproductivity-Performance Mismatch. Inspired by Huxley's concept of clade, we propose a metric (CMP) that aggregates the benchmark performances of the descendants of an agent as an indicator of its potential for self-improvement. We show that, in our self-improving coding agent development setting, access to the true CMP is sufficient to simulate how the G\"odel Machine would behave under certain assumptions. We introduce the Huxley-G\"odel Machine (HGM), which, by estimating CMP and using it as guidance, searches the tree of self-modifications. On SWE-bench Verified and Polyglot, HGM outperforms prior self-improving coding agent development methods while using less wall-clock time. Last but not least, HGM demonstrates strong transfer to other coding datasets and large language models. The agent optimized by HGM on SWE-bench Verified with GPT-5-mini and evaluated on SWE-bench Lite with GPT-5 achieves human-level performance, matching the best officially checked results of human-engineered coding agents. Our code is available at https://github.com/metauto-ai/HGM.
Building a Japanese Document-Level Relation Extraction Dataset Assisted by Cross-Lingual Transfer
Document-level Relation Extraction (DocRE) is the task of extracting all semantic relationships from a document. While studies have been conducted on English DocRE, limited attention has been given to DocRE in non-English languages. This work delves into effectively utilizing existing English resources to promote DocRE studies in non-English languages, with Japanese as the representative case. As an initial attempt, we construct a dataset by transferring an English dataset to Japanese. However, models trained on such a dataset suffer from low recalls. We investigate the error cases and attribute the failure to different surface structures and semantics of documents translated from English and those written by native speakers. We thus switch to explore if the transferred dataset can assist human annotation on Japanese documents. In our proposal, annotators edit relation predictions from a model trained on the transferred dataset. Quantitative analysis shows that relation recommendations suggested by the model help reduce approximately 50% of the human edit steps compared with the previous approach. Experiments quantify the performance of existing DocRE models on our collected dataset, portraying the challenges of Japanese and cross-lingual DocRE.
PAIR-Diffusion: Object-Level Image Editing with Structure-and-Appearance Paired Diffusion Models
Image editing using diffusion models has witnessed extremely fast-paced growth recently. There are various ways in which previous works enable controlling and editing images. Some works use high-level conditioning such as text, while others use low-level conditioning. Nevertheless, most of them lack fine-grained control over the properties of the different objects present in the image, i.e. object-level image editing. In this work, we consider an image as a composition of multiple objects, each defined by various properties. Out of these properties, we identify structure and appearance as the most intuitive to understand and useful for editing purposes. We propose Structure-and-Appearance Paired Diffusion model (PAIR-Diffusion), which is trained using structure and appearance information explicitly extracted from the images. The proposed model enables users to inject a reference image's appearance into the input image at both the object and global levels. Additionally, PAIR-Diffusion allows editing the structure while maintaining the style of individual components of the image unchanged. We extensively evaluate our method on LSUN datasets and the CelebA-HQ face dataset, and we demonstrate fine-grained control over both structure and appearance at the object level. We also applied the method to Stable Diffusion to edit any real image at the object level.
Efficient Part-level 3D Object Generation via Dual Volume Packing
Recent progress in 3D object generation has greatly improved both the quality and efficiency. However, most existing methods generate a single mesh with all parts fused together, which limits the ability to edit or manipulate individual parts. A key challenge is that different objects may have a varying number of parts. To address this, we propose a new end-to-end framework for part-level 3D object generation. Given a single input image, our method generates high-quality 3D objects with an arbitrary number of complete and semantically meaningful parts. We introduce a dual volume packing strategy that organizes all parts into two complementary volumes, allowing for the creation of complete and interleaved parts that assemble into the final object. Experiments show that our model achieves better quality, diversity, and generalization than previous image-based part-level generation methods.
SAEdit: Token-level control for continuous image editing via Sparse AutoEncoder
Large-scale text-to-image diffusion models have become the backbone of modern image editing, yet text prompts alone do not offer adequate control over the editing process. Two properties are especially desirable: disentanglement, where changing one attribute does not unintentionally alter others, and continuous control, where the strength of an edit can be smoothly adjusted. We introduce a method for disentangled and continuous editing through token-level manipulation of text embeddings. The edits are applied by manipulating the embeddings along carefully chosen directions, which control the strength of the target attribute. To identify such directions, we employ a Sparse Autoencoder (SAE), whose sparse latent space exposes semantically isolated dimensions. Our method operates directly on text embeddings without modifying the diffusion process, making it model agnostic and broadly applicable to various image synthesis backbones. Experiments show that it enables intuitive and efficient manipulations with continuous control across diverse attributes and domains.
RTLRepoCoder: Repository-Level RTL Code Completion through the Combination of Fine-Tuning and Retrieval Augmentation
As an essential part of modern hardware design, manually writing Register Transfer Level (RTL) code such as Verilog is often labor-intensive. Following the tremendous success of large language models (LLMs), researchers have begun to explore utilizing LLMs for generating RTL code. However, current studies primarily focus on generating simple single modules, which can not meet the demands in real world. In fact, due to challenges in managing long-context RTL code and complex cross-file dependencies, existing solutions cannot handle large-scale Verilog repositories in practical hardware development. As the first endeavor to exclusively adapt LLMs for large-scale RTL development, we propose RTLRepoCoder, a groundbreaking solution that incorporates specific fine-tuning and Retrieval-Augmented Generation (RAG) for repository-level Verilog code completion. Open-source Verilog repositories from the real world, along with an extended context size, are used for domain-specific fine-tuning. The optimized RAG system improves the information density of the input context by retrieving relevant code snippets. Tailored optimizations for RAG are carried out, including the embedding model, the cross-file context splitting strategy, and the chunk size. Our solution achieves state-of-the-art performance on public benchmark, significantly surpassing GPT-4 and advanced domain-specific LLMs on Edit Similarity and Exact Match rate. Comprehensive experiments demonstrate the remarkable effectiveness of our approach and offer insights for future work.
EtCon: Edit-then-Consolidate for Reliable Knowledge Editing
Knowledge editing aims to update specific facts in large language models (LLMs) without full retraining. Prior efforts sought to tune the knowledge layers of LLMs, proving effective for making selective edits. However, a significant gap exists between their performance in controlled, teacher-forcing evaluations and their real-world effectiveness in lifelong learning scenarios, which greatly limits their practical applicability. This work's empirical analysis reveals two recurring issues associated with this gap: (1) Most traditional methods lead the edited model to overfit to the new fact, thereby degrading pre-trained capabilities; (2) There is a critical absence of a knowledge consolidation stage, leaving new facts insufficiently integrated into LLMs' inference-time behavior under autoregressive generation, thereby leading to a mismatch between parametric knowledge and actual generation behavior. To this end, we propose Edit-then-Consolidate, a novel knowledge editing paradigm that aims to bridge the gap between theoretical knowledge editing methods and their real-world applicability. Specifically, (1) our framework mitigates overfitting via Targeted Proximal Supervised Fine-Tuning (TPSFT) that localizes the edit via a trust-region objective to limit policy drift; (2) Then, a consolidation stage using Group Relative Policy Optimization (GRPO) aligns the edited knowledge with CoT-based inference policy by optimizing trajectory-level behavior under comprehensive reward signals. Extensive experiments demonstrate our framework consistently improves editing reliability and generalization under real-world evaluations, while better preserving locality and pre-trained capabilities.
POEM: Precise Object-level Editing via MLLM control
Diffusion models have significantly improved text-to-image generation, producing high-quality, realistic images from textual descriptions. Beyond generation, object-level image editing remains a challenging problem, requiring precise modifications while preserving visual coherence. Existing text-based instructional editing methods struggle with localized shape and layout transformations, often introducing unintended global changes. Image interaction-based approaches offer better accuracy but require manual human effort to provide precise guidance. To reduce this manual effort while maintaining a high image editing accuracy, in this paper, we propose POEM, a framework for Precise Object-level Editing using Multimodal Large Language Models (MLLMs). POEM leverages MLLMs to analyze instructional prompts and generate precise object masks before and after transformation, enabling fine-grained control without extensive user input. This structured reasoning stage guides the diffusion-based editing process, ensuring accurate object localization and transformation. To evaluate our approach, we introduce VOCEdits, a benchmark dataset based on PASCAL VOC 2012, augmented with instructional edit prompts, ground-truth transformations, and precise object masks. Experimental results show that POEM outperforms existing text-based image editing approaches in precision and reliability while reducing manual effort compared to interaction-based methods.
Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields
With the popularity of implicit neural representations, or neural radiance fields (NeRF), there is a pressing need for editing methods to interact with the implicit 3D models for tasks like post-processing reconstructed scenes and 3D content creation. While previous works have explored NeRF editing from various perspectives, they are restricted in editing flexibility, quality, and speed, failing to offer direct editing response and instant preview. The key challenge is to conceive a locally editable neural representation that can directly reflect the editing instructions and update instantly. To bridge the gap, we propose a new interactive editing method and system for implicit representations, called Seal-3D, which allows users to edit NeRF models in a pixel-level and free manner with a wide range of NeRF-like backbone and preview the editing effects instantly. To achieve the effects, the challenges are addressed by our proposed proxy function mapping the editing instructions to the original space of NeRF models and a teacher-student training strategy with local pretraining and global finetuning. A NeRF editing system is built to showcase various editing types. Our system can achieve compelling editing effects with an interactive speed of about 1 second.
UtterTune: LoRA-Based Target-Language Pronunciation Edit and Control in Multilingual Text-to-Speech
We propose UtterTune, a lightweight adaptation method that fine-tunes a multilingual text-to-speech (TTS) system based on a large language model (LLM) architecture, designed to enhance the controllability of pronunciation in a target language while preserving performance in others. While LLM architectures have enabled TTS models to achieve remarkable naturalness, accurately modeling grapheme-to-phoneme (G2P) mapping and prosody remains challenging, especially when the model omits an explicit G2P module and directly processes minimally encoded text (e.g., byte-pair encoding). UtterTune leverages low-rank adaptation to enable the control of segmental pronunciation and pitch accent at the phoneme level for Japanese speech, the target language in this paper, while maintaining naturalness and speaker similarity in a zero-shot setting. Objective and subjective evaluations confirm its effectiveness.
Can We Edit Multimodal Large Language Models?
In this paper, we focus on editing Multimodal Large Language Models (MLLMs). Compared to editing single-modal LLMs, multimodal model editing is more challenging, which demands a higher level of scrutiny and careful consideration in the editing process. To facilitate research in this area, we construct a new benchmark, dubbed MMEdit, for editing multimodal LLMs and establishing a suite of innovative metrics for evaluation. We conduct comprehensive experiments involving various model editing baselines and analyze the impact of editing different components for multimodal LLMs. Empirically, we notice that previous baselines can implement editing multimodal LLMs to some extent, but the effect is still barely satisfactory, indicating the potential difficulty of this task. We hope that our work can provide the NLP community with insights. Code and dataset are available in https://github.com/zjunlp/EasyEdit.
FinCriticalED: A Visual Benchmark for Financial Fact-Level OCR Evaluation
We introduce FinCriticalED (Financial Critical Error Detection), a visual benchmark for evaluating OCR and vision language models on financial documents at the fact level. Financial documents contain visually dense and table heavy layouts where numerical and temporal information is tightly coupled with structure. In high stakes settings, small OCR mistakes such as sign inversion or shifted dates can lead to materially different interpretations, while traditional OCR metrics like ROUGE and edit distance capture only surface level text similarity. \ficriticaled provides 500 image-HTML pairs with expert annotated financial facts covering over seven hundred numerical and temporal facts. It introduces three key contributions. First, it establishes the first fact level evaluation benchmark for financial document understanding, shifting evaluation from lexical overlap to domain critical factual correctness. Second, all annotations are created and verified by financial experts with strict quality control over signs, magnitudes, and temporal expressions. Third, we develop an LLM-as-Judge evaluation pipeline that performs structured fact extraction and contextual verification for visually complex financial documents. We benchmark OCR systems, open source vision language models, and proprietary models on FinCriticalED. Results show that although the strongest proprietary models achieve the highest factual accuracy, substantial errors remain in visually intricate numerical and temporal contexts. Through quantitative evaluation and expert case studies, FinCriticalED provides a rigorous foundation for advancing visual factual precision in financial and other precision critical domains.
WhatELSE: Shaping Narrative Spaces at Configurable Level of Abstraction for AI-bridged Interactive Storytelling
Generative AI significantly enhances player agency in interactive narratives (IN) by enabling just-in-time content generation that adapts to player actions. While delegating generation to AI makes IN more interactive, it becomes challenging for authors to control the space of possible narratives - within which the final story experienced by the player emerges from their interaction with AI. In this paper, we present WhatELSE, an AI-bridged IN authoring system that creates narrative possibility spaces from example stories. WhatELSE provides three views (narrative pivot, outline, and variants) to help authors understand the narrative space and corresponding tools leveraging linguistic abstraction to control the boundaries of the narrative space. Taking innovative LLM-based narrative planning approaches, WhatELSE further unfolds the narrative space into executable game events. Through a user study (N=12) and technical evaluations, we found that WhatELSE enables authors to perceive and edit the narrative space and generates engaging interactive narratives at play-time.
Dynamically Relative Position Encoding-Based Transformer for Automatic Code Edit
Adapting Deep Learning (DL) techniques to automate non-trivial coding activities, such as code documentation and defect detection, has been intensively studied recently. Learning to predict code changes is one of the popular and essential investigations. Prior studies have shown that DL techniques such as Neural Machine Translation (NMT) can benefit meaningful code changes, including bug fixing and code refactoring. However, NMT models may encounter bottleneck when modeling long sequences, thus are limited in accurately predicting code changes. In this work, we design a Transformer-based approach, considering that Transformer has proven effective in capturing long-term dependencies. Specifically, we propose a novel model named DTrans. For better incorporating the local structure of code, i.e., statement-level information in this paper, DTrans is designed with dynamically relative position encoding in the multi-head attention of Transformer. Experiments on benchmark datasets demonstrate that DTrans can more accurately generate patches than the state-of-the-art methods, increasing the performance by at least 5.45\%-46.57\% in terms of the exact match metric on different datasets. Moreover, DTrans can locate the lines to change with 1.75\%-24.21\% higher accuracy than the existing methods.
