local sounds = {
    { audioname = "10_SEC_WARNING",                       audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "10s",                                  audioref = "MP_MISSION_COUNTDOWN_SOUNDSET" },
    { audioname = "1st_Person_Transition",                audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "3_2_1",                                audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "3_2_1_NON_RACE",                       audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "5_SEC_WARNING",                        audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "5_Second_Timer",                       audioref = "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS" },
    { audioname = "5s",                                   audioref = "MP_MISSION_COUNTDOWN_SOUNDSET" },
    { audioname = "5s_To_Event_Start_Countdown",          audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "ASSASSINATIONS_HOTEL_TIMER_COUNTDOWN", audioref = "ASSASSINATION_MULTI" },
    { audioname = "ATM_WINDOW",                           audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "Airhorn",                              audioref = "DLC_TG_Running_Back_Sounds" },
    { audioname = "Apt_Style_Purchase",                   audioref = "DLC_APT_Apartment_SoundSet" },
    { audioname = "Arming_Countdown",                     audioref = "GTAO_Speed_Convoy_Soundset" },
    { audioname = "BACK",                                 audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "BASE_JUMP_PASSED",                     audioref = "HUD_AWARDS" },
    { audioname = "BOATS_PLANES_HELIS_BOOM",              audioref = "MP_LOBBY_SOUNDS" },
    { audioname = "Beast_Checkpoint",                     audioref = "APT_BvS_Soundset" },
    { audioname = "Beast_Checkpoint_NPC",                 audioref = "APT_BvS_Soundset" },
    { audioname = "Bed",                                  audioref = "WastedSounds" },
    { audioname = "Beep_Green",                           audioref = "DLC_HEIST_HACKING_SNAKE_SOUNDS" },
    { audioname = "Beep_Red",                             audioref = "DLC_HEIST_HACKING_SNAKE_SOUNDS" },
    { audioname = "Blade_Appear",                         audioref = "APT_BvS_Soundset" },
    { audioname = "Bomb_Disarmed",                        audioref = "GTAO_Speed_Convoy_Soundset" },
    { audioname = "Boss_Blipped",                         audioref = "GTAO_Magnate_Hunt_Boss_SoundSet" },
    { audioname = "Boss_Message_Orange",                  audioref = "GTAO_Boss_Goons_FM_Soundset" },
    { audioname = "Breaker_01",                           audioref = "DLC_HALLOWEEN_FVJ_Sounds" },
    { audioname = "Breaker_02",                           audioref = "DLC_HALLOWEEN_FVJ_Sounds" },
    { audioname = "Bus_Schedule_Pickup",                  audioref = "DLC_PRISON_BREAK_HEIST_SOUNDS" },
    { audioname = "CABLE_SNAPS",                          audioref = "CONSTRUCTION_ACCIDENT_1_SOUNDS" },
    { audioname = "CAM_PAN_DARTS",                        audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "CANCEL",                               audioref = "HUD_FREEMODE_SOUNDSET" },
    { audioname = "CAR_BIKE_WHOOSH",                      audioref = "MP_LOBBY_SOUNDS" },
    { audioname = "CHALLENGE_UNLOCKED",                   audioref = "HUD_AWARDS" },
    { audioname = "CHARACTER_SELECT",                     audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "CHECKPOINT_AHEAD",                     audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "CHECKPOINT_BEHIND",                    audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "CHECKPOINT_MISSED",                    audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "CHECKPOINT_NORMAL",                    audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "CHECKPOINT_PERFECT",                   audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "CHECKPOINT_UNDER_THE_BRIDGE",          audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "CLICK_BACK",                           audioref = "WEB_NAVIGATION_SOUNDS_PHONE" },
    { audioname = "CLOSED",                               audioref = "MP_PROPERTIES_ELEVATOR_DOORS" },
    { audioname = "CLOSE_WINDOW",                         audioref = "LESTER1A_SOUNDS" },
    { audioname = "CONFIRM_BEEP",                         audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "CONTINUE",                             audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "Camera_Shoot",                         audioref = "Phone_Soundset_Franklin" },
    { audioname = "Checkpoint_Beast_Hit",                 audioref = "FM_Events_Sasquatch_Sounds" },
    { audioname = "Checkpoint_Cash_Hit",                  audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Checkpoint_Hit",                       audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Checkpoint_Teammate",                  audioref = "GTAO_Shepherd_Sounds" },
    { audioname = "Cheers",                               audioref = "DLC_TG_Running_Back_Sounds" },
    { audioname = "Click",                                audioref = "DLC_HEIST_HACKING_SNAKE_SOUNDS" },
    { audioname = "Click_Fail",                           audioref = "WEB_NAVIGATION_SOUNDS_PHONE" },
    { audioname = "Click_Special",                        audioref = "WEB_NAVIGATION_SOUNDS_PHONE" },
    { audioname = "Continue_Accepted",                    audioref = "DLC_HEIST_PLANNING_BOARD_SOUNDS" },
    { audioname = "Continue_Appears",                     audioref = "DLC_HEIST_PLANNING_BOARD_SOUNDS" },
    { audioname = "Crash",                                audioref = "DLC_HEIST_HACKING_SNAKE_SOUNDS" },
    { audioname = "Criminal_Damage_High_Value",           audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Criminal_Damage_Kill_Player",          audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Criminal_Damage_Low_Value",            audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Cycle_Item",                           audioref = "DLC_Dmod_Prop_Editor_Sounds" },
    { audioname = "DELETE",                               audioref = "HUD_DEATHMATCH_SOUNDSET" },
    { audioname = "Delete_Placed_Prop",                   audioref = "DLC_Dmod_Prop_Editor_Sounds" },
