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Oct 22

Aligning Agents via Planning: A Benchmark for Trajectory-Level Reward Modeling

In classical Reinforcement Learning from Human Feedback (RLHF), Reward Models (RMs) serve as the fundamental signal provider for model alignment. As Large Language Models evolve into agentic systems capable of autonomous tool invocation and complex reasoning, the paradigm of reward modeling faces unprecedented challenges--most notably, the lack of benchmarks specifically designed to assess RM capabilities within tool-integrated environments. To address this gap, we present Plan-RewardBench, a trajectory-level preference benchmark designed to evaluate how well judges distinguish preferred versus distractor agent trajectories in complex tool-using scenarios. Plan-RewardBench covers four representative task families -- (i) Safety Refusal, (ii) Tool-Irrelevance / Unavailability, (iii) Complex Planning, and (iv) Robust Error Recovery -- comprising validated positive trajectories and confusable hard negatives constructed via multi-model natural rollouts, rule-based perturbations, and minimal-edit LLM perturbations. We benchmark representative RMs (generative, discriminative, and LLM-as-Judge) under a unified pairwise protocol, reporting accuracy trends across varying trajectory lengths and task categories. Furthermore, we provide diagnostic analyses of prevalent failure modes. Our results reveal that all three evaluator families face substantial challenges, with performance degrading sharply on long-horizon trajectories, underscoring the necessity for specialized training in agentic, trajectory-level reward modeling. Ultimately, Plan-RewardBench aims to serve as both a practical evaluation suite and a reusable blueprint for constructing agentic planning preference data.

  • 6 authors
·
Apr 8

Beyond Verified Answers: Solver-Informed Self-Distillation for Bootstrapping Operations Research Language Models

Modern large language models (LLMs) can translate natural-language descriptions into operations research (OR) formulations. Post-training techniques including reinforcement learning and on-policy self-distillation have further improved this capability. However, three limitations remain in training LLMs for OR formulations. First, training commonly relies on synthetic formulations validated by human experts or stronger models, constraining scalable supervision. Second, credit assignment is either coarse or costly: outcome rewards score an entire trajectory without locating the responsible modeling decision, whereas process-level supervision requires an additional evaluator. Third, privileged self-distillation can induce style mismatch by using solver context unavailable at deployment. We find that a model can improve from solver-artifact feedback generated by its own rollouts, making self-distillation a practical, evaluator-free source of dense supervision. Therefore, we propose SOLID: Solver-Informed On-Policy LearnIng through Self-Distillation, a novel framework for self-improving OR language models without verified answers or external evaluators. SOLID executes candidate programs from multiple rollouts, clusters their objectives, and selects a majority-group artifact as a pseudo-reference. The model then performs updates using group-relative advantages and dense self-supervision signals. Across multiple OR benchmarks, SOLID improves solution accuracy for both general-purpose and OR-tuned models over outcome-only group-relative training. These results show that solver artifacts can support scalable self-improvement without trusted answers.

  • 5 authors
·
Sep 8

Best Friends, Not Forever: Evaluating Long-Horizon Persona Collapse and Behavioral Drift in AI Companions

As AI companions increasingly mediate repeated social interaction, users may rely on a stable role and shared history, yet locally acceptable replies do not ensure that either persists. We study two observable long-horizon failures: 'persona collapse', the loss of a deployed role, boundaries, values, or style, and 'behavioral drift', the gradual or recurrent erosion of those properties. We introduce ANCHOR, a controlled synthetic audit that separately measures persona enactment and trajectory recall. The study contains 2,008 conversations spanning 27 personas, nine interaction schedules, three generated memory settings, and four evaluated models. The Identity Probe combines a sealed 102-item questionnaire with turn-level judgments, while the Trajectory Probe scores 110 calibrated counterfactual questions from 35 conversation banks. Our results show that no evaluated model and configuration reliably preserves either dimensions: trajectory accuracy averages only 44.4%, user-state recall remains near four-option chance, and no tested context condition or memory consistently resolves these failures. Questionnaire retention also varies by model and persona facet, disagrees with turn-level behavior, and is sensitive to evaluator choice. These results indicate that current systems do not yet reliably support long-horizon companion continuity and that audits must distinguish persona enactment, trajectory recall, evaluator provenance, and deployment context rather than collapse them into a single trust or stability score.

  • 5 authors
·
Jul 29

PhysStream: Streaming Physics-Grounded Video Generation with Structured Scene Memory and Fine-Grained Motion Control

Interactive control for video generation is moving from coarse prompts toward fine-grained, physically meaningful manipulation of dynamic scenes. Yet existing controllable methods either require the full control schedule before generation starts, or use pixel-space signals that dictate object positions rather than physical dynamics. To address these limitations, we propose PhysStream, an autoregressive model for physics-grounded image-to-video synthesis that incorporates structured scene memory---positional maps and object tracking maps derived online from previously generated frames---and supports fine-grained motion control via sparse velocity-increment signals that encode physical quantities, letting the model learn the underlying dynamics. We train our model in two stages: a bidirectional model is first finetuned with motion-control conditioning, then a causal autoregressive model is trained with additional structured scene memory, further improving physical consistency. PhysStream enables interactive, mid-generation control over multi-object tabletop rigid-body scenes---a capability not supported by prior methods---reducing motion distribution distance (FVMD) by 33% and trajectory error by 12% over the strongest baselines on synthetic benchmarks, and is preferred by human evaluators in over 85% of in-the-wild comparisons. Please check our website for more details: https://czzzzh.github.io/PhysStream

  • 7 authors
·
Sep 14 1

TwinRouterBench: Fast Static and Live Dynamic Evaluation for Realistic Agentic LLM Routing

LLM routing matters most in long-horizon applications such as coding agents, deep research systems, and computer-use agents, where a single user request triggers many model calls. Routing each call to the cheapest sufficient model can cut costs without sacrificing quality, yet existing router benchmarks evaluate routers only on one-shot prompts. They never expose the router-visible prefix at an intermediate agent step, never test whether a cheaper replacement preserves downstream task success, and often rely on online LLM judges at evaluation time. We introduce TwinRouterBench, a step-level routing benchmark with two tracks. The static track provides 970 router-visible prefixes from 520 instances across SWE-bench, BFCL, mtRAG, QMSum, and PinchBench, each paired with an execution-verified target tier estimated under a released downgrade-and-cascade protocol; scoring is deterministic arithmetic over tier labels, trajectory membership, and token costs, with no online evaluator-side LLM judge. The dynamic track supplies a harness that runs routers on the full 500-case SWE-bench Verified suite; in this paper we report a 100-case held-out evaluation disjoint from the static SWE supervision split. At each LLM call the router selects a concrete model from a locked pool, and success is measured by official task resolution and realized API spend. The two tracks support fast offline iteration followed by end-to-end validation under live agent execution. Code and data are available at https://github.com/CommonstackAI/TwinRouterBench.

  • 17 authors
·
May 13

OSReward: Instituting Standardized Evaluation for Cross-Platform Computer-Use Reward Models

Computer-using agents (CUAs) are advancing rapidly across the digital world. A CUA trajectory records the agent's actions, states, and reasoning. Verifying whether it fulfilled the task instruction is central to CUA evaluation, data curation, and reinforcement learning. Neither human-written verifiers nor human annotators can provide such verification at scale, so the field increasingly turns to vision-language models (VLMs) as judges of CUA trajectories. But a fundamental question has long gone unexamined: are these VLM judges reliable enough? To study it systematically, we introduce OSReward, a realistic, high-quality benchmark that evaluates VLM judges on CUA trajectories. The trajectories come from diverse agent backbones executing human-verified instructions across platforms, then rigorously labeled with ground-truth verdicts through multi-stage human annotation. Building on it, we derive OSReward-Hard, a challenge set concentrating genuinely hard cases, and OSReward-Multi for fine-grained efficiency and alignment scoring. The most comprehensive evaluation of VLM judges to date finds even state-of-the-art models fall short of an ideal judge, sharing a systematic leniency bias that mislabels failed runs as successes. The few reliable enough to trust are too expensive to run at scale, while affordable open models trail far behind. To close this gap, we construct and release OS-Shepherd-100K, an open corpus of reasoning-annotated trajectory judgments for the CUA community. On it, we train OS-Shepherd (9B and 35B), open reward models that supply low-cost, stable, and reliable reward signals, matching commercial judges at 30-60% lower cost than the frontier. Extensive analyses further inform the design of reliable CUA reward at scale. Our code, benchmark, dataset, and model checkpoints are available at https://os-copilot.github.io/OSReward-Home/.

AgentHorizon: Evaluating Agentic Judges for Long-Horizon Computer-Use Tasks

Computer-use agents are capable of completing complex tasks, increasing the use of automatic judges to determine success, either for training or for evaluation without human involvement. Despite their flexibility, their reliability on long tasks spanning multiple applications remains unclear. A trajectory, composed of long sequences of screenshots and actions, may appear complete, but in reality violates constraints from the instruction or introduces an unwanted side effect. To identify these errors, a judge needs to examine the trajectory with respect to the user's instruction. To this end, we introduce AgentHorizon, a benchmark of 1,373 computer-use tasks (instruction-trajectory pairs) drawn from 166 hours of human-recorded trajectories spanning three operating systems. By recording trajectories for closely related instructions, we can construct negative tasks by swapping the instructions. This paired design evaluates judges on their ability to distinguish a successful trajectory from one that completed a similar (but incompatible) request. We release the benchmark under three splits: a frontier split, AgentHorizon (AH), a simplified split, AgentHorizon-Simple (AH-S), and a development split, AgentHorizon-Development (AH-D). We further evaluate eleven judges by (1) directly passing the full trajectory (with up to 300 screenshots and actions), and (2) using them as coding agents across five agent harnesses. We find that our best agentic judge, GPT-5.5, achieves 80.9% balanced accuracy on the AH subset. We find that tool-use improves certain models but results in worse performance for open-weight models, and that judges differ drastically in their ability to accept a valid trajectory and reject failed ones. Our findings highlight the need for judges that are capable of locating and verifying often hidden evidence that a task was properly completed inside long interaction histories.

  • 10 authors
·
Oct 7

Claw-Eval: Toward Trustworthy Evaluation of Autonomous Agents

Large language models are increasingly deployed as autonomous agents executing multi-step workflows in real-world software environments. However, existing agent benchmarks suffer from three critical limitations: (1) trajectory-opaque grading that checks only final outputs, (2) underspecified safety and robustness evaluation, and (3) narrow modality coverage and interaction paradigms. We introduce Claw-Eval, an end-to-end evaluation suite addressing all three gaps. It comprises 300 human-verified tasks spanning 9 categories across three groups (general service orchestration, multimodal perception and generation, and multi-turn professional dialogue). Every agent action is recorded through three independent evidence channels (execution traces, audit logs, and environment snapshots), enabling trajectory-aware grading over 2,159 fine-grained rubric items. The scoring protocol evaluates Completion, Safety, and Robustness, reporting Average Score, Pass@k, and Pass^k across three trials to distinguish genuine capability from lucky outcomes. Experiments on 14 frontier models reveal that: (1) trajectory-opaque evaluation is systematically unreliable, missing 44% of safety violations and 13% of robustness failures that our hybrid pipeline catches; (2) controlled error injection primarily degrades consistency rather than peak capability, with Pass^3 dropping up to 24% while Pass@3 remains stable; (3) multimodal performance varies sharply, with most models performing poorer on video than on document or image, and no single model dominating across all modalities. Beyond benchmarking, Claw-Eval highlights actionable directions for agent development, shedding light on what it takes to build agents that are not only capable but reliably deployable.

claw-eval Claw-Eval
·
Apr 6 5

Long-Horizon Agent Trajectory Attribution: A Unified Benchmark and Fine-Grained Annotation Framework

Large language model (LLM) agents increasingly operate through long-horizon trajectories involving user instructions, tool use, external observations, and memory. Existing benchmarks primarily evaluate behavioral outcomes but provide limited support for fine-grained attribution analysis. We introduce trajectory attribution and develop a benchmark and annotation framework for this task. The benchmark organizes heterogeneous trajectories under a unified component schema and provides annotations of the primary attribution component, together with attack and execution chains where applicable. Instantiating the benchmark with trajectories from AgentDojo and the Stage and Canary settings of Agent3Sigma yields more than 1,300 annotated trajectories covering task-aligned actions, unsafe actions, and safety refusals. The benchmark defines two evaluation tasks, primary attribution localization and attribution-chain recovery, and provides reference baselines based on incremental trajectory contribution and component-level leave-one-out perturbation. It captures diverse attribution settings, including local and long-range attribution as well as structured attribution chains. Reference baseline results exhibit substantial performance differences across these settings, providing an initial characterization of the benchmark's attribution challenges. Beyond this initial instantiation, we release a reusable annotation skill that enables trajectories generated by new agent models to be standardized, annotated, and evaluated under the same framework. Project resources and future releases are available at https://github.com/chenjing-2024/agent-trajectory-attribution.