ChartM$^3$: Benchmarking Chart Editing with Multimodal Instructions
Charts are a fundamental visualization format widely used in data analysis across research and industry. While enabling users to edit charts based on high-level intentions is of great practical value, existing methods primarily rely on natural language instructions, which are often too ambiguous to support fine-grained editing. In this work, we introduce a novel paradigm for multimodal chart editing, where user intent is expressed through a combination of natural language and visual indicators that explicitly highlight the elements to be modified. To support this paradigm, we present ChartM^3, a new benchmark for Multimodal chart editing with Multi-level complexity and Multi-perspective evaluation. ChartM^3 contains 1,000 samples spanning four levels of editing difficulty. Each sample includes triplets in the form of (chart, code, multimodal instructions). To comprehensively evaluate chart editing models, ChartM^3 provides metrics that assess both visual appearance and code correctness. Our benchmark reveals significant limitations in current multimodal large language models (MLLMs), including GPT-4o, particularly in their ability to interpret and act on visual indicators. To address this, we construct ChartM^3-Train, a large-scale training set with 24,000 multimodal chart editing samples. Fine-tuning MLLMs on this dataset leads to substantial improvements, demonstrating the importance of multimodal supervision in building practical chart editing systems. Our datasets, codes, and evaluation tools are available at https://github.com/MLrollIT/ChartM3. %https://github.com/MLrollIT/ChartM3Our datasets, codes, and evaluation tools are available at https://github.com/yaolinli/VCE.
Rethinking Evaluation Metrics for Grammatical Error Correction: Why Use a Different Evaluation Process than Human?
One of the goals of automatic evaluation metrics in grammatical error correction (GEC) is to rank GEC systems such that it matches human preferences. However, current automatic evaluations are based on procedures that diverge from human evaluation. Specifically, human evaluation derives rankings by aggregating sentence-level relative evaluation results, e.g., pairwise comparisons, using a rating algorithm, whereas automatic evaluation averages sentence-level absolute scores to obtain corpus-level scores, which are then sorted to determine rankings. In this study, we propose an aggregation method for existing automatic evaluation metrics which aligns with human evaluation methods to bridge this gap. We conducted experiments using various metrics, including edit-based metrics, n-gram based metrics, and sentence-level metrics, and show that resolving the gap improves results for the most of metrics on the SEEDA benchmark. We also found that even BERT-based metrics sometimes outperform the metrics of GPT-4. The proposed ranking method is integrated gec-metrics.
Rapidly Developing High-quality Instruction Data and Evaluation Benchmark for Large Language Models with Minimal Human Effort: A Case Study on Japanese
The creation of instruction data and evaluation benchmarks for serving Large language models often involves enormous human annotation. This issue becomes particularly pronounced when rapidly developing such resources for a non-English language like Japanese. Instead of following the popular practice of directly translating existing English resources into Japanese (e.g., Japanese-Alpaca), we propose an efficient self-instruct method based on GPT-4. We first translate a small amount of English instructions into Japanese and post-edit them to obtain native-level quality. GPT-4 then utilizes them as demonstrations to automatically generate Japanese instruction data. We also construct an evaluation benchmark containing 80 questions across 8 categories, using GPT-4 to automatically assess the response quality of LLMs without human references. The empirical results suggest that the models fine-tuned on our GPT-4 self-instruct data significantly outperformed the Japanese-Alpaca across all three base pre-trained models. Our GPT-4 self-instruct data allowed the LLaMA 13B model to defeat GPT-3.5 (Davinci-003) with a 54.37\% win-rate. The human evaluation exhibits the consistency between GPT-4's assessments and human preference. Our high-quality instruction data and evaluation benchmark have been released here.
SuPRA: Surgical Phase Recognition and Anticipation for Intra-Operative Planning
Intra-operative recognition of surgical phases holds significant potential for enhancing real-time contextual awareness in the operating room. However, we argue that online recognition, while beneficial, primarily lends itself to post-operative video analysis due to its limited direct impact on the actual surgical decisions and actions during ongoing procedures. In contrast, we contend that the prediction and anticipation of surgical phases are inherently more valuable for intra-operative assistance, as they can meaningfully influence a surgeon's immediate and long-term planning by providing foresight into future steps. To address this gap, we propose a dual approach that simultaneously recognises the current surgical phase and predicts upcoming ones, thus offering comprehensive intra-operative assistance and guidance on the expected remaining workflow. Our novel method, Surgical Phase Recognition and Anticipation (SuPRA), leverages past and current information for accurate intra-operative phase recognition while using future segments for phase prediction. This unified approach challenges conventional frameworks that treat these objectives separately. We have validated SuPRA on two reputed datasets, Cholec80 and AutoLaparo21, where it demonstrated state-of-the-art performance with recognition accuracies of 91.8% and 79.3%, respectively. Additionally, we introduce and evaluate our model using new segment-level evaluation metrics, namely Edit and F1 Overlap scores, for a more temporal assessment of segment classification. In conclusion, SuPRA presents a new multi-task approach that paves the way for improved intra-operative assistance through surgical phase recognition and prediction of future events.
InstructCoder: Empowering Language Models for Code Editing
Code editing encompasses a variety of pragmatic tasks that developers deal with daily. Despite its relevance and practical usefulness, automatic code editing remains an underexplored area in the evolution of deep learning models, partly due to data scarcity. In this work, we explore the use of large language models (LLMs) to edit code based on user instructions, covering a broad range of implicit tasks such as comment insertion, code optimization, and code refactoring. To facilitate this, we introduce InstructCoder, the first dataset designed to adapt LLMs for general-purpose code editing, containing highdiversity code-editing tasks. It consists of over 114,000 instruction-input-output triplets and covers multiple distinct code editing scenarios. The dataset is systematically expanded through an iterative process that commences with code editing data sourced from GitHub commits as seed tasks. Seed and generated tasks are used subsequently to prompt ChatGPT for more task data. Our experiments demonstrate that open-source LLMs fine-tuned on InstructCoder can edit code correctly based on users' instructions most of the time, exhibiting unprecedented code-editing performance levels. Such results suggest that proficient instruction-finetuning can lead to significant amelioration in code editing abilities. The dataset and the source code are available at https://github.com/qishenghu/CodeInstruct.
PrismLayers: Open Data for High-Quality Multi-Layer Transparent Image Generative Models
Generating high-quality, multi-layer transparent images from text prompts can unlock a new level of creative control, allowing users to edit each layer as effortlessly as editing text outputs from LLMs. However, the development of multi-layer generative models lags behind that of conventional text-to-image models due to the absence of a large, high-quality corpus of multi-layer transparent data. In this paper, we address this fundamental challenge by: (i) releasing the first open, ultra-high-fidelity PrismLayers (PrismLayersPro) dataset of 200K (20K) multilayer transparent images with accurate alpha mattes, (ii) introducing a trainingfree synthesis pipeline that generates such data on demand using off-the-shelf diffusion models, and (iii) delivering a strong, open-source multi-layer generation model, ART+, which matches the aesthetics of modern text-to-image generation models. The key technical contributions include: LayerFLUX, which excels at generating high-quality single transparent layers with accurate alpha mattes, and MultiLayerFLUX, which composes multiple LayerFLUX outputs into complete images, guided by human-annotated semantic layout. To ensure higher quality, we apply a rigorous filtering stage to remove artifacts and semantic mismatches, followed by human selection. Fine-tuning the state-of-the-art ART model on our synthetic PrismLayersPro yields ART+, which outperforms the original ART in 60% of head-to-head user study comparisons and even matches the visual quality of images generated by the FLUX.1-[dev] model. We anticipate that our work will establish a solid dataset foundation for the multi-layer transparent image generation task, enabling research and applications that require precise, editable, and visually compelling layered imagery.
SCORE: A Semantic Evaluation Framework for Generative Document Parsing
Multi-modal generative document parsing systems challenge traditional evaluation: unlike deterministic OCR or layout models, they often produce semantically correct yet structurally divergent outputs. Conventional metrics-CER, WER, IoU, or TEDS-misclassify such diversity as error, penalizing valid interpretations and obscuring system behavior. We introduce SCORE (Structural and COntent Robust Evaluation), an interpretation-agnostic framework that integrates (i) adjusted edit distance for robust content fidelity, (ii) token-level diagnostics to distinguish hallucinations from omissions, (iii) table evaluation with spatial tolerance and semantic alignment, and (iv) hierarchy-aware consistency checks. Together, these dimensions enable evaluation that embraces representational diversity while enforcing semantic rigor. Across 1,114 pages spanning a holistic benchmark and a field dataset, SCORE consistently revealed cross-dataset performance patterns missed by standard metrics. In 2-5% of pages with ambiguous table structures, traditional metrics penalized systems by 12-25% on average, leading to distorted rankings. SCORE corrected these cases, recovering equivalence between alternative but valid interpretations. Moreover, by normalizing generative outputs into a format-agnostic representation, SCORE reproduces traditional scores (e.g., table F1 up to 0.93) without requiring object-detection pipelines, demonstrating that generative parsing alone suffices for comprehensive evaluation. By exposing how interpretive diversity impacts evaluation outcomes and providing multi-dimensional, interpretable diagnostics, SCORE establishes foundational principles for semantically grounded, fair, and practical benchmarking of modern document parsing systems.
The Arabic Generality Score: Another Dimension of Modeling Arabic Dialectness
Arabic dialects form a diverse continuum, yet NLP models often treat them as discrete categories. Recent work addresses this issue by modeling dialectness as a continuous variable, notably through the Arabic Level of Dialectness (ALDi). However, ALDi reduces complex variation to a single dimension. We propose a complementary measure: the Arabic Generality Score (AGS), which quantifies how widely a word is used across dialects. We introduce a pipeline that combines word alignment, etymology-aware edit distance, and smoothing to annotate a parallel corpus with word-level AGS. A regression model is then trained to predict AGS in context. Our approach outperforms strong baselines, including state-of-the-art dialect ID systems, on a multi-dialect benchmark. AGS offers a scalable, linguistically grounded way to model lexical generality, enriching representations of Arabic dialectness.
Repository Structure-Aware Training Makes SLMs Better Issue Resolver
Language models have been applied to various software development tasks, but the performance varies according to the scale of the models. Large Language Models (LLMs) outperform Small Language Models (SLMs) in complex tasks like repository-level issue resolving, but raise concerns about privacy and cost. In contrast, SLMs are more accessible but under-perform in complex tasks. In this paper, we introduce ReSAT (Repository Structure-Aware Training), construct training data based on a large number of issues and corresponding pull requests from open-source communities to enhance the model's understanding of repository structure and issue resolving ability. We construct two types of training data: (1) localization training data, a multi-level progressive localization data to improve code understanding and localization capability; (2) code edit training data, which improves context-based code editing capability. The evaluation results on SWE-Bench-verified and RepoQA demonstrate that ReSAT effectively enhances SLMs' issue-resolving and repository-level long-context understanding capabilities.
Part-X-MLLM: Part-aware 3D Multimodal Large Language Model
We introduce Part-X-MLLM, a native 3D multimodal large language model that unifies diverse 3D tasks by formulating them as programs in a structured, executable grammar. Given an RGB point cloud and a natural language prompt, our model autoregressively generates a single, coherent token sequence encoding part-level bounding boxes, semantic descriptions, and edit commands. This structured output serves as a versatile interface to drive downstream geometry-aware modules for part-based generation and editing. By decoupling the symbolic planning from the geometric synthesis, our approach allows any compatible geometry engine to be controlled through a single, language-native frontend. We pre-train a dual-encoder architecture to disentangle structure from semantics and instruction-tune the model on a large-scale, part-centric dataset. Experiments demonstrate that our model excels at producing high-quality, structured plans, enabling state-of-the-art performance in grounded Q\&A, compositional generation, and localized editing through one unified interface. Project page: https://chunshi.wang/Part-X-MLLM/
PPTArena: A Benchmark for Agentic PowerPoint Editing
We introduce PPTArena, a benchmark for PowerPoint editing that measures reliable modifications to real slides under natural-language instructions. In contrast to image-PDF renderings or text-to-slide generation, PPTArena focuses on in-place editing across 100 decks, 2125 slides, and over 800 targeted edits covering text, charts, tables, animations, and master-level styles. Each case includes a ground-truth deck, a fully specified target outcome, and a dual VLM-as-judge pipeline that separately scores instruction following and visual quality using both structural diffs and slide images. Building on this setting, we propose PPTPilot, a structure-aware slide-editing agent that plans semantic edit sequences, routes between high-level programmatic tools and deterministic XML operations for precise control, and verifies outputs through an iterative plan-edit-check loop against task-specific constraints. In our experiments, PPTPilot outperforms strong proprietary agents and frontier VLM systems by over 10 percentage points on compound, layout-sensitive, and cross-slide edits, with particularly large gains in visual fidelity and deck-wide consistency. Despite these improvements, existing agents still underperform on long-horizon, document-scale tasks in PPTArena, highlighting the remaining challenges in reliable PPT editing.
ACE: Attribution-Controlled Knowledge Editing for Multi-hop Factual Recall
Large Language Models (LLMs) require efficient knowledge editing (KE) to update factual information, yet existing methods exhibit significant performance decay in multi-hop factual recall. This failure is particularly acute when edits involve intermediate implicit subjects within reasoning chains. Through causal analysis, we reveal that this limitation stems from an oversight of how chained knowledge is dynamically represented and utilized at the neuron level. We discover that during multi hop reasoning, implicit subjects function as query neurons, which sequentially activate corresponding value neurons across transformer layers to accumulate information toward the final answer, a dynamic prior KE work has overlooked. Guided by this insight, we propose ACE: Attribution-Controlled Knowledge Editing for Multi-hop Factual Recall, a framework that leverages neuron-level attribution to identify and edit these critical query-value (Q-V) pathways. ACE provides a mechanistically grounded solution for multi-hop KE, empirically outperforming state-of-the-art methods by 9.44% on GPT-J and 37.46% on Qwen3-8B. Our analysis further reveals more fine-grained activation patterns in Qwen3 and demonstrates that the semantic interpretability of value neurons is orchestrated by query-driven accumulation. These findings establish a new pathway for advancing KE capabilities based on the principled understanding of internal reasoning mechanisms.