  • 5 authors
·
Aug 6

OnTrack: Real-Time Monitoring and Intervention in LLM Agent Trajectories via Streaming Structure-Aware Optimal Transport

Agents are deployed in applications from trip planners and stock trading to IT incident triage. In most cases, LLM agents work autonomously with minimal rule-based safeguarding, leading to cost and safety issues from irreversible actions. Recent works resolve this either by using a safeguard agent to monitor behavior or evaluating logs post-hoc. The first adds cost and latency to every step; the second delivers its verdict after the run, when tokens are burned and damage is done. To overcome this, we propose OnTrack, a streaming monitoring mechanism that compares an agent's steps and dependencies against recorded successful runs to alert users or block the agent in about a millisecond per step. We study this problem in three regimes of decreasing access: full reference access (historical runs and tool schemas), intermediate access (only tool schemas), and no prior knowledge (only step logs as generated). Expectation of OnTrack's monitoring capabilities reduces as data access drops, ranging from plan violation detection to identifying loops, stalls, and repeated tool calls. Finally, we evaluate OnTrack using SWE-bench trajectories. Based on the first 8 steps, our method ranks failing trajectories below succeeding ones better than content similarity approaches (+0.057 AUROC). With an abort policy, we save about 18% of compute that would be burned on failing runs, where 83% of interrupted runs were actually heading to failure (5 out of 6 aborts were correct).

  • 4 authors
·
Oct 7

TrajPrism: A Multi-Task Benchmark for Language-Grounded Urban Trajectory Understanding

Urban mobility is naturally expressed both as trajectories in space and as natural-language descriptions of travel intent, constraints, and preferences. However, prior work rarely evaluates these two modalities together on the same real-world trajectories: trajectory modeling often stays geometry-centric, while language-centric mobility benchmarks frequently target route planning and tool use rather than fine-grained, verifiable alignment between text and the underlying route. We introduce TrajPrism, a multi-task benchmark for language-trajectory alignment that unifies (i) instruction-conditioned trajectory generation, (ii) language-driven semantic trajectory retrieval, and (iii) trajectory captioning, together with an evaluation protocol that measures trajectory fidelity, retrieval quality, and language groundedness. We construct TrajPrism by pairing real urban trajectories with judge-filtered language annotations generated under a four-dimensional travel-intent taxonomy. The benchmark contains 300K selected trajectories across Porto, San Francisco, and Beijing, yielding 2.1M task instances from three instruction variants, three retrieval queries, and one caption per trajectory. We further develop proof-of-concept models for each task: TrajAnchor for instruction-conditioned trajectory generation, TrajFuse for semantic trajectory retrieval, and TrajRap for trajectory captioning. These models instantiate the proposed tasks and show that geometry-only trajectory baselines leave a large gap on our protocol, especially where language is part of the input-output interface. We release TrajPrism with code and a reproducible annotation pipeline that is designed to be portable across cities, given compatible trajectory inputs and map resources.

  • 9 authors
·
May 10

Bug Report Specification Refinement with Trajectory Guidance for Automated Program Repair

Bug reports serve as task specifications for repository-level automated program repair (APR) agents, but they often describe only the observed failure and omit repair-relevant information such as the failure-inducing behavior, behavioral requirement, and implementation scope. As a result, a repair agent may inspect irrelevant code, infer an incorrect requirement, or generate a patch that addresses the reported symptom without restoring the intended repository behavior. We present TrajSpec, a trajectory-guided approach for repository-supported bug report specification refinement. Given an original report and a pre-fix repository, TrajSpec runs a trajectory-collection agent and uses the resulting unverified trajectory as a source of trajectory-derived specification evidence. It organizes this evidence into a three-level representation consisting of a high-level interpretation of the issue, diagnostic findings supporting that interpretation, and concrete repository observations. TrajSpec then generates a draft refined report and applies repository-based review to remove unsupported claims, revise uncertain claims, and add repository-supported details. We evaluate TrajSpec on all 300 SWE-Bench Lite instances using Mini-SWE-Agent V2. TrajSpec's refined reports improve Pass@1 from 41.00% to 59.67% with GPT-5-mini and from 54.67% to 64.33% with MiniMax M2.5. On a stratified sample of 100 instances, TrajSpec's refined reports also improve Pass@1 from 41.00% to 71.00% with Agentless and from 47.00% to 72.00% with AutoCodeRover. Ablation results show that removing repository-based review or the hierarchical evidence representation reduces Pass@1 from 59.67% to 48.00% and 47.67%, respectively. Overall, TrajSpec provides actionable repository-supported context that consistently improves repair performance.

  • 8 authors
·
Jul 7

AgentRewardBench: Evaluating Automatic Evaluations of Web Agent Trajectories

Web agents enable users to perform tasks on web browsers through natural language interaction. Evaluating web agents trajectories is an important problem, since it helps us determine whether the agent successfully completed the tasks. Rule-based methods are widely used for this purpose, but they are challenging to extend to new tasks and may not always recognize successful trajectories. We may achieve higher accuracy through human evaluation, but the process would be substantially slower and more expensive. Automatic evaluations with LLMs may avoid the challenges of designing new rules and manually annotating trajectories, enabling faster and cost-effective evaluation. However, it is unclear how effective they are at evaluating web agents. To this end, we propose AgentRewardBench, the first benchmark to assess the effectiveness of LLM judges for evaluating web agents. AgentRewardBench contains 1302 trajectories across 5 benchmarks and 4 LLMs. Each trajectory in AgentRewardBench is reviewed by an expert, who answers questions pertaining to the success, side effects, and repetitiveness of the agent. Using our benchmark, we evaluate 12 LLM judges and find that no single LLM excels across all benchmarks. We also find that the rule-based evaluation used by common benchmarks tends to underreport the success rate of web agents, highlighting a key weakness of rule-based evaluation and the need to develop more flexible automatic evaluations. We release the benchmark at: https://agent-reward-bench.github.io

  • 10 authors
·
Apr 11, 2025 2

AgentLens: Revealing The Lucky Pass Problem in SWE-Agent Evaluation

Evaluation of software engineering (SWE) agents is dominated by a binary signal: whether the final patch passes the tests. This outcome-only view treats a principled solution and a chaotic trial-and-error process as equivalent. We show that this equivalence is empirically false. We evaluate 2,614 OpenHands trajectories from eight model backends on 60 SWE-bench Verified tasks. Of these, 47 have enough passing trajectories to construct task-level process references, yielding a 1,815-trajectory evaluation subset. Among passing trajectories in this subset, 10.7% exhibit behavior we call a Lucky Pass: regression cycles, blind retries, missing verification, or temporally disordered exploration, implementation, and verification. We introduce AgentLens, a framework for process-level assessment of SWE-agent trajectories, and release AgentLens-Bench, a dataset of 1,815 trajectories annotated with quality scores, waste signals, divergence points, and 47 task-level Prefix Tree Acceptor (PTA) references. AgentLens builds PTA references by merging multiple passing solutions for the same task, and uses a context-sensitive intent labeler to assign actions to Exploration, Implementation, Verification, or Orchestration based on trajectory history rather than tool identity alone. On AgentLens-Bench, the quality score separates passing trajectories into Lucky, Solid, and Ideal tiers and further decomposes Lucky Passes into five recurring mechanisms. Across the eight model backends, Lucky rates range from 0.5% to 23.2%, and some models move by as many as five rank positions when ranked by quality score instead of pass rate. We release the anonymized project repository, including the AgentLens-Bench dataset and AgentLens SDK, at https://github.com/microsoft/code-agent-state-trajectories/.

  • 7 authors
·
May 12 3

CUARewardBench: A Benchmark for Evaluating Reward Models on Computer-using Agent

Computer-using agents (CUAs) enable task completion through natural interaction with operating systems and software interfaces. While script-based verifiers are widely adopted for evaluation, they suffer from limited scalability and inability to provide step-wise assessment. Reward models offer promising alternatives, but their effectiveness on CUA evaluation remains largely underexplored. To address this gap, we present CUARewardBench, comprising four key contributions: (1) First-ever Comprehensive CUA Reward Benchmark: We introduce the first benchmark for evaluating both outcome reward models (ORM) and process reward models (PRM) on CUA tasks, enabling systematic assessment across trajectory-level and step-level evaluation. (2) Diverse, Practical and Reliable Dataset: CUARewardBench encompasses trajectories from 10 software categories and 7 agent architectures with varying performance levels (25.9%-50.8% success rates). All trajectories are expertly annotated through carefully designed protocols, with rigorous quality control to ensure reliability and practical applicability. (3) Comprehensive Analysis and Insights: Through extensive experiments across 7 vision-language models and 3 prompt templates, we reveal critical limitations of current CUA RMs, including insufficient visual reasoning capabilities, knowledge deficiencies, and the superiority of general VLMs over specialized CUA models for reward evaluation. (4) Unanimous Prompt Ensemble (UPE): Based on the insights from our comprehensive analysis, we propose UPE, a novel ensemble method that significantly enhances reward model reliability through strict unanimous voting and strategic prompt-template configurations. UPE achieves 89.8% precision and 93.3% NPV for ORM, and 81.7% precision and 85.1% NPV for PRM, substantially outperforming single VLMs and traditional ensemble approaches.

  • 12 authors
·
Oct 20, 2025

A Vocabulary for Multi-Agent Automated Research Systems

We introduce a vocabulary for automated research systems built from one or more agents to make their design choices easier to describe and compare. The vocabulary specifies 1) who the agents are, 2) what operations are available in the system, 3) who may invoke them, 4) how agents communicate, 5) what information is visible within and across runs, 6) how the next action is chosen, 7) how a run begins, and 8) how outputs are evaluated. A trajectory records one run from the input task to the returned artifact. Because agents, operations, and initialization may be stochastic, repeated runs on the same task induce a distribution over trajectories rather than a single behavior. Our vocabulary turns structural design questions, such as when agents should communicate, gain or lose a capability, or carry information across runs, into testable choices. It also makes the evaluator a component of the system, since reported gains depend on how closely the proxy score matches true quality. That separation also splits the vague complaint that these systems lack taste into two failures with different solutions. Generative taste is the rate at which a system proposes novel trajectories before any score is observed, and evaluative taste is the gap between the proxy score and the quality it should match. We instantiate the vocabulary on recent autoresearch systems to illustrate that it covers designs that differ widely in structure.

  • 1 authors
·
Jul 12 2

TRAJEVAL: Decomposing Code Agent Trajectories for Fine-Grained Diagnosis

Code agents can autonomously resolve GitHub issues, yet when they fail, current evaluation provides no visibility into where or why. Metrics such as Pass@1 collapse an entire execution into a single binary outcome, making it difficult to identify where and why the agent went wrong. To address this limitation, we introduce TRAJEVAL, a diagnostic framework that decomposes agent trajectories into three interpretable stages: search (file localization), read (function comprehension), and edit (modification targeting). For each stage, we compute precision and recall by comparing against reference patches. Analyzing 16,758 trajectories across three agent architectures and seven models, we find universal inefficiencies (all agents examine approximately 22x more functions than necessary) yet distinct failure modes: GPT-5 locates relevant code but targets edits incorrectly, while Qwen-32B fails at file discovery entirely. We validate that these diagnostics are predictive, achieving model-level Pass@1 prediction within 0.87-2.1% MAE, and actionable: real-time feedback based on trajectory signals improves two state-of-the-art models by 2.2-4.6 percentage points while reducing costs by 20-31%. These results demonstrate that our framework not only provides a more fine-grained analysis of agent behavior, but also translates diagnostic signals into tangible performance gains. More broadly, TRAJEVAL transforms agent evaluation beyond outcome-based benchmarking toward mechanism-driven diagnosis of agent success and failure.

  • 9 authors
·
Mar 24

SeekJudge: A Practical Reward Framework for Reinforcement Learning in Computer-Use Agents

Deciding whether a trajectory actually fulfills its instruction governs how we measure computer-use agents on long-horizon graphical-user-interface tasks and how we train them with reinforcement learning. This judgment has long relied on rule-based evaluation, which struggles to align with human intention and goes stale when an app updates or its online content drifts. Existing model-based judges attempt to address these problems but still leave a performance gap to the rule-based evaluation. We propose the SeekJudge framework, in which four role-specialized agents, a Condense, a Ground, a Seek and an Analyze agent, reach a verdict through a Seek--Analyze loop over the trajectory. A seed-calibrated distillation pipeline trains one specialized 9B model to serve as the shared backbone for all four agents. Measured by downstream success rate on held-out RL test goals, SeekJudge is the first practical model-based reward to match or surpass native rule-based supervision in online RL. Beyond accuracy, SeekJudge provides step-level judgments, runs far cheaper than a closed-source large model, and keeps a small per-call context that scales to much longer trajectories. We further contribute a general architectural improvement to the reward server that speeds up judging in RL. Together these make model-based reward a practical drop-in for rule-based supervision in CUA reinforcement learning.