CoEdIT: Text Editing by Task-Specific Instruction Tuning
Text editing or revision is an essential function of the human writing process. Understanding the capabilities of LLMs for making high-quality revisions and collaborating with human writers is a critical step toward building effective writing assistants. With the prior success of LLMs and instruction tuning, we leverage instruction-tuned LLMs for text revision to improve the quality of user-generated text and improve the efficiency of the process. We introduce CoEdIT, a state-of-the-art text editing model for writing assistance. CoEdIT takes instructions from the user specifying the attributes of the desired text, such as "Make the sentence simpler" or "Write it in a more neutral style," and outputs the edited text. We present a large language model fine-tuned on a diverse collection of task-specific instructions for text editing (a total of 82K instructions). Our model (1) achieves state-of-the-art performance on various text editing benchmarks, (2) is competitive with publicly available largest-sized LLMs trained on instructions while being sim60x smaller, (3) is capable of generalizing to unseen edit instructions, and (4) exhibits compositional comprehension abilities to generalize to instructions containing different combinations of edit actions. Through extensive qualitative and quantitative analysis, we show that writers prefer the edits suggested by CoEdIT, relative to other state-of-the-art text editing models. Our code and dataset are publicly available.
EditEval: An Instruction-Based Benchmark for Text Improvements
Evaluation of text generation to date has primarily focused on content created sequentially, rather than improvements on a piece of text. Writing, however, is naturally an iterative and incremental process that requires expertise in different modular skills such as fixing outdated information or making the style more consistent. Even so, comprehensive evaluation of a model's capacity to perform these skills and the ability to edit remains sparse. This work presents EditEval: An instruction-based, benchmark and evaluation suite that leverages high-quality existing and new datasets for automatic evaluation of editing capabilities such as making text more cohesive and paraphrasing. We evaluate several pre-trained models, which shows that InstructGPT and PEER perform the best, but that most baselines fall below the supervised SOTA, particularly when neutralizing and updating information. Our analysis also shows that commonly used metrics for editing tasks do not always correlate well, and that optimization for prompts with the highest performance does not necessarily entail the strongest robustness to different models. Through the release of this benchmark and a publicly available leaderboard challenge, we hope to unlock future research in developing models capable of iterative and more controllable editing.
ParaRev: Building a dataset for Scientific Paragraph Revision annotated with revision instruction
Revision is a crucial step in scientific writing, where authors refine their work to improve clarity, structure, and academic quality. Existing approaches to automated writing assistance often focus on sentence-level revisions, which fail to capture the broader context needed for effective modification. In this paper, we explore the impact of shifting from sentence-level to paragraph-level scope for the task of scientific text revision. The paragraph level definition of the task allows for more meaningful changes, and is guided by detailed revision instructions rather than general ones. To support this task, we introduce ParaRev, the first dataset of revised scientific paragraphs with an evaluation subset manually annotated with revision instructions. Our experiments demonstrate that using detailed instructions significantly improves the quality of automated revisions compared to general approaches, no matter the model or the metric considered.
Lifelong Sequential Knowledge Editing without Model Degradation
Prior work in parameter-modifying knowledge editing has shown that large-scale sequential editing leads to significant model degradation. In this paper, we study the reasons behind this and scale sequential knowledge editing to 10,000 sequential edits, while maintaining the downstream performance of the original model. We first show that locate-then-edit knowledge editing methods lead to overfitting on the edited facts. We also show that continuous knowledge editing using these methods leads to disproportionate growth in the norm of the edited matrix. We then provide a crucial insight into the inner workings of locate-then-edit methods. We show that norm-growth is a hidden trick employed by these methods that gives larger importance to the output activations produced from the edited layers. With this "importance hacking", the edited layers provide a much larger contributions to the model's output. To mitigate these issues, we present ENCORE - Early stopping and Norm-Constrained Robust knowledge Editing. ENCORE controls for overfitting and the disproportionate norm-growth to enable long-term sequential editing, where we are able to perform up to 10,000 sequential edits without loss of downstream performance. ENCORE is also 61% faster than MEMIT and 64% faster than AlphaEdit on Llama3-8B.
Editing Conceptual Knowledge for Large Language Models
Recently, there has been a growing interest in knowledge editing for Large Language Models (LLMs). Current approaches and evaluations merely explore the instance-level editing, while whether LLMs possess the capability to modify concepts remains unclear. This paper pioneers the investigation of editing conceptual knowledge for LLMs, by constructing a novel benchmark dataset ConceptEdit and establishing a suite of new metrics for evaluation. The experimental results reveal that, although existing editing methods can efficiently modify concept-level definition to some extent, they also have the potential to distort the related instantial knowledge in LLMs, leading to poor performance. We anticipate this can inspire further progress in better understanding LLMs. Our project homepage is available at https://zjunlp.github.io/project/ConceptEdit.
Edisum: Summarizing and Explaining Wikipedia Edits at Scale
An edit summary is a succinct comment written by a Wikipedia editor explaining the nature of, and reasons for, an edit to a Wikipedia page. Edit summaries are crucial for maintaining the encyclopedia: they are the first thing seen by content moderators and help them decide whether to accept or reject an edit. Additionally, edit summaries constitute a valuable data source for researchers. Unfortunately, as we show, for many edits, summaries are either missing or incomplete. To overcome this problem and help editors write useful edit summaries, we propose a model for recommending edit summaries generated by a language model trained to produce good edit summaries given the representation of an edit diff. This is a challenging task for multiple reasons, including mixed-quality training data, the need to understand not only what was changed in the article but also why it was changed, and efficiency requirements imposed by the scale of Wikipedia. We address these challenges by curating a mix of human and synthetically generated training data and fine-tuning a generative language model sufficiently small to be used on Wikipedia at scale. Our model performs on par with human editors. Commercial large language models are able to solve this task better than human editors, but would be too expensive to run on Wikipedia at scale. More broadly, this paper showcases how language modeling technology can be used to support humans in maintaining one of the largest and most visible projects on the Web.
StRE: Self Attentive Edit Quality Prediction in Wikipedia
Wikipedia can easily be justified as a behemoth, considering the sheer volume of content that is added or removed every minute to its several projects. This creates an immense scope, in the field of natural language processing towards developing automated tools for content moderation and review. In this paper we propose Self Attentive Revision Encoder (StRE) which leverages orthographic similarity of lexical units toward predicting the quality of new edits. In contrast to existing propositions which primarily employ features like page reputation, editor activity or rule based heuristics, we utilize the textual content of the edits which, we believe contains superior signatures of their quality. More specifically, we deploy deep encoders to generate representations of the edits from its text content, which we then leverage to infer quality. We further contribute a novel dataset containing 21M revisions across 32K Wikipedia pages and demonstrate that StRE outperforms existing methods by a significant margin at least 17% and at most 103%. Our pretrained model achieves such result after retraining on a set as small as 20% of the edits in a wikipage. This, to the best of our knowledge, is also the first attempt towards employing deep language models to the enormous domain of automated content moderation and review in Wikipedia.
The Mirage of Model Editing: Revisiting Evaluation in the Wild
Despite near-perfect results in artificial evaluations, the effectiveness of model editing in real-world applications remains unexplored. To bridge this gap, we propose to study model editing in question answering (QA) by establishing a rigorous evaluation practice to assess the effectiveness of editing methods in correcting LLMs' errors. It consists of QAEdit, a new benchmark derived from popular QA datasets, and a standardized evaluation framework. Our single editing experiments indicate that current editing methods perform substantially worse than previously reported (38.5% vs. ~96%). Through module analysis and controlled experiments, we demonstrate that this performance decline stems from issues in evaluation practices of prior editing research. One key issue is the inappropriate use of teacher forcing in testing prevents error propagation by feeding ground truth tokens (inaccessible in real-world scenarios) as input. Furthermore, we simulate real-world deployment by sequential editing, revealing that current approaches fail drastically with only 1000 edits. Our analysis provides a fundamental reexamination of both the real-world applicability of existing model editing methods and their evaluation practices, and establishes a rigorous evaluation framework with key insights to advance reliable and practical model editing research.
Knowledge Editing through Chain-of-Thought
Large Language Models (LLMs) have demonstrated exceptional capabilities across a wide range of natural language processing (NLP) tasks. However, keeping these models up-to-date with evolving world knowledge remains a significant challenge due to the high costs of frequent retraining. To address this challenge, knowledge editing techniques have emerged to update LLMs with new information without rebuilding the model from scratch. Among these, the in-context editing paradigm stands out for its effectiveness in integrating new knowledge while preserving the model's original capabilities. Despite its potential, existing in-context knowledge editing methods are often task-specific, focusing primarily on multi-hop QA tasks using structured knowledge triples. Moreover, their reliance on few-shot prompting for task decomposition makes them unstable and less effective in generalizing across diverse tasks. In response to these limitations, we propose EditCoT, a novel knowledge editing framework that flexibly and efficiently updates LLMs across various tasks without retraining. EditCoT works by generating a chain-of-thought (CoT) for a given input and then iteratively refining this CoT process using a CoT editor based on updated knowledge. We evaluate EditCoT across a diverse range of benchmarks, covering multiple languages and tasks. The results demonstrate that our approach achieves state-of-the-art performance while offering superior generalization, effectiveness, and stability compared to existing methods, marking a significant advancement in the field of knowledge updating. Code and data are available at: https://github.com/bebr2/EditCoT.
FRUIT: Faithfully Reflecting Updated Information in Text
Textual knowledge bases such as Wikipedia require considerable effort to keep up to date and consistent. While automated writing assistants could potentially ease this burden, the problem of suggesting edits grounded in external knowledge has been under-explored. In this paper, we introduce the novel generation task of *faithfully reflecting updated information in text* (FRUIT) where the goal is to update an existing article given new evidence. We release the FRUIT-WIKI dataset, a collection of over 170K distantly supervised data produced from pairs of Wikipedia snapshots, along with our data generation pipeline and a gold evaluation set of 914 instances whose edits are guaranteed to be supported by the evidence. We provide benchmark results for popular generation systems as well as EDIT5 -- a T5-based approach tailored to editing we introduce that establishes the state of the art. Our analysis shows that developing models that can update articles faithfully requires new capabilities for neural generation models, and opens doors to many new applications.
Uncovering Overfitting in Large Language Model Editing
Knowledge editing has been proposed as an effective method for updating and correcting the internal knowledge of Large Language Models (LLMs). However, existing editing methods often struggle with complex tasks, such as multi-hop reasoning. In this paper, we identify and investigate the phenomenon of Editing Overfit, where edited models assign disproportionately high probabilities to the edit target, hindering the generalization of new knowledge in complex scenarios. We attribute this issue to the current editing paradigm, which places excessive emphasis on the direct correspondence between the input prompt and the edit target for each edit sample. To further explore this issue, we introduce a new benchmark, EVOKE (EValuation of Editing Overfit in Knowledge Editing), along with fine-grained evaluation metrics. Through comprehensive experiments and analysis, we demonstrate that Editing Overfit is prevalent in current editing methods and that common overfitting mitigation strategies are of limited effectiveness in knowledge editing. To overcome this, inspired by LLMs' knowledge recall mechanisms, we propose a new plug-and-play strategy called Learn to Inference (LTI), which introduce a Multi-stage Inference Constraint module to guide the edited models in recalling new knowledge similarly to how unedited LLMs leverage knowledge through in-context learning. Extensive experimental results across a wide range of tasks validate the effectiveness of LTI in mitigating Editing Overfit.
Dynamic Retriever for In-Context Knowledge Editing via Policy Optimization
Large language models (LLMs) excel at factual recall yet still propagate stale or incorrect knowledge. In-context knowledge editing offers a gradient-free remedy suitable for black-box APIs, but current editors rely on static demonstration sets chosen by surface-level similarity, leading to two persistent obstacles: (i) a quantity-quality trade-off, and (ii) lack of adaptivity to task difficulty. We address these issues by dynamically selecting supporting demonstrations according to their utility for the edit. We propose Dynamic Retriever for In-Context Knowledge Editing (DR-IKE), a lightweight framework that (1) trains a BERT retriever with REINFORCE to rank demonstrations by editing reward, and (2) employs a learnable threshold to prune low-value examples, shortening the prompt when the edit is easy and expanding it when the task is hard. DR-IKE performs editing without modifying model weights, relying solely on forward passes for compatibility with black-box LLMs. On the COUNTERFACT benchmark, it improves edit success by up to 17.1%, reduces latency by 41.6%, and preserves accuracy on unrelated queries, demonstrating scalable and adaptive knowledge editing. The code is available at https://github.com/mwnafee/DR-IKE .
QE4PE: Word-level Quality Estimation for Human Post-Editing
Word-level quality estimation (QE) detects erroneous spans in machine translations, which can direct and facilitate human post-editing. While the accuracy of word-level QE systems has been assessed extensively, their usability and downstream influence on the speed, quality and editing choices of human post-editing remain understudied. Our QE4PE study investigates the impact of word-level QE on machine translation (MT) post-editing in a realistic setting involving 42 professional post-editors across two translation directions. We compare four error-span highlight modalities, including supervised and uncertainty-based word-level QE methods, for identifying potential errors in the outputs of a state-of-the-art neural MT model. Post-editing effort and productivity are estimated by behavioral logs, while quality improvements are assessed by word- and segment-level human annotation. We find that domain, language and editors' speed are critical factors in determining highlights' effectiveness, with modest differences between human-made and automated QE highlights underlining a gap between accuracy and usability in professional workflows.
Should We Really Edit Language Models? On the Evaluation of Edited Language Models
Model editing has become an increasingly popular alternative for efficiently updating knowledge within language models. Current methods mainly focus on reliability, generalization, and locality, with many methods excelling across these criteria. Some recent works disclose the pitfalls of these editing methods such as knowledge distortion or conflict. However, the general abilities of post-edited language models remain unexplored. In this paper, we perform a comprehensive evaluation on various editing methods and different language models, and have following findings. (1) Existing editing methods lead to inevitable performance deterioration on general benchmarks, indicating that existing editing methods maintain the general abilities of the model within only a few dozen edits. When the number of edits is slightly large, the intrinsic knowledge structure of the model is disrupted or even completely damaged. (2) Instruction-tuned models are more robust to editing, showing less performance drop on general knowledge after editing. (3) Language model with large scale is more resistant to editing compared to small model. (4) The safety of the edited model, is significantly weakened, even for those safety-aligned models. Our findings indicate that current editing methods are only suitable for small-scale knowledge updates within language models, which motivates further research on more practical and reliable editing methods. The details of code and reproduction can be found in https://github.com/lqinfdim/EditingEvaluation.