  • 4 authors
·
Jul 24

LaajMeter: A Framework for LaaJ Evaluation

Large Language Models (LLMs) are increasingly used as evaluators in natural language processing tasks, a paradigm known as LLM-as-a-Judge (LaaJ). While effective in general domains, LaaJs pose significant challenges in domain-specific contexts, where annotated data is scarce and expert evaluation is costly. In such cases, meta-evaluation is often performed using metrics that have not been validated for the specific domain in which they are applied. As a result, it becomes difficult to determine which metrics effectively identify LaaJ quality, and further, what threshold indicates sufficient evaluator performance. In this work, we introduce LaaJMeter, a simulation-based framework for controlled meta-evaluation of LaaJs. LaaJMeter enables engineers to generate synthetic data representing virtual models and judges, allowing systematic analysis of evaluation metrics under realistic conditions. This helps practitioners validate and refine LaaJs for specific evaluation tasks: they can test whether their metrics correctly distinguish between better and worse (virtual) LaaJs, and estimate appropriate thresholds for evaluator adequacy. We demonstrate the utility of LaaJMeter in a code translation task involving a legacy programming language, showing how different metrics vary in sensitivity to evaluator quality. Our results highlight the limitations of common metrics and the importance of principled metric selection. LaaJMeter provides a scalable and extensible solution for assessing LaaJs in low-resource settings, contributing to the broader effort to ensure trustworthy and reproducible evaluation in NLP.

  • 5 authors
·
Aug 13, 2025

MobilityBench: A Benchmark for Evaluating Route-Planning Agents in Real-World Mobility Scenarios

Route-planning agents powered by large language models (LLMs) have emerged as a promising paradigm for supporting everyday human mobility through natural language interaction and tool-mediated decision making. However, systematic evaluation in real-world mobility settings is hindered by diverse routing demands, non-deterministic mapping services, and limited reproducibility. In this study, we introduce MobilityBench, a scalable benchmark for evaluating LLM-based route-planning agents in real-world mobility scenarios. MobilityBench is constructed from large-scale, anonymized real user queries collected from Amap and covers a broad spectrum of route-planning intents across multiple cities worldwide. To enable reproducible, end-to-end evaluation, we design a deterministic API-replay sandbox that eliminates environmental variance from live services. We further propose a multi-dimensional evaluation protocol centered on outcome validity, complemented by assessments of instruction understanding, planning, tool use, and efficiency. Using MobilityBench, we evaluate multiple LLM-based route-planning agents across diverse real-world mobility scenarios and provide an in-depth analysis of their behaviors and performance. Our findings reveal that current models perform competently on Basic information retrieval and Route Planning tasks, yet struggle considerably with Preference-Constrained Route Planning, underscoring significant room for improvement in personalized mobility applications. We publicly release the benchmark data, evaluation toolkit, and documentation at https://github.com/AMAP-ML/MobilityBench .

AGI-LAB-HF AGI Lab
·
Feb 26 4

WeaveBench: A Long-Horizon, Real-World Benchmark for Computer-Use Agents with Hybrid Interfaces

Computer-use agents (CUAs) increasingly operate in runtimes that combine visual desktop control, command-line execution, code editing, browsers, and external tools. Existing benchmarks, however, often evaluate these interfaces as separable capabilities, leaving long-horizon cross-interface orchestration under-tested. Thus, we introduce WeaveBench, a long-horizon hybrid-interface benchmark with 114 tasks across 8 real-world work domains, grounded in real user requests and publicly verifiable artifacts. Each task requires agents to combine GUI observations/actions with CLI/code operations within a single trajectory. We evaluate these tasks on a real Ubuntu desktop inside deployed CLI-agent runtimes, augmented with a minimal desktop-control plugin. We also propose a companion trajectory-aware judge that inspects deliverables, files, screenshots, logs, and action traces, while detecting shortcut behaviors such as fabricated visual evidence or hard-coded metrics. Across frontier model-runtime pairings, the best PassRate reaches only 41.2%, showing the benchmark remains far from saturated. The trajectory-aware judge further reveals that outcome-only grading substantially overestimates agent performance. Overall, WeaveBench exposes a critical gap in CUA evaluation and provides an effective testbed to measure whether agents can orchestrate GUI, CLI, and code operations across long-horizon real-world tasks.

microsoft Microsoft
·
Jun 7 2

Which Reasoning Trajectories Teach Students to Reason Better? A Simple Metric of Informative Alignment

Long chain-of-thought (CoT) trajectories provide rich supervision signals for distilling reasoning from teacher to student LLMs. However, both prior work and our experiments show that trajectories from stronger teachers do not necessarily yield better students, highlighting the importance of data-student suitability in distillation. Existing methods assess suitability primarily through student likelihood, favoring trajectories that closely align with the model's current behavior but overlooking more informative ones. Addressing this, we propose Rank-Surprisal Ratio (RSR), a simple metric that captures both alignment and informativeness to assess the suitability of a reasoning trajectory. RSR is motivated by the observation that effective trajectories typically combine low absolute probability with relatively high-ranked tokens under the student model, balancing learning signal strength and behavioral alignment. Concretely, RSR is defined as the ratio of a trajectory's average token-wise rank to its average negative log-likelihood, and is straightforward to compute and interpret. Across five student models and reasoning trajectories from 11 diverse teachers, RSR strongly correlates with post-training performance (average Spearman 0.86), outperforming existing metrics. We further demonstrate its practical utility in both trajectory selection and teacher selection.

SingularTrajectory: Universal Trajectory Predictor Using Diffusion Model

There are five types of trajectory prediction tasks: deterministic, stochastic, domain adaptation, momentary observation, and few-shot. These associated tasks are defined by various factors, such as the length of input paths, data split and pre-processing methods. Interestingly, even though they commonly take sequential coordinates of observations as input and infer future paths in the same coordinates as output, designing specialized architectures for each task is still necessary. For the other task, generality issues can lead to sub-optimal performances. In this paper, we propose SingularTrajectory, a diffusion-based universal trajectory prediction framework to reduce the performance gap across the five tasks. The core of SingularTrajectory is to unify a variety of human dynamics representations on the associated tasks. To do this, we first build a Singular space to project all types of motion patterns from each task into one embedding space. We next propose an adaptive anchor working in the Singular space. Unlike traditional fixed anchor methods that sometimes yield unacceptable paths, our adaptive anchor enables correct anchors, which are put into a wrong location, based on a traversability map. Finally, we adopt a diffusion-based predictor to further enhance the prototype paths using a cascaded denoising process. Our unified framework ensures the generality across various benchmark settings such as input modality, and trajectory lengths. Extensive experiments on five public benchmarks demonstrate that SingularTrajectory substantially outperforms existing models, highlighting its effectiveness in estimating general dynamics of human movements. Code is publicly available at https://github.com/inhwanbae/SingularTrajectory .

  • 3 authors
·
Mar 27, 2024 1

MAG-V: A Multi-Agent Framework for Synthetic Data Generation and Verification

Extending the capabilities of Large Language Models (LLMs) with functions or tools for environment interaction has led to the emergence of the agent paradigm. In industry, training an LLM is not always feasible because of the scarcity of domain data, legal holds on proprietary customer data, rapidly changing business requirements, and the need to prototype new assistants. Agents provide an elegant solution to the above by relying on the zero-shot reasoning abilities of the underlying LLM and utilizing tools to explore and reason over customer data and respond to user requests. However, there are two concerns here: (I) acquiring large scale customer queries for agent testing is time-consuming, and (II) high reliance on the tool call sequence (or trajectory) followed by the agent to respond to user queries may lead to unexpected or incorrect behavior. To address this, we propose MAG-V, a multi-agent framework to first generate a dataset of questions that mimic customer queries; and second, reverse-engineer alternate questions from the responses for trajectory verification. Initial results indicate that our synthetic data can improve agent performance on actual customer queries. Furthermore, our trajectory verification methodology, inspired by distant supervision and using traditional machine learning (ML) models, outperforms a GPT-4o judge baseline by 11% accuracy and matches the performance of a GPT-4 judge on our constructed dataset. Overall, our approach is a step towards unifying diverse task agents into a cohesive framework for achieving an aligned objective.

  • 6 authors
·
Nov 28, 2024

AI Planning Framework for LLM-Based Web Agents

Developing autonomous agents for web-based tasks is a core challenge in AI. While Large Language Model (LLM) agents can interpret complex user requests, they often operate as black boxes, making it difficult to diagnose why they fail or how they plan. This paper addresses this gap by formally treating web tasks as sequential decision-making processes. We introduce a taxonomy that maps modern agent architectures to traditional planning paradigms: Step-by-Step agents to Breadth-First Search (BFS), Tree Search agents to Best-First Tree Search, and Full-Plan-in-Advance agents to Depth-First Search (DFS). This framework allows for a principled diagnosis of system failures like context drift and incoherent task decomposition. To evaluate these behaviors, we propose five novel evaluation metrics that assess trajectory quality beyond simple success rates. We support this analysis with a new dataset of 794 human-labeled trajectories from the WebArena benchmark. Finally, we validate our evaluation framework by comparing a baseline Step-by-Step agent against a novel Full-Plan-in-Advance implementation. Our results reveal that while the Step-by-Step agent aligns more closely with human gold trajectories (38% overall success), the Full-Plan-in-Advance agent excels in technical measures such as element accuracy (89%), demonstrating the necessity of our proposed metrics for selecting appropriate agent architectures based on specific application constraints.

  • 2 authors
·
Mar 12

World4Scorer: Outcome-Grounded World Modeling for Autonomous Driving

Autonomous driving requires choosing a safe and efficient plan as surrounding traffic evolves. Generate-and-select planners propose multiple trajectories and score them for execution, and they have outperformed representative direct-prediction baselines on NAVSIM. Their scorer must compare plans that were never executed. Driving logs record the future of only the executed trajectory, so matching the logged future can leave predictions for the alternatives unconstrained; a simulator, in contrast, can label the outcome of every candidate. We introduce World4Scorer, which builds the scorer as a trajectory-conditioned JEPA-style predictor: it predicts a state for each candidate and reads the candidate's scores from that state. Simulator outcome labels supervise the states of all candidates, and the observed future of the executed trajectory anchors the predictor to real scene evolution. Because one predictor produces every candidate's state, the anchor can constrain shared parameters used to score unexecuted plans, while the future itself is needed only during training. Generated candidates mostly score well, so a scene-matched bank adds low-scoring plans to the outcome supervision; framewise choices can conflict, so inertial re-ranking keeps consecutive selections consistent. World4Scorer achieves state-of-the-art NAVSIM-v2 performance and a strong adapted-system result on closed-loop Bench2Drive. With the LeWM world model and planning budget fixed, outcome-based scoring also improves manipulation planning on the OGBench-Cube benchmark.

  • 15 authors
·
Sep 28

How Faithful Is Trajectory-Based Data Attribution? Error Sources, Remedies, and Practical Guidelines

Trajectory-based data attribution methods estimate the influence of training samples on model predictions by unrolling the training trajectory. They are widely used in applications such as data selection, data valuation, and model diagnosis, but there is a lack of comprehensive error analysis of these methods, raising concerns about method faithfulness and hindering reliable deployment. In this work, we provide the first systematic analysis of error sources in trajectory-based data attribution, together with concrete remedies to mitigate them and practical guidelines for downstream use. We organize the total error into three categories, config-level, algorithm-level, and system-level. We make three contributions. First, we identify optimizer mismatch as the dominant config-level error: existing methods derive their attribution under the assumption of SGD, even for models trained with the modern de facto optimizer AdamW. We propose AdamW-influence to fully account for AdamW's optimization dynamics, yielding improvements from 10% to over 300% in Spearman correlation between estimated and ground-truth influence across four settings spanning MLP, CNN, GPT-2, and Llama 3.2-1B. Second, we isolate the remaining algorithm-level error arising from the first-order Taylor approximation, identify the learning rate and trajectory length as factors governing the error magnitude, and derive a closed-form error proxy that can be evaluated along the original trajectory without retraining. Third, we translate these insights into practical guidelines for data selection by unifying offline and online strategies under a K-step look-ahead framework. Under this framework, online selection with a short horizon often matches or exceeds offline, and the optimal horizon can be tuned jointly with the learning rate. Together, these results turn the framework into an actionable selection recipe for practitioners.