BLESS: Benchmarking Large Language Models on Sentence Simplification
We present BLESS, a comprehensive performance benchmark of the most recent state-of-the-art large language models (LLMs) on the task of text simplification (TS). We examine how well off-the-shelf LLMs can solve this challenging task, assessing a total of 44 models, differing in size, architecture, pre-training methods, and accessibility, on three test sets from different domains (Wikipedia, news, and medical) under a few-shot setting. Our analysis considers a suite of automatic metrics as well as a large-scale quantitative investigation into the types of common edit operations performed by the different models. Furthermore, we perform a manual qualitative analysis on a subset of model outputs to better gauge the quality of the generated simplifications. Our evaluation indicates that the best LLMs, despite not being trained on TS, perform comparably with state-of-the-art TS baselines. Additionally, we find that certain LLMs demonstrate a greater range and diversity of edit operations. Our performance benchmark will be available as a resource for the development of future TS methods and evaluation metrics.
Context-Robust Knowledge Editing for Language Models
Knowledge editing (KE) methods offer an efficient way to modify knowledge in large language models. Current KE evaluations typically assess editing success by considering only the edited knowledge without any preceding contexts. In real-world applications, however, preceding contexts often trigger the retrieval of the original knowledge and undermine the intended edit. To address this issue, we develop CHED -- a benchmark designed to evaluate the context robustness of KE methods. Evaluations on CHED show that they often fail when preceding contexts are present. To mitigate this shortcoming, we introduce CoRE, a KE method designed to strengthen context robustness by minimizing context-sensitive variance in hidden states of the model for edited knowledge. This method not only improves the editing success rate in situations where a preceding context is present but also preserves the overall capabilities of the model. We provide an in-depth analysis of the differing impacts of preceding contexts when introduced as user utterances versus assistant responses, and we dissect attention-score patterns to assess how specific tokens influence editing success.
Text Editing by Command
A prevailing paradigm in neural text generation is one-shot generation, where text is produced in a single step. The one-shot setting is inadequate, however, when the constraints the user wishes to impose on the generated text are dynamic, especially when authoring longer documents. We address this limitation with an interactive text generation setting in which the user interacts with the system by issuing commands to edit existing text. To this end, we propose a novel text editing task, and introduce WikiDocEdits, a dataset of single-sentence edits crawled from Wikipedia. We show that our Interactive Editor, a transformer-based model trained on this dataset, outperforms baselines and obtains positive results in both automatic and human evaluations. We present empirical and qualitative analyses of this model's performance.
FineEdit: Unlock Instruction-Based Text Editing for LLMs
Large Language Models (LLMs) have significantly advanced natural language processing, demonstrating strong capabilities in tasks such as text generation, summarization, and reasoning. Recently, their potential for automating precise text editing tasks across specialized domains, such as programming code, LaTeX, and structured database languages, has gained attention. However, current state-of-the-art LLMs still struggle with executing precise, instruction-driven edits, particularly when structural accuracy and strict adherence to domain conventions are required. To address these challenges, we introduce InstrEditBench, an automated benchmark dataset comprising over 30,000 structured editing tasks spanning diverse domains, including Wikipedia articles, LaTeX documents, source code, and database languages. Using this benchmark, we develop FineEdit, a specialized editing model explicitly trained for accurate, context-aware text modifications. Experimental evaluations demonstrate that FineEdit outperforms state-of-the-art models, achieving improvements of approximately 10% over Gemini models on single-turn edits, up to 30% over Llama-3.2-3B, and exceeding Mistral-7B-OpenOrca performance by over 40% on direct editing tasks. FineEdit also effectively generalizes to realistic multi-turn editing scenarios, highlighting its practical applicability.
K-Edit: Language Model Editing with Contextual Knowledge Awareness
As the world changes, we need to be able to update our models and correct false information without costly retraining. Knowledge-based model editing enables precise modifications to the weights of large language models in order to modify the information encoded within. Recent approaches have seen success in enabling recall of edited information for thousands of edits at once. However, these approaches fail to produce edits that account for associated contextual information. We present K-Edit, an effective approach to generating contextually consistent knowledge edits. By using knowledge graphs, which maintain contextual consistency when an edge is edited, we are able to generate additional contextual edits that ensure consistency of related information in the language model. Our experiments demonstrate significant improvements in multi-hop question answering while maintaining the general effectiveness and scalability of model edits.
XATU: A Fine-grained Instruction-based Benchmark for Explainable Text Updates
Text editing is a crucial task that involves modifying text to better align with user intents. However, existing text editing benchmark datasets have limitations in providing only coarse-grained instructions. Consequently, although the edited output may seem reasonable, it often deviates from the intended changes outlined in the gold reference, resulting in low evaluation scores. To comprehensively investigate the text editing capabilities of large language models, this paper introduces XATU, the first benchmark specifically designed for fine-grained instruction-based explainable text editing. XATU covers a wide range of topics and text types, incorporating lexical, syntactic, semantic, and knowledge-intensive edits. To enhance interpretability, we leverage high-quality data sources and human annotation, resulting in a benchmark that includes fine-grained instructions and gold-standard edit explanations. By evaluating existing open and closed large language models against our benchmark, we demonstrate the effectiveness of instruction tuning and the impact of underlying architecture across various editing tasks. Furthermore, extensive experimentation reveals the significant role of explanations in fine-tuning language models for text editing tasks. The benchmark will be open-sourced to support reproduction and facilitate future research.
UniEdit: A Unified Knowledge Editing Benchmark for Large Language Models
Model editing aims to enhance the accuracy and reliability of large language models (LLMs) by efficiently adjusting their internal parameters. Currently, most LLM editing datasets are confined to narrow knowledge domains and cover a limited range of editing evaluation. They often overlook the broad scope of editing demands and the diversity of ripple effects resulting from edits. In this context, we introduce UniEdit, a unified benchmark for LLM editing grounded in open-domain knowledge. First, we construct editing samples by selecting entities from 25 common domains across five major categories, utilizing the extensive triple knowledge available in open-domain knowledge graphs to ensure comprehensive coverage of the knowledge domains. To address the issues of generality and locality in editing, we design an Neighborhood Multi-hop Chain Sampling (NMCS) algorithm to sample subgraphs based on a given knowledge piece to entail comprehensive ripple effects to evaluate. Finally, we employ proprietary LLMs to convert the sampled knowledge subgraphs into natural language text, guaranteeing grammatical accuracy and syntactical diversity. Extensive statistical analysis confirms the scale, comprehensiveness, and diversity of our UniEdit benchmark. We conduct comprehensive experiments across multiple LLMs and editors, analyzing their performance to highlight strengths and weaknesses in editing across open knowledge domains and various evaluation criteria, thereby offering valuable insights for future research endeavors.
NeuralDB: Scaling Knowledge Editing in LLMs to 100,000 Facts with Neural KV Database
Efficiently editing knowledge stored in large language models (LLMs) enables model updates without large-scale training. One possible solution is Locate-and-Edit (L\&E), allowing simultaneous modifications of a massive number of facts. However, such editing may compromise the general abilities of LLMs and even result in forgetting edited facts when scaling up to thousands of edits. In this paper, we model existing linear L\&E methods as querying a Key-Value (KV) database. From this perspective, we then propose NeuralDB, an editing framework that explicitly represents the edited facts as a neural KV database equipped with a non-linear gated retrieval module, % In particular, our gated module only operates when inference involves the edited facts, effectively preserving the general abilities of LLMs. Comprehensive experiments involving the editing of 10,000 facts were conducted on the ZsRE and CounterFacts datasets, using GPT2-XL, GPT-J (6B) and Llama-3 (8B). The results demonstrate that NeuralDB not only excels in editing efficacy, generalization, specificity, fluency, and consistency, but also preserves overall performance across six representative text understanding and generation tasks. Further experiments indicate that NeuralDB maintains its effectiveness even when scaled to 100,000 facts (50x more than in prior work).
Can It Edit? Evaluating the Ability of Large Language Models to Follow Code Editing Instructions
A significant amount of research is focused on developing and evaluating large language models for a variety of code synthesis tasks. These include synthesizing code from natural language instructions, synthesizing tests from code, and synthesizing explanations of code. In contrast, the behavior of instructional code editing with LLMs is understudied. These are tasks in which the model is instructed to update a block of code provided in a prompt. The editing instruction may ask for a feature to added or removed, describe a bug and ask for a fix, ask for a different kind of solution, or many other common code editing tasks. We introduce a carefully crafted benchmark of code editing tasks and use it evaluate several cutting edge LLMs. Our evaluation exposes a significant gap between the capabilities of state-of-the-art open and closed models. For example, even GPT-3.5-Turbo is 8.8% better than the best open model at editing code. We also introduce a new, carefully curated, permissively licensed training set of code edits coupled with natural language instructions. Using this training set, we show that we can fine-tune open Code LLMs to significantly improve their code editing capabilities.
DUnE: Dataset for Unified Editing
Even the most advanced language models remain susceptible to errors necessitating to modify these models without initiating a comprehensive retraining process. Model editing refers to the modification of a model's knowledge or representations in a manner that produces the desired outcomes. Prior research primarily centered around editing factual data e.g. "Messi plays for Inter Miami" confining the definition of an edit to a knowledge triplet i.e. (subject, object, relation). However, as the applications of language models expand, so do the diverse ways in which we wish to edit and refine their outputs. In this study, we broaden the scope of the editing problem to include an array of editing cases such as debiasing and rectifying reasoning errors and define an edit as any natural language expression that solicits a change in the model's outputs. We are introducing DUnE-an editing benchmark where edits are natural language sentences and propose that DUnE presents a challenging yet relevant task. To substantiate this claim, we conduct an extensive series of experiments testing various editing approaches to address DUnE, demonstrating their respective strengths and weaknesses. We show that retrieval-augmented language modeling can outperform specialized editing techniques and neither set of approaches has fully solved the generalized editing problem covered by our benchmark.
AlphaEdit: Null-Space Constrained Knowledge Editing for Language Models
Large language models (LLMs) often exhibit hallucinations due to incorrect or outdated knowledge. Hence, model editing methods have emerged to enable targeted knowledge updates. To achieve this, a prevailing paradigm is the locating-then-editing approach, which first locates influential parameters and then edits them by introducing a perturbation. While effective, current studies have demonstrated that this perturbation inevitably disrupt the originally preserved knowledge within LLMs, especially in sequential editing scenarios. To address this, we introduce AlphaEdit, a novel solution that projects perturbation onto the null space of the preserved knowledge before applying it to the parameters. We theoretically prove that this projection ensures the output of post-edited LLMs remains unchanged when queried about the preserved knowledge, thereby mitigating the issue of disruption. Extensive experiments on various LLMs, including LLaMA3, GPT2-XL, and GPT-J, show that AlphaEdit boosts the performance of most locating-then-editing methods by an average of 36.4% with a single line of additional code for projection solely. Our code is available at: https://github.com/jianghoucheng/AlphaEdit.
CannyEdit: Selective Canny Control and Dual-Prompt Guidance for Training-Free Image Editing
Recent advances in text-to-image (T2I) models have enabled training-free regional image editing by leveraging the generative priors of foundation models. However, existing methods struggle to balance text adherence in edited regions, context fidelity in unedited areas, and seamless integration of edits. We introduce CannyEdit, a novel training-free framework that addresses these challenges through two key innovations: (1) Selective Canny Control, which masks the structural guidance of Canny ControlNet in user-specified editable regions while strictly preserving details of the source images in unedited areas via inversion-phase ControlNet information retention. This enables precise, text-driven edits without compromising contextual integrity. (2) Dual-Prompt Guidance, which combines local prompts for object-specific edits with a global target prompt to maintain coherent scene interactions. On real-world image editing tasks (addition, replacement, removal), CannyEdit outperforms prior methods like KV-Edit, achieving a 2.93 to 10.49 percent improvement in the balance of text adherence and context fidelity. In terms of editing seamlessness, user studies reveal only 49.2 percent of general users and 42.0 percent of AIGC experts identified CannyEdit's results as AI-edited when paired with real images without edits, versus 76.08 to 89.09 percent for competitor methods.
Detoxifying Large Language Models via Knowledge Editing
This paper investigates using knowledge editing techniques to detoxify Large Language Models (LLMs). We construct a benchmark, SafeEdit, which covers nine unsafe categories with various powerful attack prompts and equips comprehensive metrics for systematic evaluation. We conduct experiments to compare knowledge editing approaches with previous baselines, indicating that knowledge editing has the potential to efficiently detoxify LLMs with limited impact on general performance. Then, we propose a simple yet effective baseline, dubbed Detoxifying with Intraoperative Neural Monitoring (DINM), to diminish the toxicity of LLMs within a few tuning steps via only one instance. We further provide an in-depth analysis of the internal mechanism for various detoxify approaches, demonstrating that previous methods like SFT and DPO may merely suppress the activations of toxic parameters, while DINM mitigates the toxicity of the toxic parameters to a certain extent, making permanent adjustments. We hope that these insights could shed light on future work of developing detoxifying approaches and the underlying knowledge mechanisms of LLMs. Code and benchmark are available at https://github.com/zjunlp/EasyEdit.
Editing Large Language Models: Problems, Methods, and Opportunities
Despite the ability to train capable LLMs, the methodology for maintaining their relevancy and rectifying errors remains elusive. To this end, the past few years have witnessed a surge in techniques for editing LLMs, the objective of which is to efficiently alter the behavior of LLMs within a specific domain without negatively impacting performance across other inputs. This paper embarks on a deep exploration of the problems, methods, and opportunities related to model editing for LLMs. In particular, we provide an exhaustive overview of the task definition and challenges associated with model editing, along with an in-depth empirical analysis of the most progressive methods currently at our disposal. We also build a new benchmark dataset to facilitate a more robust evaluation and pinpoint enduring issues intrinsic to existing techniques. Our objective is to provide valuable insights into the effectiveness and feasibility of each editing technique, thereby assisting the community in making informed decisions on the selection of the most appropriate method for a specific task or context. Code and datasets are available at https://github.com/zjunlp/EasyEdit.
AnyEdit: Mastering Unified High-Quality Image Editing for Any Idea
Instruction-based image editing aims to modify specific image elements with natural language instructions. However, current models in this domain often struggle to accurately execute complex user instructions, as they are trained on low-quality data with limited editing types. We present AnyEdit, a comprehensive multi-modal instruction editing dataset, comprising 2.5 million high-quality editing pairs spanning over 20 editing types and five domains. We ensure the diversity and quality of the AnyEdit collection through three aspects: initial data diversity, adaptive editing process, and automated selection of editing results. Using the dataset, we further train a novel AnyEdit Stable Diffusion with task-aware routing and learnable task embedding for unified image editing. Comprehensive experiments on three benchmark datasets show that AnyEdit consistently boosts the performance of diffusion-based editing models. This presents prospects for developing instruction-driven image editing models that support human creativity.
Improving Iterative Text Revision by Learning Where to Edit from Other Revision Tasks
Iterative text revision improves text quality by fixing grammatical errors, rephrasing for better readability or contextual appropriateness, or reorganizing sentence structures throughout a document. Most recent research has focused on understanding and classifying different types of edits in the iterative revision process from human-written text instead of building accurate and robust systems for iterative text revision. In this work, we aim to build an end-to-end text revision system that can iteratively generate helpful edits by explicitly detecting editable spans (where-to-edit) with their corresponding edit intents and then instructing a revision model to revise the detected edit spans. Leveraging datasets from other related text editing NLP tasks, combined with the specification of editable spans, leads our system to more accurately model the process of iterative text refinement, as evidenced by empirical results and human evaluations. Our system significantly outperforms previous baselines on our text revision tasks and other standard text revision tasks, including grammatical error correction, text simplification, sentence fusion, and style transfer. Through extensive qualitative and quantitative analysis, we make vital connections between edit intentions and writing quality, and better computational modeling of iterative text revisions.
Variational Inference for Learning Representations of Natural Language Edits
Document editing has become a pervasive component of the production of information, with version control systems enabling edits to be efficiently stored and applied. In light of this, the task of learning distributed representations of edits has been recently proposed. With this in mind, we propose a novel approach that employs variational inference to learn a continuous latent space of vector representations to capture the underlying semantic information with regard to the document editing process. We achieve this by introducing a latent variable to explicitly model the aforementioned features. This latent variable is then combined with a document representation to guide the generation of an edited version of this document. Additionally, to facilitate standardized automatic evaluation of edit representations, which has heavily relied on direct human input thus far, we also propose a suite of downstream tasks, PEER, specifically designed to measure the quality of edit representations in the context of natural language processing.
SuperEdit: Rectifying and Facilitating Supervision for Instruction-Based Image Editing
Due to the challenges of manually collecting accurate editing data, existing datasets are typically constructed using various automated methods, leading to noisy supervision signals caused by the mismatch between editing instructions and original-edited image pairs. Recent efforts attempt to improve editing models through generating higher-quality edited images, pre-training on recognition tasks, or introducing vision-language models (VLMs) but fail to resolve this fundamental issue. In this paper, we offer a novel solution by constructing more effective editing instructions for given image pairs. This includes rectifying the editing instructions to better align with the original-edited image pairs and using contrastive editing instructions to further enhance their effectiveness. Specifically, we find that editing models exhibit specific generation attributes at different inference steps, independent of the text. Based on these prior attributes, we define a unified guide for VLMs to rectify editing instructions. However, there are some challenging editing scenarios that cannot be resolved solely with rectified instructions. To this end, we further construct contrastive supervision signals with positive and negative instructions and introduce them into the model training using triplet loss, thereby further facilitating supervision effectiveness. Our method does not require the VLM modules or pre-training tasks used in previous work, offering a more direct and efficient way to provide better supervision signals, and providing a novel, simple, and effective solution for instruction-based image editing. Results on multiple benchmarks demonstrate that our method significantly outperforms existing approaches. Compared with previous SOTA SmartEdit, we achieve 9.19% improvements on the Real-Edit benchmark with 30x less training data and 13x smaller model size.
DocEdit-v2: Document Structure Editing Via Multimodal LLM Grounding
Document structure editing involves manipulating localized textual, visual, and layout components in document images based on the user's requests. Past works have shown that multimodal grounding of user requests in the document image and identifying the accurate structural components and their associated attributes remain key challenges for this task. To address these, we introduce the DocEdit-v2, a novel framework that performs end-to-end document editing by leveraging Large Multimodal Models (LMMs). It consists of three novel components: (1) Doc2Command, which simultaneously localizes edit regions of interest (RoI) and disambiguates user edit requests into edit commands; (2) LLM-based Command Reformulation prompting to tailor edit commands originally intended for specialized software into edit instructions suitable for generalist LMMs. (3) Moreover, DocEdit-v2 processes these outputs via Large Multimodal Models like GPT-4V and Gemini, to parse the document layout, execute edits on grounded Region of Interest (RoI), and generate the edited document image. Extensive experiments on the DocEdit dataset show that DocEdit-v2 significantly outperforms strong baselines on edit command generation (2-33%), RoI bounding box detection (12-31%), and overall document editing (1-12\%) tasks.
Learning to Edit: Aligning LLMs with Knowledge Editing
Knowledge editing techniques, aiming to efficiently modify a minor proportion of knowledge in large language models (LLMs) without negatively impacting performance across other inputs, have garnered widespread attention. However, existing methods predominantly rely on memorizing the updated knowledge, impeding LLMs from effectively combining the new knowledge with their inherent knowledge when answering questions. To this end, we propose a Learning to Edit (LTE) framework, focusing on teaching LLMs to apply updated knowledge into input questions, inspired by the philosophy of "Teach a man to fish." LTE features a two-phase process: (i) the Alignment Phase, which fine-tunes LLMs on a meticulously curated parallel dataset to make reliable, in-scope edits while preserving out-of-scope information and linguistic proficiency; and (ii) the Inference Phase, which employs a retrieval-based mechanism for real-time and mass knowledge editing. By comparing our approach with seven advanced baselines across four popular knowledge editing benchmarks and two LLM architectures, we demonstrate LTE's superiority in knowledge editing performance, robustness in both batch and sequential editing, minimal interference on general tasks, and rapid editing speeds. The data and code are available at https://github.com/YJiangcm/LTE.
MMKE-Bench: A Multimodal Editing Benchmark for Diverse Visual Knowledge
Knowledge editing techniques have emerged as essential tools for updating the factual knowledge of large language models (LLMs) and multimodal models (LMMs), allowing them to correct outdated or inaccurate information without retraining from scratch. However, existing benchmarks for multimodal knowledge editing primarily focus on entity-level knowledge represented as simple triplets, which fail to capture the complexity of real-world multimodal information. To address this issue, we introduce MMKE-Bench, a comprehensive MultiModal Knowledge Editing Benchmark, designed to evaluate the ability of LMMs to edit diverse visual knowledge in real-world scenarios. MMKE-Bench addresses these limitations by incorporating three types of editing tasks: visual entity editing, visual semantic editing, and user-specific editing. Besides, MMKE-Bench uses free-form natural language to represent and edit knowledge, offering a more flexible and effective format. The benchmark consists of 2,940 pieces of knowledge and 8,363 images across 33 broad categories, with evaluation questions automatically generated and human-verified. We assess five state-of-the-art knowledge editing methods on three prominent LMMs, revealing that no method excels across all criteria, and that visual and user-specific edits are particularly challenging. MMKE-Bench sets a new standard for evaluating the robustness of multimodal knowledge editing techniques, driving progress in this rapidly evolving field.
NoHumansRequired: Autonomous High-Quality Image Editing Triplet Mining
Recent advances in generative modeling enable image editing assistants that follow natural language instructions without additional user input. Their supervised training requires millions of triplets: original image, instruction, edited image. Yet mining pixel-accurate examples is hard. Each edit must affect only prompt-specified regions, preserve stylistic coherence, respect physical plausibility, and retain visual appeal. The lack of robust automated edit-quality metrics hinders reliable automation at scale. We present an automated, modular pipeline that mines high-fidelity triplets across domains, resolutions, instruction complexities, and styles. Built on public generative models and running without human intervention, our system uses a task-tuned Gemini validator to score instruction adherence and aesthetics directly, removing any need for segmentation or grounding models. Inversion and compositional bootstrapping enlarge the mined set by approximately 2.2x, enabling large-scale high-fidelity training data. By automating the most repetitive annotation steps, the approach allows a new scale of training without human labeling effort. To democratize research in this resource-intensive area, we release NHR-Edit: an open dataset of 358k high-quality triplets. In the largest cross-dataset evaluation, it surpasses all public alternatives. We also release Bagel-NHR-Edit, an open-source fine-tuned Bagel model, which achieves state-of-the-art metrics in our experiments.
Balancing Knowledge Updates: Toward Unified Modular Editing in LLMs
Knowledge editing has emerged as an efficient approach for updating factual knowledge in large language models (LLMs). It typically locates knowledge storage modules and then modifies their parameters. However, most existing methods focus on the weights of multilayer perceptron (MLP) modules, which are often identified as the main repositories of factual information. Other components, such as attention (Attn) modules, are often ignored during editing. This imbalance can leave residual outdated knowledge and limit editing effectiveness. We perform comprehensive knowledge localization experiments on advanced LLMs and find that Attn modules play a substantial role in factual knowledge storage and retrieval, especially in earlier layers. Based on these insights, we propose IntAttn-Edit, a method that extends the associative memory paradigm to jointly update both MLP and Attn modules. Our approach uses a knowledge balancing strategy that allocates update magnitudes in proportion to each module's measured contribution to knowledge storage. Experiments on standard benchmarks show that IntAttn-Edit achieves higher edit success, better generalization, and stronger knowledge preservation than prior methods. Further analysis shows that the balancing strategy keeps editing performance within an optimal range across diverse settings.
Robust and Scalable Model Editing for Large Language Models
Large language models (LLMs) can make predictions using parametric knowledge--knowledge encoded in the model weights--or contextual knowledge--knowledge presented in the context. In many scenarios, a desirable behavior is that LLMs give precedence to contextual knowledge when it conflicts with the parametric knowledge, and fall back to using their parametric knowledge when the context is irrelevant. This enables updating and correcting the model's knowledge by in-context editing instead of retraining. Previous works have shown that LLMs are inclined to ignore contextual knowledge and fail to reliably fall back to parametric knowledge when presented with irrelevant context. In this work, we discover that, with proper prompting methods, instruction-finetuned LLMs can be highly controllable by contextual knowledge and robust to irrelevant context. Utilizing this feature, we propose EREN (Edit models by REading Notes) to improve the scalability and robustness of LLM editing. To better evaluate the robustness of model editors, we collect a new dataset, that contains irrelevant questions that are more challenging than the ones in existing datasets. Empirical results show that our method outperforms current state-of-the-art methods by a large margin. Unlike existing techniques, it can integrate knowledge from multiple edits, and correctly respond to syntactically similar but semantically unrelated inputs (and vice versa). The source code can be found at https://github.com/thunlp/EREN.
AnyEdit: Edit Any Knowledge Encoded in Language Models
Large language models (LLMs) often produce incorrect or outdated information, necessitating efficient and precise knowledge updates. Current model editing methods, however, struggle with long-form knowledge in diverse formats, such as poetry, code snippets, and mathematical derivations. These limitations arise from their reliance on editing a single token's hidden state, a limitation we term "efficacy barrier". To solve this, we propose AnyEdit, a new autoregressive editing paradigm. It decomposes long-form knowledge into sequential chunks and iteratively edits the key token in each chunk, ensuring consistent and accurate outputs. Theoretically, we ground AnyEdit in the Chain Rule of Mutual Information, showing its ability to update any knowledge within LLMs. Empirically, it outperforms strong baselines by 21.5% on benchmarks including UnKEBench, AKEW, and our new EditEverything dataset for long-form diverse-formatted knowledge. Additionally, AnyEdit serves as a plug-and-play framework, enabling current editing methods to update knowledge with arbitrary length and format, significantly advancing the scope and practicality of LLM knowledge editing.
Misspelling Correction with Pre-trained Contextual Language Model
Spelling irregularities, known now as spelling mistakes, have been found for several centuries. As humans, we are able to understand most of the misspelled words based on their location in the sentence, perceived pronunciation, and context. Unlike humans, computer systems do not possess the convenient auto complete functionality of which human brains are capable. While many programs provide spelling correction functionality, many systems do not take context into account. Moreover, Artificial Intelligence systems function in the way they are trained on. With many current Natural Language Processing (NLP) systems trained on grammatically correct text data, many are vulnerable against adversarial examples, yet correctly spelled text processing is crucial for learning. In this paper, we investigate how spelling errors can be corrected in context, with a pre-trained language model BERT. We present two experiments, based on BERT and the edit distance algorithm, for ranking and selecting candidate corrections. The results of our experiments demonstrated that when combined properly, contextual word embeddings of BERT and edit distance are capable of effectively correcting spelling errors.
InstructEdit: Instruction-based Knowledge Editing for Large Language Models
Knowledge editing for large language models can offer an efficient solution to alter a model's behavior without negatively impacting the overall performance. However, the current approach encounters issues with limited generalizability across tasks, necessitating one distinct editor for each task, which significantly hinders the broader applications. To address this, we take the first step to analyze the multi-task generalization issue in knowledge editing. Specifically, we develop an instruction-based editing technique, termed InstructEdit, which facilitates the editor's adaptation to various task performances simultaneously using simple instructions. With only one unified editor for each LLM, we empirically demonstrate that InstructEdit can improve the editor's control, leading to an average 14.86% increase in Reliability in multi-task editing setting. Furthermore, experiments involving holdout unseen task illustrate that InstructEdit consistently surpass previous strong baselines. To further investigate the underlying mechanisms of instruction-based knowledge editing, we analyze the principal components of the editing gradient directions, which unveils that instructions can help control optimization direction with stronger OOD generalization. Code and datasets will be available in https://github.com/zjunlp/EasyEdit.
WikiSQE: A Large-Scale Dataset for Sentence Quality Estimation in Wikipedia
Wikipedia can be edited by anyone and thus contains various quality sentences. Therefore, Wikipedia includes some poor-quality edits, which are often marked up by other editors. While editors' reviews enhance the credibility of Wikipedia, it is hard to check all edited text. Assisting in this process is very important, but a large and comprehensive dataset for studying it does not currently exist. Here, we propose WikiSQE, the first large-scale dataset for sentence quality estimation in Wikipedia. Each sentence is extracted from the entire revision history of English Wikipedia, and the target quality labels were carefully investigated and selected. WikiSQE has about 3.4 M sentences with 153 quality labels. In the experiment with automatic classification using competitive machine learning models, sentences that had problems with citation, syntax/semantics, or propositions were found to be more difficult to detect. In addition, by performing human annotation, we found that the model we developed performed better than the crowdsourced workers. WikiSQE is expected to be a valuable resource for other tasks in NLP.