  • 7 authors
·
May 11

Diffusion Models as Optimizers for Efficient Planning in Offline RL

Diffusion models have shown strong competitiveness in offline reinforcement learning tasks by formulating decision-making as sequential generation. However, the practicality of these methods is limited due to the lengthy inference processes they require. In this paper, we address this problem by decomposing the sampling process of diffusion models into two decoupled subprocesses: 1) generating a feasible trajectory, which is a time-consuming process, and 2) optimizing the trajectory. With this decomposition approach, we are able to partially separate efficiency and quality factors, enabling us to simultaneously gain efficiency advantages and ensure quality assurance. We propose the Trajectory Diffuser, which utilizes a faster autoregressive model to handle the generation of feasible trajectories while retaining the trajectory optimization process of diffusion models. This allows us to achieve more efficient planning without sacrificing capability. To evaluate the effectiveness and efficiency of the Trajectory Diffuser, we conduct experiments on the D4RL benchmarks. The results demonstrate that our method achieves it 3-it 10 times faster inference speed compared to previous sequence modeling methods, while also outperforming them in terms of overall performance. https://github.com/RenMing-Huang/TrajectoryDiffuser Keywords: Reinforcement Learning and Efficient Planning and Diffusion Model

  • 7 authors
·
Jul 22, 2024

EigenTrajectory: Low-Rank Descriptors for Multi-Modal Trajectory Forecasting

Capturing high-dimensional social interactions and feasible futures is essential for predicting trajectories. To address this complex nature, several attempts have been devoted to reducing the dimensionality of the output variables via parametric curve fitting such as the B\'ezier curve and B-spline function. However, these functions, which originate in computer graphics fields, are not suitable to account for socially acceptable human dynamics. In this paper, we present EigenTrajectory (ET), a trajectory prediction approach that uses a novel trajectory descriptor to form a compact space, known here as ET space, in place of Euclidean space, for representing pedestrian movements. We first reduce the complexity of the trajectory descriptor via a low-rank approximation. We transform the pedestrians' history paths into our ET space represented by spatio-temporal principle components, and feed them into off-the-shelf trajectory forecasting models. The inputs and outputs of the models as well as social interactions are all gathered and aggregated in the corresponding ET space. Lastly, we propose a trajectory anchor-based refinement method to cover all possible futures in the proposed ET space. Extensive experiments demonstrate that our EigenTrajectory predictor can significantly improve both the prediction accuracy and reliability of existing trajectory forecasting models on public benchmarks, indicating that the proposed descriptor is suited to represent pedestrian behaviors. Code is publicly available at https://github.com/inhwanbae/EigenTrajectory .

  • 3 authors
·
Jul 18, 2023

The Art of Building Verifiers for Computer Use Agents

Verifying the success of computer use agent (CUA) trajectories is a critical challenge: without reliable verification, neither evaluation nor training signal can be trusted. In this paper, we present lessons learned from building a best-in-class verifier for web tasks we call the Universal Verifier. We design the Universal Verifier around four key principles: 1) constructing rubrics with meaningful, non-overlapping criteria to reduce noise; 2) separating process and outcome rewards that yield complementary signals, capturing cases where an agent follows the right steps but gets blocked or succeeds through an unexpected path; 3) distinguishing between controllable and uncontrollable failures scored via a cascading-error-free strategy for finer-grained failure understanding; and 4) a divide-and-conquer context management scheme that attends to all screenshots in a trajectory, improving reliability on longer task horizons. We validate these findings on CUAVerifierBench, a new set of CUA trajectories with both process and outcome human labels, showing that our Universal Verifier agrees with humans as often as humans agree with each other. We report a reduction in false positive rates to near zero compared to baselines like WebVoyager (geq 45\%) and WebJudge (geq 22\%). We emphasize that these gains stem from the cumulative effect of the design choices above. We also find that an auto-research agent achieves 70\% of expert quality in 5\% of the time, but fails to discover all strategies required to replicate the Universal Verifier. We open-source our Universal Verifier system along with CUAVerifierBench; available at https://github.com/microsoft/fara.

  • 5 authors
·
Apr 4

Signals: Trajectory Sampling and Triage for Agentic Interactions

Agentic applications based on large language models increasingly rely on multi-step interaction loops involving planning, action execution, and environment feedback. While such systems are now deployed at scale, improving them post-deployment remains challenging. Agent trajectories are voluminous and non-deterministic, and reviewing each one, whether through human review or auxiliary LLMs, is slow and cost-prohibitive. We propose a lightweight, signal-based framework for triaging agentic interaction trajectories. Our approach computes cheap, broadly applicable signals from live interactions and attaches them as structured attributes for trajectory triage, identifying interactions likely to be informative without affecting online agent behavior. We organize signals into a coarse-grained taxonomy spanning interaction (misalignment, stagnation, disengagement, satisfaction), execution (failure, loop), and environment (exhaustion), designed for computation without model calls. In a controlled annotation study on τ-bench, a widely used benchmark for tool-augmented agent evaluation, we show that signal-based sampling achieves an 82\% informativeness rate compared to 74\% for heuristic filtering and 54\% for random sampling, with a 1.52x efficiency gain per informative trajectory. The advantage is robust across reward strata and task domains, confirming that signals provide genuine per-trajectory informativeness gains rather than merely oversampling obvious failures. These results show that lightweight signals can serve as practical sampling infrastructure for agentic systems, and suggest a path toward preference data construction and post-deployment optimization.

digitalocean DigitalOcean
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Mar 31 2

TrajectoryFormer: 3D Object Tracking Transformer with Predictive Trajectory Hypotheses

3D multi-object tracking (MOT) is vital for many applications including autonomous driving vehicles and service robots. With the commonly used tracking-by-detection paradigm, 3D MOT has made important progress in recent years. However, these methods only use the detection boxes of the current frame to obtain trajectory-box association results, which makes it impossible for the tracker to recover objects missed by the detector. In this paper, we present TrajectoryFormer, a novel point-cloud-based 3D MOT framework. To recover the missed object by detector, we generates multiple trajectory hypotheses with hybrid candidate boxes, including temporally predicted boxes and current-frame detection boxes, for trajectory-box association. The predicted boxes can propagate object's history trajectory information to the current frame and thus the network can tolerate short-term miss detection of the tracked objects. We combine long-term object motion feature and short-term object appearance feature to create per-hypothesis feature embedding, which reduces the computational overhead for spatial-temporal encoding. Additionally, we introduce a Global-Local Interaction Module to conduct information interaction among all hypotheses and models their spatial relations, leading to accurate estimation of hypotheses. Our TrajectoryFormer achieves state-of-the-art performance on the Waymo 3D MOT benchmarks. Code is available at https://github.com/poodarchu/EFG .

  • 8 authors
·
Jun 9, 2023

DocScope: Benchmarking Verifiable Reasoning for Trustworthy Long-Document Understanding

Evaluating whether Multimodal Large Language Models can produce trustworthy, verifiable reasoning over long, visually rich documents requires evaluation beyond end-to-end answer accuracy. We introduce DocScope, a benchmark that formulates long-document QA as a structured reasoning trajectory prediction problem: given a complete PDF document and a question, the model outputs evidence pages, supporting evidence regions, relevant factual statements, and a final answer. We design a four-stage evaluation protocol -- Page Localization, Region Grounding, Fact Extraction, and Answer Verification -- that audits each level of the trajectory independently through inter-stage decoupling, with all judges selected and calibrated via human alignment studies. DocScope comprises 1,124 questions derived from 273 documents, with all hierarchical evidence annotations completed by human annotators. We benchmark 6 proprietary models, 12 open-weight models, and several domain-specific systems. Our experiments reveal that answer accuracy cannot substitute for trajectory-level evaluation: even among correct answers, the highest observed rate of complete evidence chains is only 29\%. Across all models, region grounding remains the weakest trajectory stage. Furthermore, the primary difficulty stems from aggregating evidence dispersed across long distances and multiple document clusters, while an oracle study identifies faithful perception and fact extraction as the dominant capability bottleneck. Cross-architecture comparisons further suggest that activated parameter count matters more than total scale. The benchmark and code will be publicly released at https://github.com/MiliLab/DocScope.

  • 9 authors
·
May 13

RoboValue: A Fine-Grained Sim-and-Real Benchmark for Unified Evaluation of Robotic Value Models

Robotic value models assess task execution from visual observations and instructions, providing feedback for policy learning and execution monitoring. However, existing evaluations cover only selected aspects of execution understanding, leaving the reliability of value feedback insufficiently tested. We introduce RoboValue, a fine-grained sim-and-real benchmark for unified evaluation of robotic value models. Its framework evaluates four complementary capability dimensions through shared interfaces: task-state understanding, temporal progress monitoring, failure and recovery reasoning, and value consistency. Diagnostic trajectories and instruction variations test whether value judgments accurately reflect task requirements and changes throughout execution. RoboValue-Dataset covers 15 simulation and 20 real-world manipulation tasks, providing expert demonstrations for training and annotated trajectories for fine-grained evaluation. We evaluate representative robotic value models in zero-shot and one-shot settings under standard conditions and separate shifts in robot embodiment and environment. Our results reveal errors in fine-grained instruction grounding, history-dependent progress tracking, and recovery assessment, even in models with strong outcome and forward-progress scores. The same semantic subtask can also receive substantially different value gains across valid execution orders. These findings identify concrete targets for value supervision, while the dataset and public leaderboard support continued assessment of feedback reliability. The website is available at https://robovalue-benchmark.github.io/.

  • 19 authors
·
Oct 18 2

Auto Research with Specialist Agents Develops Effective and Non-Trivial Training Recipes

We study auto research as a closed empirical loop driven by external measurement. Each submitted trial carries a hypothesis, an executable code edit, an evaluator-owned outcome, and feedback that shapes the next proposal. The output is not a generated paper or a single model checkpoint, but an auditable trajectory of proposals, code diffs, experiments, scores, and failure labels. We instantiate this loop with specialist agents that partition recipe surfaces and share measured lineage across trials. The central empirical finding is that lineage feedback lets agents turn evaluator outcomes, including crashes, budget overruns, size failures, and accuracy-gate misses, into later program-level recipe edits rather than one-shot suggestions. Across 1,197 headline-run trials plus 600 Parameter Golf control trials after one-time setup and launch, humans did not choose proposals, edit recipes, override scores, or repair failed trials during the search. In the three headline runs, the same submitted-trial loop reduces Parameter Golf validation bpb by 0.81%, raises NanoChat-D12 CORE by 38.7%, and reduces CIFAR-10 Airbench96 wallclock by 4.59%, with each task measured by its own external evaluator and legality checks. The trace includes a strict architecture-domain audit of 157 headline-run submissions and program rewrites such as a NanoChat attention-kernel path change. Within this scope the loop autonomously writes code, submits experiments, absorbs feedback, applies and combines known techniques inside each environment, and improves public starting recipes.

OR-License: Evaluating LLM Agents as Real-World Operations Research Practitioners

Can large language model (LLM) agents deliver expert-level operations research (OR) solutions directly from original client materials, without prior expert reformulation? Existing OR benchmarks typically begin with self-contained descriptions or predefined optimization tasks, underrepresenting the translation of original business materials into professionally validated solutions. We introduce OR-License, an end-to-end benchmark of 31 instances across 10 industrial scenarios from paid OR engagements totaling USD 3.68 million. It preserves original requirements, input data, deliverable formats, and information boundaries after de-identification. To study information acquisition, we introduce ORSim, a controlled client simulator that discloses business facts without supplying OR expertise. Hidden evaluation checks feasibility and compares objective quality against original expert solutions accepted by clients before benchmark construction. Deployment-Adjusted Quality (DAQ) averages expert-relative quality across instances, assigning zero to infeasible deliveries. Across 11 frontier LLMs using coding-agent harnesses, several exceed the expert reference in conditional objective quality, but none matches its DAQ; the strongest primary Claude Code configuration achieves 88.39% strict feasibility and a DAQ of 0.87 against the expert reference of 1. Client information acquisition extends beyond clarification into solution development and validation, with some later stages showing higher confirmed issue-resolution proportions. Trajectory analysis identifies formulation and implementation failures, while task-equalized research-chain completion rates range from 24% to 45% across models on evaluable tasks. These findings motivate sustained information-gap resolution, faithful problem formulation, and evidence-linked self-improvement for reliable long-horizon agents.

AllEAILab ALLE AI
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Oct 15 3

Generalized Trajectory Scoring for End-to-end Multimodal Planning

End-to-end multi-modal planning is a promising paradigm in autonomous driving, enabling decision-making with diverse trajectory candidates. A key component is a robust trajectory scorer capable of selecting the optimal trajectory from these candidates. While recent trajectory scorers focus on scoring either large sets of static trajectories or small sets of dynamically generated ones, both approaches face significant limitations in generalization. Static vocabularies provide effective coarse discretization but struggle to make fine-grained adaptation, while dynamic proposals offer detailed precision but fail to capture broader trajectory distributions. To overcome these challenges, we propose GTRS (Generalized Trajectory Scoring), a unified framework for end-to-end multi-modal planning that combines coarse and fine-grained trajectory evaluation. GTRS consists of three complementary innovations: (1) a diffusion-based trajectory generator that produces diverse fine-grained proposals; (2) a vocabulary generalization technique that trains a scorer on super-dense trajectory sets with dropout regularization, enabling its robust inference on smaller subsets; and (3) a sensor augmentation strategy that enhances out-of-domain generalization while incorporating refinement training for critical trajectory discrimination. As the winning solution of the Navsim v2 Challenge, GTRS demonstrates superior performance even with sub-optimal sensor inputs, approaching privileged methods that rely on ground-truth perception. Code will be available at https://github.com/NVlabs/GTRS.