InComeS: Integrating Compression and Selection Mechanisms into LLMs for Efficient Model Editing
Although existing model editing methods perform well in recalling exact edit facts, they often struggle in complex scenarios that require deeper semantic understanding rather than mere knowledge regurgitation. Leveraging the strong contextual reasoning abilities of large language models (LLMs), in-context learning (ICL) becomes a promising editing method by comprehending edit information through context encoding. However, this method is constrained by the limited context window of LLMs, leading to degraded performance and efficiency as the number of edits increases. To overcome this limitation, we propose InComeS, a flexible framework that enhances LLMs' ability to process editing contexts through explicit compression and selection mechanisms. Specifically, InComeS compresses each editing context into the key-value (KV) cache of a special gist token, enabling efficient handling of multiple edits without being restricted by the model's context window. Furthermore, specialized cross-attention modules are added to dynamically select the most relevant information from the gist pools, enabling adaptive and effective utilization of edit information. We conduct experiments on diverse model editing benchmarks with various editing formats, and the results demonstrate the effectiveness and efficiency of our method.
Understanding the Limits of Lifelong Knowledge Editing in LLMs
Keeping large language models factually up-to-date is crucial for deployment, yet costly retraining remains a challenge. Knowledge editing offers a promising alternative, but methods are only tested on small-scale or synthetic edit benchmarks. In this work, we aim to bridge research into lifelong knowledge editing to real-world edits at practically relevant scale. We first introduce WikiBigEdit; a large-scale benchmark of real-world Wikidata edits, built to automatically extend lifelong for future-proof benchmarking. In its first instance, it includes over 500K question-answer pairs for knowledge editing alongside a comprehensive evaluation pipeline. Finally, we use WikiBigEdit to study existing knowledge editing techniques' ability to incorporate large volumes of real-world facts and contrast their capabilities to generic modification techniques such as retrieval augmentation and continual finetuning to acquire a complete picture of the practical extent of current lifelong knowledge editing.
"President Vows to Cut <Taxes> Hair": Dataset and Analysis of Creative Text Editing for Humorous Headlines
We introduce, release, and analyze a new dataset, called Humicroedit, for research in computational humor. Our publicly available data consists of regular English news headlines paired with versions of the same headlines that contain simple replacement edits designed to make them funny. We carefully curated crowdsourced editors to create funny headlines and judges to score a to a total of 15,095 edited headlines, with five judges per headline. The simple edits, usually just a single word replacement, mean we can apply straightforward analysis techniques to determine what makes our edited headlines humorous. We show how the data support classic theories of humor, such as incongruity, superiority, and setup/punchline. Finally, we develop baseline classifiers that can predict whether or not an edited headline is funny, which is a first step toward automatically generating humorous headlines as an approach to creating topical humor.
Understanding Generative AI Capabilities in Everyday Image Editing Tasks
Generative AI (GenAI) holds significant promise for automating everyday image editing tasks, especially following the recent release of GPT-4o on March 25, 2025. However, what subjects do people most often want edited? What kinds of editing actions do they want to perform (e.g., removing or stylizing the subject)? Do people prefer precise edits with predictable outcomes or highly creative ones? By understanding the characteristics of real-world requests and the corresponding edits made by freelance photo-editing wizards, can we draw lessons for improving AI-based editors and determine which types of requests can currently be handled successfully by AI editors? In this paper, we present a unique study addressing these questions by analyzing 83k requests from the past 12 years (2013-2025) on the Reddit community, which collected 305k PSR-wizard edits. According to human ratings, approximately only 33% of requests can be fulfilled by the best AI editors (including GPT-4o, Gemini-2.0-Flash, SeedEdit). Interestingly, AI editors perform worse on low-creativity requests that require precise editing than on more open-ended tasks. They often struggle to preserve the identity of people and animals, and frequently make non-requested touch-ups. On the other side of the table, VLM judges (e.g., o1) perform differently from human judges and may prefer AI edits more than human edits. Code and qualitative examples are available at: https://psrdataset.github.io
In-Context Edit: Enabling Instructional Image Editing with In-Context Generation in Large Scale Diffusion Transformer
Instruction-based image editing enables robust image modification via natural language prompts, yet current methods face a precision-efficiency tradeoff. Fine-tuning methods demand significant computational resources and large datasets, while training-free techniques struggle with instruction comprehension and edit quality. We resolve this dilemma by leveraging large-scale Diffusion Transformer (DiT)' enhanced generation capacity and native contextual awareness. Our solution introduces three contributions: (1) an in-context editing framework for zero-shot instruction compliance using in-context prompting, avoiding structural changes; (2) a LoRA-MoE hybrid tuning strategy that enhances flexibility with efficient adaptation and dynamic expert routing, without extensive retraining; and (3) an early filter inference-time scaling method using vision-language models (VLMs) to select better initial noise early, improving edit quality. Extensive evaluations demonstrate our method's superiority: it outperforms state-of-the-art approaches while requiring only 0.5% training data and 1% trainable parameters compared to conventional baselines. This work establishes a new paradigm that enables high-precision yet efficient instruction-guided editing. Codes and demos can be found in https://river-zhang.github.io/ICEdit-gh-pages/.
Knowledge Editing on Black-box Large Language Models
Knowledge editing (KE) aims to efficiently and precisely modify the behavior of large language models (LLMs) to update specific knowledge without negatively influencing other knowledge. Current research primarily focuses on white-box LLMs editing, overlooking an important scenario: black-box LLMs editing, where LLMs are accessed through interfaces and only textual output is available. To address the limitations of existing evaluations that are not inapplicable to black-box LLM editing and lack comprehensiveness, we propose a multi-perspective evaluation framework, incorporating the assessment of style retention for the first time. To tackle privacy leaks of editing data and style over-editing in current methods, we introduce a novel postEdit framework, resolving privacy concerns through downstream post-processing and maintaining textual style consistency via fine-grained editing to original responses. Experiments and analysis on two benchmarks demonstrate that postEdit outperforms all baselines and achieves strong generalization, especially with huge improvements on style retention (average +20.82%uparrow).
Prompt-Based Document Modifications In Ranking Competitions
We study prompting-based approaches with Large Language Models (LLMs) for modifying documents so as to promote their ranking in a competitive search setting. Our methods are inspired by prior work on leveraging LLMs as rankers. We evaluate our approach by deploying it as a bot in previous ranking competitions and in competitions we organized. Our findings demonstrate that our approach effectively improves document ranking while preserving high levels of faithfulness to the original content and maintaining overall document quality.
Time Sensitive Knowledge Editing through Efficient Finetuning
Large Language Models (LLMs) have demonstrated impressive capability in different tasks and are bringing transformative changes to many domains. However, keeping the knowledge in LLMs up-to-date remains a challenge once pretraining is complete. It is thus essential to design effective methods to both update obsolete knowledge and induce new knowledge into LLMs. Existing locate-and-edit knowledge editing (KE) method suffers from two limitations. First, the post-edit LLMs by such methods generally have poor capability in answering complex queries that require multi-hop reasoning. Second, the long run-time of such locate-and-edit methods to perform knowledge edits make it infeasible for large scale KE in practice. In this paper, we explore Parameter-Efficient Fine-Tuning (PEFT) techniques as an alternative for KE. We curate a more comprehensive temporal KE dataset with both knowledge update and knowledge injection examples for KE performance benchmarking. We further probe the effect of fine-tuning on a range of layers in an LLM for the multi-hop QA task. We find that PEFT performs better than locate-and-edit techniques for time-sensitive knowledge edits.
A Comprehensive Study of Knowledge Editing for Large Language Models
Large Language Models (LLMs) have shown extraordinary capabilities in understanding and generating text that closely mirrors human communication. However, a primary limitation lies in the significant computational demands during training, arising from their extensive parameterization. This challenge is further intensified by the dynamic nature of the world, necessitating frequent updates to LLMs to correct outdated information or integrate new knowledge, thereby ensuring their continued relevance. Note that many applications demand continual model adjustments post-training to address deficiencies or undesirable behaviors. There is an increasing interest in efficient, lightweight methods for on-the-fly model modifications. To this end, recent years have seen a burgeoning in the techniques of knowledge editing for LLMs, which aim to efficiently modify LLMs' behaviors within specific domains while preserving overall performance across various inputs. In this paper, we first define the knowledge editing problem and then provide a comprehensive review of cutting-edge approaches. Drawing inspiration from educational and cognitive research theories, we propose a unified categorization criterion that classifies knowledge editing methods into three groups: resorting to external knowledge, merging knowledge into the model, and editing intrinsic knowledge. Furthermore, we introduce a new benchmark, KnowEdit, for a comprehensive empirical evaluation of representative knowledge editing approaches. Additionally, we provide an in-depth analysis of knowledge location, which can provide a deeper understanding of the knowledge structures inherent within LLMs. Finally, we discuss several potential applications of knowledge editing, outlining its broad and impactful implications.
ScEdit: Script-based Assessment of Knowledge Editing
Knowledge Editing (KE) has gained increasing attention, yet current KE tasks remain relatively simple. Under current evaluation frameworks, many editing methods achieve exceptionally high scores, sometimes nearing perfection. However, few studies integrate KE into real-world application scenarios (e.g., recent interest in LLM-as-agent). To support our analysis, we introduce a novel script-based benchmark -- ScEdit (Script-based Knowledge Editing Benchmark) -- which encompasses both counterfactual and temporal edits. We integrate token-level and text-level evaluation methods, comprehensively analyzing existing KE techniques. The benchmark extends traditional fact-based ("What"-type question) evaluation to action-based ("How"-type question) evaluation. We observe that all KE methods exhibit a drop in performance on established metrics and face challenges on text-level metrics, indicating a challenging task. Our benchmark is available at https://github.com/asdfo123/ScEdit.
ARIES: A Corpus of Scientific Paper Edits Made in Response to Peer Reviews
Revising scientific papers based on peer feedback is a challenging task that requires not only deep scientific knowledge and reasoning, but also the ability to recognize the implicit requests in high-level feedback and to choose the best of many possible ways to update the manuscript in response. We introduce this task for large language models and release ARIES, a dataset of review comments and their corresponding paper edits, to enable training and evaluating models. We study two versions of the task: comment-edit alignment and edit generation, and evaluate several baselines, including GPT-4. We find that models struggle even to identify the edits that correspond to a comment, especially in cases where the comment is phrased in an indirect way or where the edit addresses the spirit of a comment but not the precise request. When tasked with generating edits, GPT-4 often succeeds in addressing comments on a surface level, but it rigidly follows the wording of the feedback rather than the underlying intent, and includes fewer technical details than human-written edits. We hope that our formalization, dataset, and analysis will form a foundation for future work in this area.
Is Bigger Edit Batch Size Always Better? -- An Empirical Study on Model Editing with Llama-3
This study presents a targeted model editing analysis focused on the latest large language model, Llama-3. We explore the efficacy of popular model editing techniques - ROME, MEMIT, and EMMET, which are designed for precise layer interventions. We identify the most effective layers for targeted edits through an evaluation that encompasses up to 4096 edits across three distinct strategies: sequential editing, batch editing, and a hybrid approach we call as sequential-batch editing. Our findings indicate that increasing edit batch-sizes may degrade model performance more significantly than using smaller edit batches sequentially for equal number of edits. With this, we argue that sequential model editing is an important component for scaling model editing methods and future research should focus on methods that combine both batched and sequential editing. This observation suggests a potential limitation in current model editing methods which push towards bigger edit batch sizes, and we hope it paves way for future investigations into optimizing batch sizes and model editing performance.
EdiT5: Semi-Autoregressive Text-Editing with T5 Warm-Start
We present EdiT5 - a novel semi-autoregressive text-editing model designed to combine the strengths of non-autoregressive text-editing and autoregressive decoding. EdiT5 is faster during inference than conventional sequence-to-sequence (seq2seq) models, while being capable of modelling flexible input-output transformations. This is achieved by decomposing the generation process into three sub-tasks: (1) tagging to decide on the subset of input tokens to be preserved in the output, (2) re-ordering to define their order in the output text, and (3) insertion to infill the missing tokens that are not present in the input. The tagging and re-ordering steps, which are responsible for generating the largest portion of the output, are non-autoregressive, while the insertion step uses an autoregressive decoder. Depending on the task, EdiT5 on average requires significantly fewer autoregressive steps, demonstrating speedups of up to 25x when compared to seq2seq models. Quality-wise, EdiT5 is initialized with a pre-trained T5 checkpoint yielding comparable performance to T5 in high-resource settings when evaluated on three NLG tasks: Sentence Fusion, Grammatical Error Correction, and Decontextualization while clearly outperforming T5 in low-resource settings.
FreeEdit: Mask-free Reference-based Image Editing with Multi-modal Instruction
Introducing user-specified visual concepts in image editing is highly practical as these concepts convey the user's intent more precisely than text-based descriptions. We propose FreeEdit, a novel approach for achieving such reference-based image editing, which can accurately reproduce the visual concept from the reference image based on user-friendly language instructions. Our approach leverages the multi-modal instruction encoder to encode language instructions to guide the editing process. This implicit way of locating the editing area eliminates the need for manual editing masks. To enhance the reconstruction of reference details, we introduce the Decoupled Residual ReferAttention (DRRA) module. This module is designed to integrate fine-grained reference features extracted by a detail extractor into the image editing process in a residual way without interfering with the original self-attention. Given that existing datasets are unsuitable for reference-based image editing tasks, particularly due to the difficulty in constructing image triplets that include a reference image, we curate a high-quality dataset, FreeBench, using a newly developed twice-repainting scheme. FreeBench comprises the images before and after editing, detailed editing instructions, as well as a reference image that maintains the identity of the edited object, encompassing tasks such as object addition, replacement, and deletion. By conducting phased training on FreeBench followed by quality tuning, FreeEdit achieves high-quality zero-shot editing through convenient language instructions. We conduct extensive experiments to evaluate the effectiveness of FreeEdit across multiple task types, demonstrating its superiority over existing methods. The code will be available at: https://freeedit.github.io/.
Learning to Model Editing Processes
Most existing sequence generation models produce outputs in one pass, usually left-to-right. However, this is in contrast with a more natural approach that humans use in generating content; iterative refinement and editing. Recent work has introduced edit-based models for various tasks (such as neural machine translation and text style transfer), but these generally model a single edit step. In this work, we propose modeling editing processes, modeling the whole process of iteratively generating sequences. We form a conceptual framework to describe the likelihood of multi-step edits, and describe neural models that can learn a generative model of sequences based on these multistep edits. We introduce baseline results and metrics on this task, finding that modeling editing processes improves performance on a variety of axes on both our proposed task and related downstream tasks compared to previous single-step models of edits.