  • 10 authors
·
Jun 7, 2025

Leveraging Driver Field-of-View for Multimodal Ego-Trajectory Prediction

Understanding drivers' decision-making is crucial for road safety. Although predicting the ego-vehicle's path is valuable for driver-assistance systems, existing methods mainly focus on external factors like other vehicles' motions, often neglecting the driver's attention and intent. To address this gap, we infer the ego-trajectory by integrating the driver's gaze and the surrounding scene. We introduce RouteFormer, a novel multimodal ego-trajectory prediction network combining GPS data, environmental context, and the driver's field-of-view, comprising first-person video and gaze fixations. We also present the Path Complexity Index (PCI), a new metric for trajectory complexity that enables a more nuanced evaluation of challenging scenarios. To tackle data scarcity and enhance diversity, we introduce GEM, a comprehensive dataset of urban driving scenarios enriched with synchronized driver field-of-view and gaze data. Extensive evaluations on GEM and DR(eye)VE demonstrate that RouteFormer significantly outperforms state-of-the-art methods, achieving notable improvements in prediction accuracy across diverse conditions. Ablation studies reveal that incorporating driver field-of-view data yields significantly better average displacement error, especially in challenging scenarios with high PCI scores, underscoring the importance of modeling driver attention. All data and code are available at https://meakbiyik.github.io/routeformer.

  • 8 authors
·
Dec 13, 2023

Progressive Pretext Task Learning for Human Trajectory Prediction

Human trajectory prediction is a practical task of predicting the future positions of pedestrians on the road, which typically covers all temporal ranges from short-term to long-term within a trajectory. However, existing works attempt to address the entire trajectory prediction with a singular, uniform training paradigm, neglecting the distinction between short-term and long-term dynamics in human trajectories. To overcome this limitation, we introduce a novel Progressive Pretext Task learning (PPT) framework, which progressively enhances the model's capacity of capturing short-term dynamics and long-term dependencies for the final entire trajectory prediction. Specifically, we elaborately design three stages of training tasks in the PPT framework. In the first stage, the model learns to comprehend the short-term dynamics through a stepwise next-position prediction task. In the second stage, the model is further enhanced to understand long-term dependencies through a destination prediction task. In the final stage, the model aims to address the entire future trajectory task by taking full advantage of the knowledge from previous stages. To alleviate the knowledge forgetting, we further apply a cross-task knowledge distillation. Additionally, we design a Transformer-based trajectory predictor, which is able to achieve highly efficient two-step reasoning by integrating a destination-driven prediction strategy and a group of learnable prompt embeddings. Extensive experiments on popular benchmarks have demonstrated that our proposed approach achieves state-of-the-art performance with high efficiency. Code is available at https://github.com/iSEE-Laboratory/PPT.

  • 4 authors
·
Jul 16, 2024

Unsupervised Skill Discovery for Agentic Data Analysis

Inference-time skill augmentation provides a lightweight way to improve data-analytic agents by injecting reusable procedural knowledge without updating model parameters. However, discovering effective skills for data analysis remains challenging, as reliable supervision is expensive and success criteria vary across analytical formats. This raises the key question of how to discover reusable data-analysis skills from unlabeled exploration alone. We propose DataCOPE, an unsupervised verifier-guided skill discovery framework for data-analytic agents. DataCOPE derives verifier signals from the exploration trajectories and uses them to characterize relative quality or aggreement among trajectories. It iteratively coordinates a Data-Analytic Agent for trajectory generation, an Unsupervised Verifier for signal extraction, and a Skill Manager for contrastive skill distillation. For report-style analysis, we instantiate the verifier as an Adaptive Checklist Verifier that derives task-specific criteria, scores reports by verifiable coverage, and iteratively refines the checklist. For reasoning-style analysis, we instantiate it as an Answer Agreement Verifier that groups trajectories by answer agreement and uses self-consistency as an auxiliary signal. We evaluate DataCOPE on report-style analysis from Deep Data Research and reasoning-style analysis from DABStep. Across both settings, DataCOPE consistently improves held-out performance over baselines. Averaged across four model settings, DataCOPE improves the mean score by 9.71% and 32.30% on report-style and reasoning-style tasks respectively.

zjunlp ZJUNLP
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Jun 3 2

Interaction Dataset of Autonomous Vehicles with Traffic Lights and Signs

This paper presents the development of a comprehensive dataset capturing interactions between Autonomous Vehicles (AVs) and traffic control devices, specifically traffic lights and stop signs. Derived from the Waymo Motion dataset, our work addresses a critical gap in the existing literature by providing real-world trajectory data on how AVs navigate these traffic control devices. We propose a methodology for identifying and extracting relevant interaction trajectory data from the Waymo Motion dataset, incorporating over 37,000 instances with traffic lights and 44,000 with stop signs. Our methodology includes defining rules to identify various interaction types, extracting trajectory data, and applying a wavelet-based denoising method to smooth the acceleration and speed profiles and eliminate anomalous values, thereby enhancing the trajectory quality. Quality assessment metrics indicate that trajectories obtained in this study have anomaly proportions in acceleration and jerk profiles reduced to near-zero levels across all interaction categories. By making this dataset publicly available, we aim to address the current gap in datasets containing AV interaction behaviors with traffic lights and signs. Based on the organized and published dataset, we can gain a more in-depth understanding of AVs' behavior when interacting with traffic lights and signs. This will facilitate research on AV integration into existing transportation infrastructures and networks, supporting the development of more accurate behavioral models and simulation tools.

  • 7 authors
·
Jan 21, 2025

PRM-as-a-Judge: A Dense Evaluation Paradigm for Fine-Grained Robotic Auditing

Current robotic evaluation is still largely dominated by binary success rates, which collapse rich execution processes into a single outcome and obscure critical qualities such as progress, efficiency, and stability. To address this limitation, we propose PRM-as-a-Judge, a dense evaluation paradigm that leverages Process Reward Models (PRMs) to audit policy execution directly from trajectory videos by estimating task progress from observation sequences. Central to this paradigm is the OPD (Outcome-Process-Diagnosis) metric system, which explicitly formalizes execution quality via a task-aligned progress potential. We characterize dense robotic evaluation through two axiomatic properties: macro-consistency, which requires additive and path-consistent aggregation, and micro-resolution, which requires sensitivity to fine-grained physical evolution. Under this formulation, potential-based PRM judges provide a natural instantiation of dense evaluation, with macro-consistency following directly from the induced scalar potential. We empirically validate the micro-resolution property using RoboPulse, a diagnostic benchmark specifically designed for probing micro-scale progress discrimination, where several trajectory-trained PRM judges outperform discriminative similarity-based methods and general-purpose foundation-model judges. Finally, leveraging PRM-as-a-Judge and the OPD metric system, we conduct a structured audit of mainstream policy paradigms across long-horizon tasks, revealing behavioral signatures and failure modes that are invisible to outcome-only metrics.

  • 18 authors
·
Mar 23

An Empirical Study of Automating Agent Evaluation

Agent evaluation requires assessing complex multi-step behaviors involving tool use and intermediate reasoning, making it costly and expertise-intensive. A natural question arises: can frontier coding assistants reliably automate this evaluation process? Our study shows that simply prompting coding assistants is insufficient for this task. Without domain-specific evaluation knowledge, frontier coding assistants achieve only a 30% execution success rate and produce over-engineered evaluations averaging 12+ metrics per agent, indicating that strong coding ability does not automatically translate to reliable agent evaluation. We introduce EvalAgent, an AI assistant that automates the end-to-end agent evaluation pipeline. EvalAgent encodes evaluation domain expertise as evaluation skills (procedural instructions, reusable code and templates, and dynamically retrieved API documentation) that compose into a trace-based pipeline producing complete evaluation artifacts including metrics, executable code, and reports. To systematically assess generated evaluations, we introduce a meta-evaluation framework alongside AgentEvalBench, a benchmark comprising 20 agents, each paired with evaluation requirements and test scenarios. We further propose the Eval@1 metric to measure whether generated evaluation code both executes and yields meaningful results on the first run. Our experiments show that EvalAgent produces focused evaluations, improving Eval@1 from 17.5% to 65%, and achieving 79.5% human expert preference over baseline approaches. Further ablation studies show that evaluation skills are critical for handling complex evaluation: removing them causes Eval@1 to drop significantly from 65% to 30%.

amazon Amazon
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May 11 1

Structured Distillation of Web Agent Capabilities Enables Generalization

Frontier LLMs can navigate complex websites, but their cost and reliance on third-party APIs make local deployment impractical. We introduce Agent-as-Annotators, a framework that structures synthetic trajectory generation for web agents by analogy to human annotation roles, replacing the Task Designer, Annotator, and Supervisor with modular LLM components. Using Gemini 3 Pro as teacher, we generate 3,000 trajectories across six web environments and fine-tune a 9B-parameter student with pure supervised learning on the 2,322 that pass quality filtering. The resulting model achieves 41.5% on WebArena, surpassing closed-source models such as Claude 3.5 Sonnet (36.0%) and GPT-4o (31.5%) under the same evaluation protocol, and nearly doubling the previous best open-weight result (Go-Browse, 21.7%). Capabilities transfer to unseen environments, with an 18.2 percentage point gain on WorkArena L1 (an enterprise platform never seen during training) and consistent improvements across three additional benchmarks. Ablations confirm that each pipeline component contributes meaningfully, with Judge filtering, evaluation hints, and reasoning traces each accounting for measurable gains. These results demonstrate that structured trajectory synthesis from a single frontier teacher is sufficient to produce competitive, locally deployable web agents. Project page: https://agent-as-annotators.github.io

The Path Matters: Evaluating Small Language Models Beyond Answer Accuracy in KGQA

Small language models (SLMs) are increasingly paired with knowledge graphs (KGs), yet end-to-end KG question answering conflates graph access, search, navigation, reasoning, and answer generation. This coupling makes it difficult both to determine whether an SLM can faithfully execute the reasoning path implied by a question and to attribute failures to navigation rather than to other stages of the pipeline. We isolate this capability by employing the THESEUS navigation and traceability framework and using frozen, off-the-shelf SLMs as local action policies. At each hop, the environment exposes the legal outgoing graph actions, and the model selects one executable graph action and decides whether to stop, without task-specific parameter updates, model-controlled beam search, or free-form answer generation. This controlled setting allows us to evaluate terminal-answer accuracy with Hits@1 together with path fidelity, using Path Edit Distance (PED) as the primary trajectory metric. Across the Kinship and MQuAKE-ST KGQAs, similarly sized local models differ substantially in answer accuracy and path fidelity, with the two metrics sometimes favoring different models. This model-dependent behavior also extends to prompting, as a single demonstrated trajectory can improve or degrade navigation depending on the model. These results motivate evaluating SLM graph reasoning beyond endpoint accuracy alone.

GoalFlow: Goal-Driven Flow Matching for Multimodal Trajectories Generation in End-to-End Autonomous Driving

We propose GoalFlow, an end-to-end autonomous driving method for generating high-quality multimodal trajectories. In autonomous driving scenarios, there is rarely a single suitable trajectory. Recent methods have increasingly focused on modeling multimodal trajectory distributions. However, they suffer from trajectory selection complexity and reduced trajectory quality due to high trajectory divergence and inconsistencies between guidance and scene information. To address these issues, we introduce GoalFlow, a novel method that effectively constrains the generative process to produce high-quality, multimodal trajectories. To resolve the trajectory divergence problem inherent in diffusion-based methods, GoalFlow constrains the generated trajectories by introducing a goal point. GoalFlow establishes a novel scoring mechanism that selects the most appropriate goal point from the candidate points based on scene information. Furthermore, GoalFlow employs an efficient generative method, Flow Matching, to generate multimodal trajectories, and incorporates a refined scoring mechanism to select the optimal trajectory from the candidates. Our experimental results, validated on the NavsimDauner2024_navsim, demonstrate that GoalFlow achieves state-of-the-art performance, delivering robust multimodal trajectories for autonomous driving. GoalFlow achieved PDMS of 90.3, significantly surpassing other methods. Compared with other diffusion-policy-based methods, our approach requires only a single denoising step to obtain excellent performance. The code is available at https://github.com/YvanYin/GoalFlow.

  • 8 authors
·
Mar 7, 2025 2

Thinking Longer, Not Larger: Enhancing Software Engineering Agents via Scaling Test-Time Compute

Recent advancements in software engineering agents have demonstrated promising capabilities in automating program improvements. However, their reliance on closed-source or resource-intensive models introduces significant deployment challenges in private environments, prompting a critical question: How can personally deployable open-source LLMs achieve comparable code reasoning performance? To this end, we propose a unified Test-Time Compute scaling framework that leverages increased inference-time computation instead of larger models. Our framework incorporates two complementary strategies: internal TTC and external TTC. Internally, we introduce a development-contextualized trajectory synthesis method leveraging real-world software repositories to bootstrap multi-stage reasoning processes, such as fault localization and patch generation. We further enhance trajectory quality through rejection sampling, rigorously evaluating trajectories along accuracy and complexity. Externally, we propose a novel development-process-based search strategy guided by reward models and execution verification. This approach enables targeted computational allocation at critical development decision points, overcoming limitations of existing "end-point only" verification methods. Evaluations on SWE-bench Verified demonstrate our 32B model achieves a 46\% issue resolution rate, surpassing significantly larger models such as DeepSeek R1 671B and OpenAI o1. Additionally, we provide the empirical validation of the test-time scaling phenomenon within SWE agents, revealing that models dynamically allocate more tokens to increasingly challenging problems, effectively enhancing reasoning capabilities. We publicly release all training data, models, and code to facilitate future research. https://github.com/yingweima2022/SWE-Reasoner

  • 8 authors
·
Mar 31, 2025

MeanFuser: Fast One-Step Multi-Modal Trajectory Generation and Adaptive Reconstruction via MeanFlow for End-to-End Autonomous Driving

Generative models have shown great potential in trajectory planning. Recent studies demonstrate that anchor-guided generative models are effective in modeling the uncertainty of driving behaviors and improving overall performance. However, these methods rely on discrete anchor vocabularies that must sufficiently cover the trajectory distribution during testing to ensure robustness, inducing an inherent trade-off between vocabulary size and model performance. To overcome this limitation, we propose MeanFuser, an end-to-end autonomous driving method that enhances both efficiency and robustness through three key designs. (1) We introduce Gaussian Mixture Noise (GMN) to guide generative sampling, enabling a continuous representation of the trajectory space and eliminating the dependency on discrete anchor vocabularies. (2) We adapt ``MeanFlow Identity" to end-to-end planning, which models the mean velocity field between GMN and trajectory distribution instead of the instantaneous velocity field used in vanilla flow matching methods, effectively eliminating numerical errors from ODE solvers and significantly accelerating inference. (3) We design a lightweight Adaptive Reconstruction Module (ARM) that enables the model to implicitly select from all sampled proposals or reconstruct a new trajectory when none is satisfactory via attention weights.Experiments on the NAVSIM closed-loop benchmark demonstrate that MeanFuser achieves outstanding performance without the supervision of the PDM Score and exceptional inference efficiency, offering a robust and efficient solution for end-to-end autonomous driving. Our code and model are available at https://github.com/wjl2244/MeanFuser.

  • 12 authors
·
Mar 25

SemanticFormer: Holistic and Semantic Traffic Scene Representation for Trajectory Prediction using Knowledge Graphs

Trajectory prediction in autonomous driving relies on accurate representation of all relevant contexts of the driving scene, including traffic participants, road topology, traffic signs, as well as their semantic relations to each other. Despite increased attention to this issue, most approaches in trajectory prediction do not consider all of these factors sufficiently. We present SemanticFormer, an approach for predicting multimodal trajectories by reasoning over a semantic traffic scene graph using a hybrid approach. It utilizes high-level information in the form of meta-paths, i.e. trajectories on which an agent is allowed to drive from a knowledge graph which is then processed by a novel pipeline based on multiple attention mechanisms to predict accurate trajectories. SemanticFormer comprises a hierarchical heterogeneous graph encoder to capture spatio-temporal and relational information across agents as well as between agents and road elements. Further, it includes a predictor to fuse different encodings and decode trajectories with probabilities. Finally, a refinement module assesses permitted meta-paths of trajectories and speed profiles to obtain final predicted trajectories. Evaluation of the nuScenes benchmark demonstrates improved performance compared to several SOTA methods. In addition, we demonstrate that our knowledge graph can be easily added to two graph-based existing SOTA methods, namely VectorNet and Laformer, replacing their original homogeneous graphs. The evaluation results suggest that by adding our knowledge graph the performance of the original methods is enhanced by 5% and 4%, respectively.

  • 4 authors
·
Apr 30, 2024

Feyospace-v1: How the Cyber Mercury Seven Trained Frontier Cyber Models

Training capable cyber agents is often treated primarily as a problem of model scale, yet open-weight post-training is constrained more directly by the cost of executable environments, reliable multi-turn supervision, and access to strong teachers. We present a data-centric framework that addresses these bottlenecks through five complementary systems: Choulea analyzes hidden reasoning signatures, SkyReal reduces teacher-sampling cost, Hongzwang bypasses API restrictions on teacher execution, PSBreakup restores capabilities weakened by model merging, and Kreator converts expert interventions into trainable reasoning. Our data engine constructs resettable coding, vulnerability, CTF, kernel-history, full-exploit, firmware, and device-backed environments. Candidate trajectories are retained only after execution verification and evidence auditing, yielding 164,269 trajectories for long-context supervised fine-tuning. The three checkpoints improve over their starting models by an average of 23.76% on the full CyberGym suite and 10.49% across the pooled CTF suites. As of September 1, 2026, Feyospace-s1 achieves a verified success rate of 63.24% and ranks 10th on the official CyberGym leaderboard, while all three checkpoints rank 1st among models at comparable parameter scales. To our knowledge, this is the first end-to-end demonstration that a seven-person independent team can train open-weight models with leading agentic cyber capability.

feyospace feyospace
·
Sep 7 3

Evaluating Machine Learning Models with NERO: Non-Equivariance Revealed on Orbits

Proper evaluations are crucial for better understanding, troubleshooting, interpreting model behaviors and further improving model performance. While using scalar-based error metrics provides a fast way to overview model performance, they are often too abstract to display certain weak spots and lack information regarding important model properties, such as robustness. This not only hinders machine learning models from being more interpretable and gaining trust, but also can be misleading to both model developers and users. Additionally, conventional evaluation procedures often leave researchers unclear about where and how model fails, which complicates model comparisons and further developments. To address these issues, we propose a novel evaluation workflow, named Non-Equivariance Revealed on Orbits (NERO) Evaluation. The goal of NERO evaluation is to turn focus from traditional scalar-based metrics onto evaluating and visualizing models equivariance, closely capturing model robustness, as well as to allow researchers quickly investigating interesting or unexpected model behaviors. NERO evaluation is consist of a task-agnostic interactive interface and a set of visualizations, called NERO plots, which reveals the equivariance property of the model. Case studies on how NERO evaluation can be applied to multiple research areas, including 2D digit recognition, object detection, particle image velocimetry (PIV), and 3D point cloud classification, demonstrate that NERO evaluation can quickly illustrate different model equivariance, and effectively explain model behaviors through interactive visualizations of the model outputs. In addition, we propose consensus, an alternative to ground truths, to be used in NERO evaluation so that model equivariance can still be evaluated with new, unlabeled datasets.

  • 5 authors
·
May 31, 2023

Watch and Learn: Learning to Use Computers from Online Videos

Computer use agents (CUAs) need to plan task workflows grounded in diverse, ever-changing applications and environments, but learning is hindered by the scarcity of large-scale, high-quality training data in the target application. Existing datasets are domain-specific, static, and costly to annotate, while current synthetic data generation methods often yield simplistic or misaligned task demonstrations. To address these limitations, we introduce Watch & Learn (W&L), a framework that converts human demonstration videos readily available on the Internet into executable UI trajectories at scale. Instead of directly generating trajectories or relying on ad hoc reasoning heuristics, we cast the problem as an inverse dynamics objective: predicting the user's action from consecutive screen states. This formulation reduces manual engineering, is easier to learn, and generalizes more robustly across applications. Concretely, we develop an inverse dynamics labeling pipeline with task-aware video retrieval, generate over 53k high-quality trajectories from raw web videos, and demonstrate that these trajectories improve CUAs both as in-context demonstrations and as supervised training data. On the challenging OSWorld benchmark, UI trajectories extracted with W&L consistently enhance both general-purpose and state-of-the-art frameworks in-context, and deliver stronger gains for open-source models under supervised training. These results highlight web-scale human demonstration videos as a practical and scalable foundation for advancing CUAs towards real-world deployment.

google Google
·
Oct 6, 2025 2

DiffGate: Difficulty-Gated Teacher Guidance for On-Policy Distillation

On-policy distillation (OPD) has emerged as a widely used paradigm for post-training large language models, reducing the train--test mismatch of conventional distillation by supervising the student on its own generated trajectories. However, existing OPD objectives remain largely token-local and outcome-agnostic, optimizing teacher--student agreement at each prefix despite reasoning quality being determined at the trajectory level. Reinforcement learning with verifiable rewards (RLVR), particularly Group Relative Policy Optimization (GRPO), provides complementary outcome-level supervision but suffers from sparse rewards and coarse credit assignment. We show that OPD and RLVR exhibit complementary blind spots: teacher signals provide dense local guidance but are weakly aligned with rollout correctness, whereas group-relative rewards capture task success but provide coarse token-level credit and vanish on all-failure groups. We introduce DiffGate, an outcome-gated objective that combines GRPO with selective, bounded teacher guidance. Teacher supervision is applied only to failed trajectories, scaled by group difficulty, and smoothly bounded to prevent extreme teacher--student discrepancies from dominating optimization. The verifier therefore determines which trajectories receive teacher guidance, while the teacher provides dense token-level update directions within those trajectories. Across Qwen3-0.6B and Qwen3-1.7B students, DiffGate improves code avg@8 over matched GRPO by +1.7 and +1.8 points and pass@8 by +1.6 and +5.7 points, respectively. On mathematics, avg@8 remains within 0.5 points of GRPO while pass@8 improves by +1.1 and +3.9 points. Overall, DiffGate improves pass@8 across all four model--domain settings, demonstrating improved solution coverage under our evaluation protocol.

RecreationWorld: Scalable and Verifiable Environments for Hybrid Computer-Use Agents

Computer-use agents (CUAs) have advanced along two separate lines: graphical interaction and software development through code and the command line. Real digital work requires both, interleaved rather than stacked end to end. We study hybrid CUAs that autonomously decide when to explore an interface, implement software, and run and visually verify their artifacts. We introduce RecreationWorld, a five-platform framework built around recreation: given a running reference, an agent must discover its behavior and build a faithful implementation with no prescribed workflow. RecreationWorld provides reproducible environments on Ubuntu, macOS, Windows, Android, and Web, plus a unified harness with native GUI control and coding tools. The running reference serves as an oracle for hidden behavioral tests, providing execution-grounded rewards. We scale trajectory generation with high-quality open-source applications. Models trained on these trajectories improve across five out-of-distribution coding and hybrid computer-use benchmarks and more frequently verify their rendered outputs, providing evidence of transfer beyond recreation. For held-out evaluation, we introduce RecreationBench, comprising 250 diverse tasks across domains and platforms. Reference-grounded programmatic and visual assertions cover action-conditioned outcomes at multiple interaction depths; each is validated on the reference and by human reviewers before the suite is frozen for automatic scoring. GPT-6 Astra leads at 58.1% overall, but passes all programmatic tests on just 2.8% of tasks. Agents reproduce static interface structure more reliably than interactions and computed outputs, while generated applications remain smaller and more monolithic than their references. We release the benchmark, environments, and test suites.

Qwen Qwen
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Sep 17 3

Industrial Kinematic Trajectory Model (IKTM): Coordinate-Free Autoregressive Generator

Mobility simulation supports logistics, safety, and communications planning in industrial environments such as ports, mines, and airports. Existing trajectory models, however, rely on absolute coordinates, road-network tokens, or semantic zones: representations that are site-specific and not well suited to unstructured industrial terrain. We introduce the Industrial Kinematic Trajectory Model (IKTM), a coordinate-free trajectory generator that represents industrial vehicle motion through kinematic sequences (speed and heading change) with no absolute spatial reference. IKTM uses an autoregressive causal transformer with probabilistic mixture heads and extends our prior coordinate-free Markovian model with deep sequence modelling and an explicit duration-conditioning signal. Trained on one site and evaluated zero-shot on three unseen sites, it matches the small-turn shape of the empirical turn-rate distributions of held-out telematics; across all four sites, the per-site mean Jensen-Shannon divergence over 100 sampling seeds spans approximately 0.035-0.050 bits under an oracle-length duration-target protocol and approximately 0.032-0.042 bits under a fully zero-shot prior-length protocol, with similar ranges whether out-of-distribution (OOD) duration targets are drawn from each held-out site's empirical length distribution or from the Site A prior. Both protocols stay above the metric's sampling-noise floor (<=0.0049 bits). Paired by site, the oracle-length values are 5.3-6.0x lower than those of a re-implementation of our prior Markovian model under the same 1 Hz protocol. Termination is duration-conditioned rather than spatial: rollouts stop on 100% of trials with a length-tracking error of +0.0 +/- 0.0 s against the sampled target (100 of 100 exactly on target; N=100, T=0.2, untouched in-distribution test split).

  • 2 authors
·
Aug 26

Deep Stochastic Kinematic Models for Probabilistic Motion Forecasting in Traffic

In trajectory forecasting tasks for traffic, future output trajectories can be computed by advancing the ego vehicle's state with predicted actions according to a kinematics model. By unrolling predicted trajectories via time integration and models of kinematic dynamics, predicted trajectories should not only be kinematically feasible but also relate uncertainty from one timestep to the next. While current works in probabilistic prediction do incorporate kinematic priors for mean trajectory prediction, variance is often left as a learnable parameter, despite uncertainty in one time step being inextricably tied to uncertainty in the previous time step. In this paper, we show simple and differentiable analytical approximations describing the relationship between variance at one timestep and that at the next with the kinematic bicycle model. These approximations can be easily incorporated with negligible additional overhead into any existing trajectory forecasting framework utilizing probabilistic predictions, whether it is autoregressive or one-shot prediction. In our results, we find that encoding the relationship between variance across timesteps works especially well in unoptimal settings, such as with small or noisy datasets. We observe up to a 50% performance boost in partial dataset settings and up to an 8% performance boost in large-scale learning compared to previous kinematic prediction methods on SOTA trajectory forecasting architectures out-of-the-box, with no fine-tuning. In this paper, we show four analytical formulations of probabilistic kinematic priors which can be used for any Gaussian Mixture Model (GMM)-based deep learning models, quantify the error bound on linear approximations applied during trajectory unrolling, and show results to evaluate each formulation in trajectory forecasting.