Watch Your Steps: Local Image and Scene Editing by Text Instructions
Denoising diffusion models have enabled high-quality image generation and editing. We present a method to localize the desired edit region implicit in a text instruction. We leverage InstructPix2Pix (IP2P) and identify the discrepancy between IP2P predictions with and without the instruction. This discrepancy is referred to as the relevance map. The relevance map conveys the importance of changing each pixel to achieve the edits, and is used to to guide the modifications. This guidance ensures that the irrelevant pixels remain unchanged. Relevance maps are further used to enhance the quality of text-guided editing of 3D scenes in the form of neural radiance fields. A field is trained on relevance maps of training views, denoted as the relevance field, defining the 3D region within which modifications should be made. We perform iterative updates on the training views guided by rendered relevance maps from the relevance field. Our method achieves state-of-the-art performance on both image and NeRF editing tasks. Project page: https://ashmrz.github.io/WatchYourSteps/
Can We Edit Factual Knowledge by In-Context Learning?
Previous studies have shown that large language models (LLMs) like GPTs store massive factual knowledge in their parameters. However, the stored knowledge could be false or out-dated. Traditional knowledge editing methods refine LLMs via fine-tuning on texts containing specific knowledge. However, with the increasing scales of LLMs, these gradient-based approaches bring large computation costs. The trend of model-as-a-service also makes it impossible to modify knowledge in black-box LMs. Inspired by in-context learning (ICL), a new paradigm based on demonstration contexts without parameter updating, we explore whether ICL can edit factual knowledge. To answer this question, we give a comprehensive empirical study of ICL strategies. Experiments show that in-context knowledge editing (IKE), without any gradient and parameter updating, achieves a competitive success rate compared to gradient-based methods on GPT-J (6B) but with much fewer side effects, including less over-editing on similar but unrelated facts and less knowledge forgetting on previously stored knowledge. We also apply the method to larger LMs with tens or hundreds of parameters like OPT-175B, which shows the scalability of our method. The code is available at https://github.com/Zce1112zslx/IKE.
The Butterfly Effect of Model Editing: Few Edits Can Trigger Large Language Models Collapse
Although model editing has shown promise in revising knowledge in Large Language Models (LLMs), its impact on the inherent capabilities of LLMs is often overlooked. In this work, we reveal a critical phenomenon: even a single edit can trigger model collapse, manifesting as significant performance degradation in various benchmark tasks. However, benchmarking LLMs after each edit, while necessary to prevent such collapses, is impractically time-consuming and resource-intensive. To mitigate this, we propose using perplexity as a surrogate metric, validated by extensive experiments demonstrating changes in an edited model's perplexity are strongly correlated with its downstream task performances. We further conduct an in-depth study on sequential editing, a practical setting for real-world scenarios, across various editing methods and LLMs, focusing on hard cases from our previous single edit studies. The results indicate that nearly all examined editing methods result in model collapse after only few edits. To facilitate further research, we have utilized GPT-3.5 to develop a new dataset, HardEdit, based on those hard cases. This dataset aims to establish the foundation for pioneering research in reliable model editing and the mechanisms underlying editing-induced model collapse. We hope this work can draw the community's attention to the potential risks inherent in model editing practices.
Next Edit Prediction: Learning to Predict Code Edits from Context and Interaction History
The rapid advancement of large language models (LLMs) has led to the widespread adoption of AI-powered coding assistants integrated into a development environment. On one hand, low-latency code completion offers completion suggestions but is fundamentally constrained to the cursor's current position. On the other hand, chat-based editing can perform complex modifications, yet forces developers to stop their work, describe the intent in natural language, which causes a context-switch away from the code. This creates a suboptimal user experience, as neither paradigm proactively predicts the developer's next edit in a sequence of related edits. To bridge this gap and provide the seamless code edit suggestion, we introduce the task of Next Edit Prediction, a novel task designed to infer developer intent from recent interaction history to predict both the location and content of the subsequent edit. Specifically, we curate a high-quality supervised fine-tuning dataset and an evaluation benchmark for the Next Edit Prediction task. Then, we conduct supervised fine-tuning on a series of models and performed a comprehensive evaluation of both the fine-tuned models and other baseline models, yielding several novel findings. This work lays the foundation for a new interaction paradigm that proactively collaborate with developers by anticipating their following action, rather than merely reacting to explicit instructions.
StruEdit: Structured Outputs Enable the Fast and Accurate Knowledge Editing for Large Language Models
As the modern tool of choice for question answering, large language models (LLMs) are expected to deliver answers with up-to-date knowledge. To achieve such ideal question-answering systems, locating and then editing outdated knowledge in the natural language outputs is a general target of popular knowledge editing methods. However, this target is challenging, as both identifying which tokens to edit in the reasoning steps and ensuring the coherence of the revised reasoning chain are difficult tasks. We argue that these challenges stem from the unstructured nature of natural language outputs. To address the above challenges, we propose Structural Editing (StruEdit), an improved baseline for knowledge editing. We first prompt LLMs to produce structured outputs consisting of reasoning triplets. Then, StruEdit removes any potentially outdated knowledge and efficiently refills the structured outputs with up-to-date information in a single step. Experimental results show that StruEdit consistently delivers the highest accuracy with lowest latency compared with other knowledge editing methods.
HQ-Edit: A High-Quality Dataset for Instruction-based Image Editing
This study introduces HQ-Edit, a high-quality instruction-based image editing dataset with around 200,000 edits. Unlike prior approaches relying on attribute guidance or human feedback on building datasets, we devise a scalable data collection pipeline leveraging advanced foundation models, namely GPT-4V and DALL-E 3. To ensure its high quality, diverse examples are first collected online, expanded, and then used to create high-quality diptychs featuring input and output images with detailed text prompts, followed by precise alignment ensured through post-processing. In addition, we propose two evaluation metrics, Alignment and Coherence, to quantitatively assess the quality of image edit pairs using GPT-4V. HQ-Edits high-resolution images, rich in detail and accompanied by comprehensive editing prompts, substantially enhance the capabilities of existing image editing models. For example, an HQ-Edit finetuned InstructPix2Pix can attain state-of-the-art image editing performance, even surpassing those models fine-tuned with human-annotated data. The project page is https://thefllood.github.io/HQEdit_web.
MQuAKE: Assessing Knowledge Editing in Language Models via Multi-Hop Questions
The information stored in large language models (LLMs) falls out of date quickly, and retraining from scratch is often not an option. This has recently given rise to a range of techniques for injecting new facts through updating model weights. Current evaluation paradigms are extremely limited, mainly validating the recall of edited facts, but changing one fact should cause rippling changes to the model's related beliefs. If we edit the UK Prime Minister to now be Rishi Sunak, then we should get a different answer to Who is married to the British Prime Minister? In this work, we present a benchmark, MQuAKE (Multi-hop Question Answering for Knowledge Editing), comprising multi-hop questions that assess whether edited models correctly answer questions where the answer should change as an entailed consequence of edited facts. While we find that current knowledge-editing approaches can recall edited facts accurately, they fail catastrophically on the constructed multi-hop questions. We thus propose a simple memory-based approach, MeLLo, which stores all edited facts externally while prompting the language model iteratively to generate answers that are consistent with the edited facts. While MQuAKE remains challenging, we show that MeLLo scales well with LLMs (up to 175B) and outperforms previous model editors by a large margin.
How to Ask Better Questions? A Large-Scale Multi-Domain Dataset for Rewriting Ill-Formed Questions
We present a large-scale dataset for the task of rewriting an ill-formed natural language question to a well-formed one. Our multi-domain question rewriting MQR dataset is constructed from human contributed Stack Exchange question edit histories. The dataset contains 427,719 question pairs which come from 303 domains. We provide human annotations for a subset of the dataset as a quality estimate. When moving from ill-formed to well-formed questions, the question quality improves by an average of 45 points across three aspects. We train sequence-to-sequence neural models on the constructed dataset and obtain an improvement of 13.2% in BLEU-4 over baseline methods built from other data resources. We release the MQR dataset to encourage research on the problem of question rewriting.
EasyEdit: An Easy-to-use Knowledge Editing Framework for Large Language Models
Large Language Models (LLMs) usually suffer from knowledge cutoff or fallacy issues, which means they are unaware of unseen events or generate text with incorrect facts owing to the outdated/noisy data. To this end, many knowledge editing approaches for LLMs have emerged -- aiming to subtly inject/edit updated knowledge or adjust undesired behavior while minimizing the impact on unrelated inputs. Nevertheless, due to significant differences among various knowledge editing methods and the variations in task setups, there is no standard implementation framework available for the community, which hinders practitioners to apply knowledge editing to applications. To address these issues, we propose EasyEdit, an easy-to-use knowledge editing framework for LLMs. It supports various cutting-edge knowledge editing approaches and can be readily apply to many well-known LLMs such as T5, GPT-J, LlaMA, etc. Empirically, we report the knowledge editing results on LlaMA-2 with EasyEdit, demonstrating that knowledge editing surpasses traditional fine-tuning in terms of reliability and generalization. We have released the source code on GitHub at https://github.com/zjunlp/EasyEdit, along with Google Colab tutorials and comprehensive documentation for beginners to get started. Besides, we present an online system for real-time knowledge editing, and a demo video at http://knowlm.zjukg.cn/easyedit.mp4.
Can Knowledge Editing Really Correct Hallucinations?
Large Language Models (LLMs) suffer from hallucinations, referring to the non-factual information in generated content, despite their superior capacities across tasks. Meanwhile, knowledge editing has been developed as a new popular paradigm to correct the erroneous factual knowledge encoded in LLMs with the advantage of avoiding retraining from scratch. However, one common issue of existing evaluation datasets for knowledge editing is that they do not ensure LLMs actually generate hallucinated answers to the evaluation questions before editing. When LLMs are evaluated on such datasets after being edited by different techniques, it is hard to directly adopt the performance to assess the effectiveness of different knowledge editing methods in correcting hallucinations. Thus, the fundamental question remains insufficiently validated: Can knowledge editing really correct hallucinations in LLMs? We proposed HalluEditBench to holistically benchmark knowledge editing methods in correcting real-world hallucinations. First, we rigorously construct a massive hallucination dataset with 9 domains, 26 topics and more than 6,000 hallucinations. Then, we assess the performance of knowledge editing methods in a holistic way on five dimensions including Efficacy, Generalization, Portability, Locality, and Robustness. Through HalluEditBench, we have provided new insights into the potentials and limitations of different knowledge editing methods in correcting hallucinations, which could inspire future improvements and facilitate the progress in the field of knowledge editing.
SwiftEdit: Lightning Fast Text-Guided Image Editing via One-Step Diffusion
Recent advances in text-guided image editing enable users to perform image edits through simple text inputs, leveraging the extensive priors of multi-step diffusion-based text-to-image models. However, these methods often fall short of the speed demands required for real-world and on-device applications due to the costly multi-step inversion and sampling process involved. In response to this, we introduce SwiftEdit, a simple yet highly efficient editing tool that achieve instant text-guided image editing (in 0.23s). The advancement of SwiftEdit lies in its two novel contributions: a one-step inversion framework that enables one-step image reconstruction via inversion and a mask-guided editing technique with our proposed attention rescaling mechanism to perform localized image editing. Extensive experiments are provided to demonstrate the effectiveness and efficiency of SwiftEdit. In particular, SwiftEdit enables instant text-guided image editing, which is extremely faster than previous multi-step methods (at least 50 times faster) while maintain a competitive performance in editing results. Our project page is at: https://swift-edit.github.io/
Revealing and Mitigating Over-Attention in Knowledge Editing
Large Language Models have demonstrated superior performance across a wide range of tasks, but they still exhibit undesirable errors due to incorrect knowledge learned from the training data. To avoid this, knowledge editing methods emerged to precisely edit the specific model knowledge via efficiently modifying a very small percentage of parameters. % However, those methods can lead to the problem of Specificity Failure: when the content related to the edited knowledge occurs in the context, it can inadvertently corrupt other pre-existing knowledge. However, those methods can lead to the problem of Specificity Failure, where the existing knowledge and capabilities are severely degraded due to editing. Our preliminary indicates that Specificity Failure primarily stems from the model's attention heads assigning excessive attention scores to entities related to the edited knowledge, thereby unduly focusing on specific snippets within the context, which we denote as the Attention Drift phenomenon. To mitigate such Attention Drift issue, we introduce a simple yet effective method Selective Attention Drift Restriction}(SADR), which introduces an additional regularization term during the knowledge editing process to restrict changes in the attention weight distribution, thereby preventing undue focus on the edited entity. Experiments on five frequently used strong LLMs demonstrate the effectiveness of our method, where SADR can significantly mitigate Specificity Failure in the predominant knowledge editing tasks.
EditScore: Unlocking Online RL for Image Editing via High-Fidelity Reward Modeling
Instruction-guided image editing has achieved remarkable progress, yet current models still face challenges with complex instructions and often require multiple samples to produce a desired result. Reinforcement Learning (RL) offers a promising solution, but its adoption in image editing has been severely hindered by the lack of a high-fidelity, efficient reward signal. In this work, we present a comprehensive methodology to overcome this barrier, centered on the development of a state-of-the-art, specialized reward model. We first introduce EditReward-Bench, a comprehensive benchmark to systematically evaluate reward models on editing quality. Building on this benchmark, we develop EditScore, a series of reward models (7B-72B) for evaluating the quality of instruction-guided image editing. Through meticulous data curation and filtering, EditScore effectively matches the performance of learning proprietary VLMs. Furthermore, coupled with an effective self-ensemble strategy tailored for the generative nature of EditScore, our largest variant even surpasses GPT-5 in the benchmark. We then demonstrate that a high-fidelity reward model is the key to unlocking online RL for image editing. Our experiments show that, while even the largest open-source VLMs fail to provide an effective learning signal, EditScore enables efficient and robust policy optimization. Applying our framework to a strong base model, OmniGen2, results in a final model that shows a substantial and consistent performance uplift. Overall, this work provides the first systematic path from benchmarking to reward modeling to RL training in image editing, showing that a high-fidelity, domain-specialized reward model is the key to unlocking the full potential of RL in this domain.