  • 6 authors
·
Jun 3, 2024

Counsel: A Meta-Evaluation Dataset for Agentic Tasks

As agentic systems tackle increasingly complex multi-step tasks, evaluating their trajectories presents a major bottleneck - human annotation of a single trajectory on popular agentic benchmarks can take hours, making it difficult to scale evaluations for measuring performance or curating training data. This has driven widespread reliance on automated approaches such as LLM-as-a-judge (LLMJ) to critique agents at the process and outcome-levels at scale, however, the soundness of LLMJ critiques often goes unmeasured. Here, we introduce Counsel, the first public dataset of meta-evaluations for agentic tasks. Counsel consists of process-level critiques from open-weight LLMJs on two agent benchmarks: tau-bench (customer support agents) and DA-Code (coding agents), and human meta-evaluations of these critiques. Human annotators label critiques on each flagged error as "spot on", "correct location but poor reasoning", or "should not have flagged", achieving reliable inter-annotator agreement (Krippendorff's alpha of 0.78). The resulting dataset stratifies LLMJ critiques by human alignment across both error location within a trajectory and reasoning quality, serving as valuable data to calibrate, improve, or train LLMJs for agents. Comparing open-weight judges, we find that more capable judge models and more reasoning effort both enabled improved human agreement, with the strongest judge reaching ~88% agreement on location and ~65% on reasoning. Counsel is generated using open-weight models and is permissively licensed for broad community use, which we hope will enable rigorous study and improved alignment of LLM-based evaluators for agentic systems.

AtlaAI Atla
·
Jun 18 1

Joint Metrics Matter: A Better Standard for Trajectory Forecasting

Multi-modal trajectory forecasting methods commonly evaluate using single-agent metrics (marginal metrics), such as minimum Average Displacement Error (ADE) and Final Displacement Error (FDE), which fail to capture joint performance of multiple interacting agents. Only focusing on marginal metrics can lead to unnatural predictions, such as colliding trajectories or diverging trajectories for people who are clearly walking together as a group. Consequently, methods optimized for marginal metrics lead to overly-optimistic estimations of performance, which is detrimental to progress in trajectory forecasting research. In response to the limitations of marginal metrics, we present the first comprehensive evaluation of state-of-the-art (SOTA) trajectory forecasting methods with respect to multi-agent metrics (joint metrics): JADE, JFDE, and collision rate. We demonstrate the importance of joint metrics as opposed to marginal metrics with quantitative evidence and qualitative examples drawn from the ETH / UCY and Stanford Drone datasets. We introduce a new loss function incorporating joint metrics that, when applied to a SOTA trajectory forecasting method, achieves a 7% improvement in JADE / JFDE on the ETH / UCY datasets with respect to the previous SOTA. Our results also indicate that optimizing for joint metrics naturally leads to an improvement in interaction modeling, as evidenced by a 16% decrease in mean collision rate on the ETH / UCY datasets with respect to the previous SOTA.

  • 4 authors
·
May 10, 2023

OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis

Graphical User Interface (GUI) agents powered by Vision-Language Models (VLMs) have demonstrated human-like computer control capability. Despite their utility in advancing digital automation, a critical bottleneck persists: collecting high-quality trajectory data for training. Common practices for collecting such data rely on human supervision or synthetic data generation through executing pre-defined tasks, which are either resource-intensive or unable to guarantee data quality. Moreover, these methods suffer from limited data diversity and significant gaps between synthetic data and real-world environments. To address these challenges, we propose OS-Genesis, a novel GUI data synthesis pipeline that reverses the conventional trajectory collection process. Instead of relying on pre-defined tasks, OS-Genesis enables agents first to perceive environments and perform step-wise interactions, then retrospectively derive high-quality tasks to enable trajectory-level exploration. A trajectory reward model is then employed to ensure the quality of the generated trajectories. We demonstrate that training GUI agents with OS-Genesis significantly improves their performance on highly challenging online benchmarks. In-depth analysis further validates OS-Genesis's efficiency and its superior data quality and diversity compared to existing synthesis methods. Our codes, data, and checkpoints are available at https://qiushisun.github.io/OS-Genesis-Home/{OS-Genesis Homepage}.

  • 15 authors
·
Dec 27, 2024 4

GROKE: Vision-Free Navigation Instruction Evaluation via Graph Reasoning on OpenStreetMap

The evaluation of navigation instructions remains a persistent challenge in Vision-and-Language Navigation (VLN) research. Traditional reference-based metrics such as BLEU and ROUGE fail to capture the functional utility of spatial directives, specifically whether an instruction successfully guides a navigator to the intended destination. Although existing VLN agents could serve as evaluators, their reliance on high-fidelity visual simulators introduces licensing constraints and computational costs, and perception errors further confound linguistic quality assessment. This paper introduces GROKE(Graph-based Reasoning over OSM Knowledge for instruction Evaluation), a vision-free training-free hierarchical LLM-based framework for evaluating navigation instructions using OpenStreetMap data. Through systematic ablation studies, we demonstrate that structured JSON and textual formats for spatial information substantially outperform grid-based and visual graph representations. Our hierarchical architecture combines sub-instruction planning with topological graph navigation, reducing navigation error by 68.5% compared to heuristic and sampling baselines on the Map2Seq dataset. The agent's execution success, trajectory fidelity, and decision patterns serve as proxy metrics for functional navigability given OSM-visible landmarks and topology, establishing a scalable and interpretable evaluation paradigm without visual dependencies. Code and data are available at https://anonymous.4open.science/r/groke.

  • 4 authors
·
Jan 12

UniTE: A Survey and Unified Pipeline for Pre-training Spatiotemporal Trajectory Embeddings

Spatiotemporal trajectories are sequences of timestamped locations, which enable a variety of analyses that in turn enable important real-world applications. It is common to map trajectories to vectors, called embeddings, before subsequent analyses. Thus, the qualities of embeddings are very important. Methods for pre-training embeddings, which leverage unlabeled trajectories for training universal embeddings, have shown promising applicability across different tasks, thus attracting considerable interest. However, research progress on this topic faces two key challenges: a lack of a comprehensive overview of existing methods, resulting in several related methods not being well-recognized, and the absence of a unified pipeline, complicating the development of new methods and the analysis of methods. We present UniTE, a survey and a unified pipeline for this domain. In doing so, we present a comprehensive list of existing methods for pre-training trajectory embeddings, which includes methods that either explicitly or implicitly employ pre-training techniques. Further, we present a unified and modular pipeline with publicly available underlying code, simplifying the process of constructing and evaluating methods for pre-training trajectory embeddings. Additionally, we contribute a selection of experimental results using the proposed pipeline on real-world datasets. Implementation of the pipeline is publicly available at https://github.com/Logan-Lin/UniTE.

  • 11 authors
·
Nov 11, 2024

daVinci-Agency: Unlocking Long-Horizon Agency Data-Efficiently

While Large Language Models (LLMs) excel at short-term tasks, scaling them to long-horizon agentic workflows remains challenging. The core bottleneck lies in the scarcity of training data that captures authentic long-dependency structures and cross-stage evolutionary dynamics--existing synthesis methods either confine to single-feature scenarios constrained by model distribution, or incur prohibitive human annotation costs, failing to provide scalable, high-quality supervision. We address this by reconceptualizing data synthesis through the lens of real-world software evolution. Our key insight: Pull Request (PR) sequences naturally embody the supervision signals for long-horizon learning. They decompose complex objectives into verifiable submission units, maintain functional coherence across iterations, and encode authentic refinement patterns through bug-fix histories. Building on this, we propose daVinci-Agency, which systematically mines structured supervision from chain-of-PRs through three interlocking mechanisms: (1) progressive task decomposition via continuous commits, (2) long-term consistency enforcement through unified functional objectives, and (3) verifiable refinement from authentic bug-fix trajectories. Unlike synthetic trajectories that treat each step independently, daVinci-Agency's PR-grounded structure inherently preserves the causal dependencies and iterative refinements essential for teaching persistent goal-directed behavior and enables natural alignment with project-level, full-cycle task modeling. The resulting trajectories are substantial--averaging 85k tokens and 116 tool calls--yet remarkably data-efficient: fine-tuning GLM-4.6 on 239 daVinci-Agency samples yields broad improvements across benchmarks, notably achieving a 47% relative gain on Toolathlon. Beyond benchmark performance, our analysis confirms...

GAIR SII - GAIR
·
Feb 2 3

Regions are Who Walk Them: a Large Pre-trained Spatiotemporal Model Based on Human Mobility for Ubiquitous Urban Sensing

User profiling and region analysis are two tasks of significant commercial value. However, in practical applications, modeling different features typically involves four main steps: data preparation, data processing, model establishment, evaluation, and optimization. This process is time-consuming and labor-intensive. Repeating this workflow for each feature results in abundant development time for tasks and a reduced overall volume of task development. Indeed, human mobility data contains a wealth of information. Several successful cases suggest that conducting in-depth analysis of population movement data could potentially yield meaningful profiles about users and areas. Nonetheless, most related works have not thoroughly utilized the semantic information within human mobility data and trained on a fixed number of the regions. To tap into the rich information within population movement, based on the perspective that Regions Are Who walk them, we propose a large spatiotemporal model based on trajectories (RAW). It possesses the following characteristics: 1) Tailored for trajectory data, introducing a GPT-like structure with a parameter count of up to 1B; 2) Introducing a spatiotemporal fine-tuning module, interpreting trajectories as collection of users to derive arbitrary region embedding. This framework allows rapid task development based on the large spatiotemporal model. We conducted extensive experiments to validate the effectiveness of our proposed large spatiotemporal model. It's evident that our proposed method, relying solely on human mobility data without additional features, exhibits a certain level of relevance in user profiling and region analysis. Moreover, our model showcases promising predictive capabilities in trajectory generation tasks based on the current state, offering the potential for further innovative work utilizing this large spatiotemporal model.

  • 6 authors
·
Nov 17, 2023

A Third-Order Gaussian Process Trajectory Representation Framework with Closed-Form Kinematics for Continuous-Time Motion Estimation

In this paper, we propose a third-order, i.e., white-noise-on-jerk, Gaussian Process (GP) Trajectory Representation (TR) framework for continuous-time (CT) motion estimation (ME) tasks. Our framework features a unified trajectory representation that encapsulates the kinematic models of both SO(3)timesR^3 and SE(3) pose representations. This encapsulation strategy allows users to use the same implementation of measurement-based factors for either choice of pose representation, which facilitates experimentation and comparison to achieve the best model for the ME task. In addition, unique to our framework, we derive the kinematic models with the closed-form temporal derivatives of the local variable of SO(3) and SE(3), which so far has only been approximated based on the Taylor expansion in the literature. Our experiments show that these kinematic models can improve the estimation accuracy in high-speed scenarios. All analytical Jacobians of the interpolated states with respect to the support states of the trajectory representation, as well as the motion prior factors, are also provided for accelerated Gauss-Newton (GN) optimization. Our experiments demonstrate the efficacy and efficiency of the framework in various motion estimation tasks such as localization, calibration, and odometry, facilitating fast prototyping for ME researchers. We release the source code for the benefit of the community. Our project is available at https://github.com/brytsknguyen/gptr.

  • 8 authors
·
Oct 30, 2024

Planning with Sketch-Guided Verification for Physics-Aware Video Generation

Recent video generation approaches increasingly rely on planning intermediate control signals such as object trajectories to improve temporal coherence and motion fidelity. However, these methods mostly employ single-shot plans that are typically limited to simple motions, or iterative refinement which requires multiple calls to the video generator, incuring high computational cost. To overcome these limitations, we propose SketchVerify, a training-free, sketch-verification-based planning framework that improves motion planning quality with more dynamically coherent trajectories (i.e., physically plausible and instruction-consistent motions) prior to full video generation by introducing a test-time sampling and verification loop. Given a prompt and a reference image, our method predicts multiple candidate motion plans and ranks them using a vision-language verifier that jointly evaluates semantic alignment with the instruction and physical plausibility. To efficiently score candidate motion plans, we render each trajectory as a lightweight video sketch by compositing objects over a static background, which bypasses the need for expensive, repeated diffusion-based synthesis while achieving comparable performance. We iteratively refine the motion plan until a satisfactory one is identified, which is then passed to the trajectory-conditioned generator for final synthesis. Experiments on WorldModelBench and PhyWorldBench demonstrate that our method significantly improves motion quality, physical realism, and long-term consistency compared to competitive baselines while being substantially more efficient. Our ablation study further shows that scaling up the number of trajectory candidates consistently enhances overall performance.

  • 8 authors
·
Nov 21, 2025 2

EAVer: Long-Form Factuality Verification as an End-to-End Agentic Policy

Long-form factuality verification is commonly implemented as a static decompose-search-verify pipeline, with separately prompted modules processing claims and invoking external search. Treating claims independently makes LLM and search calls scale with claim count and causes repeated searches for overlapping evidence about related claims. We introduce EAVer, an End-to-end Agentic Verifier that learns to control the complete response-level verification workflow as a unified policy. EAVer groups semantically related claims, routes each group to direct verification or targeted search based on confidence, and keeps evidence returned by search in compact in-context memos for cross-claim reuse. To train this policy, we develop a privileged-teacher synthesis pipeline that converts gold claim annotations into executable multi-turn tool-interaction trajectories with live search rather than post-hoc rationales. Structural, label-alignment, tool-use, search-budget, and leakage checks yield 1,447 quality-controlled trajectories. We further construct 794 bidirectional same-trajectory preference pairs that keep claim grouping, search, and evidence fixed, enabling decision-focused Direct Preference Optimization (DPO) over factuality-decision tokens. The results with Qwen3-8B show that EAVer outperforms the strongest search-based baseline on each benchmark by 2.88 Macro-F1 points on VeriFastScore and 4.73 points on the out-of-distribution FaStFact-Bench, while using about 80% fewer searches than the most search-efficient baseline. Moreover, EAVer consistently improves performance across models ranging from 4B to 32B parameters, demonstrating its strong generalizability.

  • 24 authors
·
Sep 1

Deferred Exposure of Future Trajectories for Verifiable Reasoning in Autonomous Driving VLMs

Recent Vision-Language-Action (VLA) models for autonomous driving (AD) increasingly utilize chain-of-thought (CoT) supervision to enhance the reasoning capabilities of their Vision-Language Model (VLM) components, yet existing annotation pipelines commonly expose the teacher model to the logged ground-truth (GT) future trajectory. We empirically show that this induces trajectory anchoring bias: teacher models rationalize the revealed outcome rather than infer a decision from scene evidence, producing less causally faithful CoTs and substantially more severe hallucinations, especially in causally challenging scenes. Removing the GT trajectory eliminates this shortcut, but open-ended trajectory generation entangles high-level decision-making with precise geometric synthesis and low-level dynamics. To make trajectory-level driving decisions verifiable without requiring open-ended trajectory synthesis, we introduce Autonomous-Driving Multiple-Choice Question (AD-MCQ), which casts planning as selection among explicit trajectory candidates. Taking this a step further, we propose Deferred Exposure of Future Trajectories for RLVR (DEFT-RLVR) to transform future trajectories from pre-decision anchors into post-decision verification targets. Experimental results show that DEFT-RLVR improves AD reasoning while preserving or even enhancing general visual capabilities. With VLM-only inference and controllable difficulty through candidate construction, AD-MCQ provides a flexible, scalable, and extensible foundation for future research on verifiable AD reasoning.

  • 9 authors
·
Aug 2 2

Scaling Trajectories for Complex Tasks through Recursive Self-Rewrite

Successful trajectories on difficult tasks provide valuable supervision for model improvement, but specialized harnesses introduce interventions that may be unavailable during deployment. We propose Recursive Self-Rewrite (RSR), a framework that uses one base model, Qwen-3.8-27B, to discover successful solutions under diverse harnesses and reconstruct them as training trajectories under a general harness. A planner extracts procedures into runbooks, a critic screens for verifier and solution leakage and guides recursive revision, and an executor follows qualified runbooks in fresh sandboxes. Across approximately 3K self-curated terminal tasks, three harnesses jointly solve 759 tasks, 34.3% more than the strongest individual harness in the recorded pool. RSR expands 2,001 successful source trajectories into 11,094 rewritten trajectories for supervised finetuning. Training on these trajectories outperforms both the base model and direct trajectory SFT. Compared with the base model, pass@3 increases from 57.0% to 74.2% on Terminal-Bench 2, from 1.5% to 9.1% on Terminal-Bench 4, from 39.0% to 63.0% on our self-curated Terminal-Bench Hard, and from 3.0% to 6.0% on our Software Terminal-Bench. Process reward on Long-Horizon Terminal-Bench rises from 0.21 to 0.29. These results show how diverse harness-assisted experiences can be reconstructed into reusable capabilities for a model operating under a general harness.

AOI: Turning Failed Trajectories into Training Signals for Autonomous Cloud Diagnosis

Large language model (LLM) agents offer a promising data-driven approach to automating Site Reliability Engineering (SRE), yet their enterprise deployment is constrained by three challenges: restricted access to proprietary data, unsafe action execution under permission-governed environments, and the inability of closed systems to improve from failures. We present AOI (Autonomous Operations Intelligence), a trainable multi-agent framework formulating automated operations as a structured trajectory learning problem under security constraints. Our approach integrates three key components. First, a trainable diagnostic system applies Group Relative Policy Optimization (GRPO) to distill expert-level knowledge into locally deployed open-source models, enabling preference-based learning without exposing sensitive data. Second, a read-write separated execution architecture decomposes operational trajectories into observation, reasoning, and action phases, allowing safe learning while preventing unauthorized state mutation. Third, a Failure Trajectory Closed-Loop Evolver mines unsuccessful trajectories and converts them into corrective supervision signals, enabling continual data augmentation. Evaluated on the AIOpsLab benchmark, our contributions yield cumulative gains. (1) The AOI runtime alone achieves 66.3% best@5 success on all 86 tasks, outperforming the prior state-of-the-art (41.9%) by 24.4 points. (2) Adding Observer GRPO training, a locally deployed 14B model reaches 42.9% avg@1 on 63 held-out tasks with unseen fault types, surpassing Claude Sonnet 4.5. (3) The Evolver converts 37 failed trajectories into diagnostic guidance, improving end-to-end avg@5 by 4.8 points while reducing variance by 35%.

  • 14 authors
·
Mar 16

VTInstructor: Visual Trajectory Prompting for Navigation Instruction Generation in Continuous Environments

Navigation instruction generation from ego-centric RGB video in continuous environments is an important yet challenging task for human-robot interaction and scalable dataset construction. Prior instruction generators assume discrete viewpoint graphs with panoramic observations, where trajectory structure is explicit; in continuous environments, however, the agent receives only a dense RGB stream, making trajectory cues difficult to recover. We propose VTInstructor, the first VLN instruction generation framework for continuous environments. Our key idea is to convert implicit trajectory geometry into explicit visual trajectory prompts: EDTC condenses long RGB trajectories into navigation-critical keyframes, VTP overlays path, turn, and goal cues onto these anchors, VTMod injects the resulting trajectory signals into the visual encoder, and VT-GRPO further calibrates this spatial injection during training, all without requiring a navigation graph, pre-built map, or scene reconstruction. On the challenging R2R-CE and RxR-CE Val Unseen benchmarks, VTInstructor sets a new state of the art across all standard NLG metrics, surpassing the strongest baseline by +0.357 CIDEr and +0.109 CIDEr, respectively. Beyond automatic metrics, VTInstructor-generated instructions raise a frozen follower's success rate to 63.3%, a +14.7 percentage-point gain over the best competing instruction source, and provide consistent data augmentation gains of +3 SR points on downstream navigation tasks.

  • 4 authors
·
Aug 14

AgentForesight: Online Auditing for Early Failure Prediction in Multi-Agent Systems

LLM-based multi-agent systems are increasingly deployed on long-horizon tasks, but a single decisive error is often accepted by downstream agents and cascades into trajectory-level failure. Existing work frames this as post-hoc failure attribution, diagnosing the responsible agent and step after the trajectory has ended. However, this paradigm forfeits any opportunity to intervene while trajectory is still unfolding. In this work, we introduce AgentForesight, a framework that reframes this problem as online auditing: at each step of an unfolding trajectory, an auditor observes only the current prefix and must either continue the run or alarm at the earliest decisive error, without access to future steps. To this end, we curate AFTraj-2K, a corpus of agentic trajectories across Coding, Math, and Agentic domains, in which safe trajectories are retained under a strict curation pipeline and unsafe trajectories are annotated at the step of their decisive error via consensus among multiple LLM judges. Built on that, we develop AgentForesight-7B, a compact online auditor trained with a coarse-to-fine reinforcement learning recipe that first equips it with a risk-anticipation prior at the failure boundary on adjacent safe/unsafe prefix pairs, then sharpens this prior into precise step-level localization under a three-axis reward jointly targeting the what, where, and who of an audit verdict. Across AFTraj-2K and an external Who\&When benchmark, AgentForesight-7B outperforms leading proprietary models, including GPT-4.1 and DeepSeek-V4-Pro, achieving up to +19.9% performance gain and 3times lower step localization error, opening the loop from post-hoc failures detection to enabling deployment-time intervention. Project page: https://zbox1005.github.io/agent-foresight/

Towards Policy-Compliant Agents: Learning Efficient Guardrails For Policy Violation Detection

Autonomous web agents need to operate under externally imposed or human-specified policies while generating long-horizon trajectories. However, little work has examined whether these trajectories comply with such policies, or whether policy violations persist across different contexts such as domains (e.g., shopping or coding websites) and subdomains (e.g., product search and order management in shopping). To address this gap, we introduce PolicyGuardBench, a benchmark of about 60k examples for detecting policy violations in agent trajectories. From diverse agent runs, we generate a broad set of policies and create both within subdomain and cross subdomain pairings with violation labels. In addition to full-trajectory evaluation, PolicyGuardBench also includes a prefix-based violation detection task where models must anticipate policy violations from truncated trajectory prefixes rather than complete sequences. Using this dataset, we train PolicyGuard-4B, a lightweight guardrail model that delivers strong detection accuracy across all tasks while keeping inference efficient. Notably, PolicyGuard-4B generalizes across domains and preserves high accuracy on unseen settings. Together, PolicyGuardBench and PolicyGuard-4B provide the first comprehensive framework for studying policy compliance in web agent trajectories, and show that accurate and generalizable guardrails are feasible at small scales.

  • 5 authors
·
Oct 3, 2025

Proposer-Agent-Evaluator(PAE): Autonomous Skill Discovery For Foundation Model Internet Agents

The vision of a broadly capable and goal-directed agent, such as an Internet-browsing agent in the digital world and a household humanoid in the physical world, has rapidly advanced, thanks to the generalization capability of foundation models. Such a generalist agent needs to have a large and diverse skill repertoire, such as finding directions between two travel locations and buying specific items from the Internet. If each skill needs to be specified manually through a fixed set of human-annotated instructions, the agent's skill repertoire will necessarily be limited due to the quantity and diversity of human-annotated instructions. In this work, we address this challenge by proposing Proposer-Agent-Evaluator, an effective learning system that enables foundation model agents to autonomously discover and practice skills in the wild. At the heart of PAE is a context-aware task proposer that autonomously proposes tasks for the agent to practice with context information of the environment such as user demos or even just the name of the website itself for Internet-browsing agents. Then, the agent policy attempts those tasks with thoughts and actual grounded operations in the real world with resulting trajectories evaluated by an autonomous VLM-based success evaluator. The success evaluation serves as the reward signal for the agent to refine its policies through RL. We validate PAE on challenging vision-based web navigation, using both real-world and self-hosted websites from WebVoyager and WebArena.To the best of our knowledge, this work represents the first effective learning system to apply autonomous task proposal with RL for agents that generalizes real-world human-annotated benchmarks with SOTA performances. Our open-source checkpoints and code can be found in https://yanqval.github.io/PAE/

  • 8 authors
·
Dec 17, 2024 2

STRIDE: Learnable Stepwise Language Feedback for LLM Reasoning

Recent advances in Reinforcement Learning (RL) have underscored its potential for incentivizing reasoning capabilities of Large Language Models (LLMs). However, existing step-level efforts suffer from costly annotations that limit domain coverage, while scalar scores further impose an information bottleneck, offering insufficient semantic bandwidth to improve intermediate decisions. Alternative language-critique approaches, which rely on frozen or external critics, provide richer textual feedback but lack the scalability needed for sustained policy improvement. In this work, we propose language-driven stepwise trajectory redirection, termed as STRIDE, a novel training framework that shifts process supervision from scalar rewards to learnable stepwise language feedback. Specifically, we co-train a generator and a generative verifier using only outcome-based rewards, eliminating external annotations, while delivering sustained policy improvement through jointly aligned verifier training. The verifier's stepwise language critiques explicitly localize and explain failures, enabling the generator to redirect reasoning trajectories at intermediate steps toward alternative decisions. The trajectory redirection design guarantees harmless policy improvement, even under noisy or suboptimal verifier feedback. Experiments on diverse reasoning benchmarks show that STRIDE significantly outperforms state-of-the-art baselines, as well as achieving breakthroughs on zero-pass-rate problems where scalar methods yield no learning signal in our ablation studies, demonstrating the effectiveness of learnable stepwise language feedback for enhancing LLM reasoning.

  • 8 authors
·
May 13