Model Editing at Scale leads to Gradual and Catastrophic Forgetting
Editing knowledge in large language models is an attractive capability to have which allows us to correct incorrectly learnt facts during pre-training, as well as update the model with an ever-growing list of new facts. While existing model editing techniques have shown promise, they are usually evaluated using metrics for reliability, specificity and generalization over one or few edits. We argue that for model editing to have practical utility, we must be able to make multiple edits to the same model. With this in mind, we evaluate the current model editing methods at scale, focusing on two state of the art methods: ROME and MEMIT. We find that as the model is edited sequentially with multiple facts, it continually forgets previously edited facts and the ability to perform downstream tasks. This forgetting happens in two phases -- an initial gradual but progressive forgetting phase followed by abrupt or catastrophic forgetting phase. Both gradual and catastrophic forgetting limit the usefulness of model editing methods at scale -- the former making model editing less effective as multiple edits are made to the model while the latter caps the scalability of such model editing methods. Our analysis also highlights other key limitations of ROME and MEMIT at scale. With our work, we push for the development and evaluation of model editing methods keeping scalability in mind.
Mitigating Heterogeneous Token Overfitting in LLM Knowledge Editing
Large language models (LLMs) have achieved remarkable performance on various natural language tasks. However, they are trained on static corpora and their knowledge can become outdated quickly in the fast-changing world. This motivates the development of knowledge editing (KE) to update specific knowledge in LLMs without changing unrelated others or compromising their pre-trained capabilities. Previous efforts sought to update a small amount of parameters of a LLM and proved effective for making selective updates. Nonetheless, the edited LLM often exhibits degraded ability to reason about the new knowledge. In this work, we identify a key issue: heterogeneous token overfitting (HTO), where the LLM overfits different tokens in the provided knowledge at varying rates. To tackle this, we propose OVERTONE, a token-level smoothing method that mitigates HTO by adaptively refining the target distribution. Theoretically, OVERTONE offers better parameter updates with negligible computation overhead. It also induces an implicit DPO but does not require preference data pairs. Extensive experiments across four editing methods, two LLMs, and diverse scenarios demonstrate the effectiveness and versatility of our method.
Assisting in Writing Wikipedia-like Articles From Scratch with Large Language Models
We study how to apply large language models to write grounded and organized long-form articles from scratch, with comparable breadth and depth to Wikipedia pages. This underexplored problem poses new challenges at the pre-writing stage, including how to research the topic and prepare an outline prior to writing. We propose STORM, a writing system for the Synthesis of Topic Outlines through Retrieval and Multi-perspective Question Asking. STORM models the pre-writing stage by (1) discovering diverse perspectives in researching the given topic, (2) simulating conversations where writers carrying different perspectives pose questions to a topic expert grounded on trusted Internet sources, (3) curating the collected information to create an outline. For evaluation, we curate FreshWiki, a dataset of recent high-quality Wikipedia articles, and formulate outline assessments to evaluate the pre-writing stage. We further gather feedback from experienced Wikipedia editors. Compared to articles generated by an outline-driven retrieval-augmented baseline, more of STORM's articles are deemed to be organized (by a 25% absolute increase) and broad in coverage (by 10%). The expert feedback also helps identify new challenges for generating grounded long articles, such as source bias transfer and over-association of unrelated facts.
Improving Editability in Image Generation with Layer-wise Memory
Most real-world image editing tasks require multiple sequential edits to achieve desired results. Current editing approaches, primarily designed for single-object modifications, struggle with sequential editing: especially with maintaining previous edits along with adapting new objects naturally into the existing content. These limitations significantly hinder complex editing scenarios where multiple objects need to be modified while preserving their contextual relationships. We address this fundamental challenge through two key proposals: enabling rough mask inputs that preserve existing content while naturally integrating new elements and supporting consistent editing across multiple modifications. Our framework achieves this through layer-wise memory, which stores latent representations and prompt embeddings from previous edits. We propose Background Consistency Guidance that leverages memorized latents to maintain scene coherence and Multi-Query Disentanglement in cross-attention that ensures natural adaptation to existing content. To evaluate our method, we present a new benchmark dataset incorporating semantic alignment metrics and interactive editing scenarios. Through comprehensive experiments, we demonstrate superior performance in iterative image editing tasks with minimal user effort, requiring only rough masks while maintaining high-quality results throughout multiple editing steps.
EditReward: A Human-Aligned Reward Model for Instruction-Guided Image Editing
Recently, we have witnessed great progress in image editing with natural language instructions. Several closed-source models like GPT-Image-1, Seedream, and Google-Nano-Banana have shown highly promising progress. However, the open-source models are still lagging. The main bottleneck is the lack of a reliable reward model to scale up high-quality synthetic training data. To address this critical bottleneck, we built \mname, trained with our new large-scale human preference dataset, meticulously annotated by trained experts following a rigorous protocol containing over 200K preference pairs. \mname demonstrates superior alignment with human preferences in instruction-guided image editing tasks. Experiments show that \mname achieves state-of-the-art human correlation on established benchmarks such as GenAI-Bench, AURORA-Bench, ImagenHub, and our new \benchname, outperforming a wide range of VLM-as-judge models. Furthermore, we use \mname to select a high-quality subset from the existing noisy ShareGPT-4o-Image dataset. We train Step1X-Edit on the selected subset, which shows significant improvement over training on the full set. This demonstrates \mname's ability to serve as a reward model to scale up high-quality training data for image editing. Furthermore, its strong alignment suggests potential for advanced applications like reinforcement learning-based post-training and test-time scaling of image editing models. \mname with its training dataset will be released to help the community build more high-quality image editing training datasets.
Read, Revise, Repeat: A System Demonstration for Human-in-the-loop Iterative Text Revision
Revision is an essential part of the human writing process. It tends to be strategic, adaptive, and, more importantly, iterative in nature. Despite the success of large language models on text revision tasks, they are limited to non-iterative, one-shot revisions. Examining and evaluating the capability of large language models for making continuous revisions and collaborating with human writers is a critical step towards building effective writing assistants. In this work, we present a human-in-the-loop iterative text revision system, Read, Revise, Repeat (R3), which aims at achieving high quality text revisions with minimal human efforts by reading model-generated revisions and user feedbacks, revising documents, and repeating human-machine interactions. In R3, a text revision model provides text editing suggestions for human writers, who can accept or reject the suggested edits. The accepted edits are then incorporated into the model for the next iteration of document revision. Writers can therefore revise documents iteratively by interacting with the system and simply accepting/rejecting its suggested edits until the text revision model stops making further revisions or reaches a predefined maximum number of revisions. Empirical experiments show that R3 can generate revisions with comparable acceptance rate to human writers at early revision depths, and the human-machine interaction can get higher quality revisions with fewer iterations and edits. The collected human-model interaction dataset and system code are available at https://github.com/vipulraheja/IteraTeR. Our system demonstration is available at https://youtu.be/lK08tIpEoaE.
MELO: Enhancing Model Editing with Neuron-Indexed Dynamic LoRA
Large language models (LLMs) have shown great success in various Natural Language Processing (NLP) tasks, whist they still need updates after deployment to fix errors or keep pace with the changing knowledge in the world. Researchers formulate such problem as Model Editing and have developed various editors focusing on different axes of editing properties. However, current editors can hardly support all properties and rely on heavy computational resources. In this paper, we propose a plug-in Model Editing method based on neuron-indexed dynamic LoRA (MELO), which alters the behavior of language models by dynamically activating certain LoRA blocks according to the index built in an inner vector database. Our method satisfies various editing properties with high efficiency and can be easily integrated into multiple LLM backbones. Experimental results show that our proposed MELO achieves state-of-the-art editing performance on three sequential editing tasks (document classification, question answering and hallucination correction), while requires the least trainable parameters and computational cost.
EVEDIT: Event-based Knowledge Editing with Deductive Editing Boundaries
The dynamic nature of real-world information necessitates efficient knowledge editing (KE) in large language models (LLMs) for knowledge updating. However, current KE approaches, which typically operate on (subject, relation, object) triples, ignore the contextual information and the relation among different knowledge. Such editing methods could thus encounter an uncertain editing boundary, leaving a lot of relevant knowledge in ambiguity: Queries that could be answered pre-edit cannot be reliably answered afterward. In this work, we analyze this issue by introducing a theoretical framework for KE that highlights an overlooked set of knowledge that remains unchanged and aids in knowledge deduction during editing, which we name as the deduction anchor. We further address this issue by proposing a novel task of event-based knowledge editing that pairs facts with event descriptions. This task manifests not only a closer simulation of real-world editing scenarios but also a more logically sound setting, implicitly defining the deduction anchor to address the issue of indeterminate editing boundaries. We empirically demonstrate the superiority of event-based editing over the existing setting on resolving uncertainty in edited models, and curate a new benchmark dataset EvEdit derived from the CounterFact dataset. Moreover, while we observe that the event-based setting is significantly challenging for existing approaches, we propose a novel approach Self-Edit that showcases stronger performance, achieving 55.6% consistency improvement while maintaining the naturalness of generation.
StyleDiffusion: Prompt-Embedding Inversion for Text-Based Editing
A significant research effort is focused on exploiting the amazing capacities of pretrained diffusion models for the editing of images. They either finetune the model, or invert the image in the latent space of the pretrained model. However, they suffer from two problems: (1) Unsatisfying results for selected regions, and unexpected changes in nonselected regions. (2) They require careful text prompt editing where the prompt should include all visual objects in the input image. To address this, we propose two improvements: (1) Only optimizing the input of the value linear network in the cross-attention layers, is sufficiently powerful to reconstruct a real image. (2) We propose attention regularization to preserve the object-like attention maps after editing, enabling us to obtain accurate style editing without invoking significant structural changes. We further improve the editing technique which is used for the unconditional branch of classifier-free guidance, as well as the conditional one as used by P2P. Extensive experimental prompt-editing results on a variety of images, demonstrate qualitatively and quantitatively that our method has superior editing capabilities than existing and concurrent works.
μKE: Matryoshka Unstructured Knowledge Editing of Large Language Models
Large language models (LLMs) have emerged as powerful knowledge bases yet are limited by static training data, leading to issues such as hallucinations and safety risks. Editing a model's internal knowledge through the locate-and-edit paradigm has proven a cost-effective alternative to retraining, though current unstructured approaches, especially window-based autoregressive methods, often disrupt the causal dependency between early memory updates and later output tokens. In this work, we first theoretically analyze these limitations and then introduce Matryoshka Unstructured Knowledge Editing (muKE), a novel memory update mechanism that preserves such dependencies via a Matryoshka-style objective and adaptive loss coefficients. Empirical evaluations on two models across four benchmarks demonstrate that muKE improves edit efficacy by up to 12.33% over state-of-the-art methods, and remains robust when applied to diverse formatted edits, underscoring its potential for effective unstructured knowledge editing in LLMs.
Are Large Language Models Good Classifiers? A Study on Edit Intent Classification in Scientific Document Revisions
Classification is a core NLP task architecture with many potential applications. While large language models (LLMs) have brought substantial advancements in text generation, their potential for enhancing classification tasks remains underexplored. To address this gap, we propose a framework for thoroughly investigating fine-tuning LLMs for classification, including both generation- and encoding-based approaches. We instantiate this framework in edit intent classification (EIC), a challenging and underexplored classification task. Our extensive experiments and systematic comparisons with various training approaches and a representative selection of LLMs yield new insights into their application for EIC. We investigate the generalizability of these findings on five further classification tasks. To demonstrate the proposed methods and address the data shortage for empirical edit analysis, we use our best-performing EIC model to create Re3-Sci2.0, a new large-scale dataset of 1,780 scientific document revisions with over 94k labeled edits. The quality of the dataset is assessed through human evaluation. The new dataset enables an in-depth empirical study of human editing behavior in academic writing. We make our experimental framework, models and data publicly available.
Why Should This Article Be Deleted? Transparent Stance Detection in Multilingual Wikipedia Editor Discussions
The moderation of content on online platforms is usually non-transparent. On Wikipedia, however, this discussion is carried out publicly and the editors are encouraged to use the content moderation policies as explanations for making moderation decisions. Currently, only a few comments explicitly mention those policies -- 20% of the English ones, but as few as 2% of the German and Turkish comments. To aid in this process of understanding how content is moderated, we construct a novel multilingual dataset of Wikipedia editor discussions along with their reasoning in three languages. The dataset contains the stances of the editors (keep, delete, merge, comment), along with the stated reason, and a content moderation policy, for each edit decision. We demonstrate that stance and corresponding reason (policy) can be predicted jointly with a high degree of accuracy, adding transparency to the decision-making process. We release both our joint prediction models and the multilingual content moderation dataset for further research on automated transparent content moderation.
PatentEdits: Framing Patent Novelty as Textual Entailment
A patent must be deemed novel and non-obvious in order to be granted by the US Patent Office (USPTO). If it is not, a US patent examiner will cite the prior work, or prior art, that invalidates the novelty and issue a non-final rejection. Predicting what claims of the invention should change given the prior art is an essential and crucial step in securing invention rights, yet has not been studied before as a learnable task. In this work we introduce the PatentEdits dataset, which contains 105K examples of successful revisions that overcome objections to novelty. We design algorithms to label edits sentence by sentence, then establish how well these edits can be predicted with large language models (LLMs). We demonstrate that evaluating textual entailment between cited references and draft sentences is especially effective in predicting which inventive claims remained unchanged or are novel in relation to prior art.
Patent-CR: A Dataset for Patent Claim Revision
This paper presents Patent-CR, the first dataset created for the patent claim revision task in English. It includes both initial patent applications rejected by patent examiners and the final granted versions. Unlike normal text revision tasks that predominantly focus on enhancing sentence quality, such as grammar correction and coherence improvement, patent claim revision aims at ensuring the claims meet stringent legal criteria. These criteria are beyond novelty and inventiveness, including clarity of scope, technical accuracy, language precision, and legal robustness. We assess various large language models (LLMs) through professional human evaluation, including general LLMs with different sizes and architectures, text revision models, and domain-specific models. Our results indicate that LLMs often bring ineffective edits that deviate from the target revisions. In addition, domain-specific models and the method of fine-tuning show promising results. Notably, GPT-4 outperforms other tested LLMs, but further revisions are still necessary to reach the examination standard. Furthermore, we demonstrate the inconsistency between automated and human evaluation results, suggesting that GPT-4-based automated evaluation has the highest correlation with human judgment. This dataset, along with our preliminary empirical research, offers invaluable insights for further exploration in patent claim revision.