    { audioname = "Deliver_Pick_Up",                      audioref = "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS" },
    { audioname = "DiggerRevOneShot",                     audioref = "BulldozerDefault" },
    { audioname = "Door_Open",                            audioref = "DOCKS_HEIST_FINALE_2B_SOUNDS" },
    { audioname = "Drill_Pin_Break",                      audioref = "DLC_HEIST_FLEECA_SOUNDSET" },
    { audioname = "Dropped",                              audioref = "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS" },
    { audioname = "EDIT",                                 audioref = "HUD_DEATHMATCH_SOUNDSET" },
    { audioname = "ERROR",                                audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "EXIT",                                 audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "End_Squelch",                          audioref = "CB_RADIO_SFX" },
    { audioname = "Enemy_Capture_Start",                  audioref = "GTAO_Magnate_Yacht_Attack_Soundset" },
    { audioname = "Enemy_Deliver",                        audioref = "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS" },
    { audioname = "Enemy_Pick_Up",                        audioref = "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS" },
    { audioname = "Enter_1st",                            audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Enter_1st",                            audioref = "GTAO_Magnate_Boss_Modes_Soundset" },
    { audioname = "Enter_Area",                           audioref = "DLC_Lowrider_Relay_Race_Sounds" },
    { audioname = "Enter_Capture_Zone",                   audioref = "DLC_Apartments_Drop_Zone_Sounds" },
    { audioname = "Event_Message_Purple",                 audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Event_Start_Text",                     audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Exit_Capture_Zone",                    audioref = "DLC_Apartments_Drop_Zone_Sounds" },
    { audioname = "FAMILY_1_CAR_BREAKDOWN",               audioref = "FAMILY1_BOAT" },
    { audioname = "FAMILY_1_CAR_BREAKDOWN_ADDITIONAL",    audioref = "FAMILY1_BOAT" },
    { audioname = "FIRST_PLACE",                          audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "FLIGHT_SCHOOL_LESSON_PASSED",          audioref = "HUD_AWARDS" },
    { audioname = "FLYING_STREAM_END_INSTANT",            audioref = "FAMILY_5_SOUNDS" },
    { audioname = "Failure",                              audioref = "DLC_HEIST_HACKING_SNAKE_SOUNDS" },
    { audioname = "Falling_Crates",                       audioref = "EXILE_1" },
    { audioname = "Faster_Bar_Full",                      audioref = "RESPAWN_ONLINE_SOUNDSET" },
    { audioname = "Faster_Click",                         audioref = "RESPAWN_ONLINE_SOUNDSET" },
    { audioname = "FestiveGift",                          audioref = "Feed_Message_Sounds" },
    { audioname = "FocusIn",                              audioref = "HintCamSounds" },
    { audioname = "FocusOut",                             audioref = "HintCamSounds" },
    { audioname = "Friend_Deliver",                       audioref = "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS" },
    { audioname = "Friend_Pick_Up",                       audioref = "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS" },
    { audioname = "Frontend_Beast_Fade_Screen",           audioref = "FM_Events_Sasquatch_Sounds" },
    { audioname = "Frontend_Beast_Freeze_Screen",         audioref = "FM_Events_Sasquatch_Sounds" },
    { audioname = "Frontend_Beast_Text_Hit",              audioref = "FM_Events_Sasquatch_Sounds" },
    { audioname = "Frontend_Beast_Transform_Back",        audioref = "FM_Events_Sasquatch_Sounds" },
    { audioname = "GO",                                   audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "GOLF_BIRDIE",                          audioref = "HUD_AWARDS" },
    { audioname = "GOLF_EAGLE",                           audioref = "HUD_AWARDS" },
    { audioname = "GOLF_NEW_RECORD",                      audioref = "HUD_AWARDS" },
    { audioname = "GO_NON_RACE",                          audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "Goal",                                 audioref = "DLC_HEIST_HACKING_SNAKE_SOUNDS" },
    { audioname = "Goon_Paid_Small",                      audioref = "GTAO_Boss_Goons_FM_Soundset" },
    { audioname = "Grab_Parachute",                       audioref = "BASEJUMPS_SOUNDS" },
    { audioname = "HIGHLIGHT",                            audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "HIGHLIGHT_NAV_UP_DOWN",                audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "HOORAY",                               audioref = "BARRY_02_SOUNDSET" },
    { audioname = "HORDE_COOL_DOWN_TIMER",                audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "Hack_Failed",                          audioref = "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS" },
    { audioname = "Hack_Success",                         audioref = "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS" },
    { audioname = "Hang_Up",                              audioref = "Phone_SoundSet_Michael" },
    { audioname = "Highlight_Accept",                     audioref = "DLC_HEIST_PLANNING_BOARD_SOUNDS" },
    { audioname = "Highlight_Cancel",                     audioref = "DLC_HEIST_PLANNING_BOARD_SOUNDS" },
    { audioname = "Highlight_Error",                      audioref = "DLC_HEIST_PLANNING_BOARD_SOUNDS" },
    { audioname = "Highlight_Move",                       audioref = "DLC_HEIST_PLANNING_BOARD_SOUNDS" },
    { audioname = "Hit",                                  audioref = "RESPAWN_ONLINE_SOUNDSET" },
    { audioname = "Hit",                                  audioref = "RESPAWN_SOUNDSET" },
    { audioname = "Hit",                                  audioref = "RESPAWN_SOUNDSET" },
    { audioname = "Hit_1",                                audioref = "LONG_PLAYER_SWITCH_SOUNDS" },
    { audioname = "Hit_1",                                audioref = "LONG_PLAYER_SWITCH_SOUNDS" },
    { audioname = "Hit_In",                               audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "Hit_Out",                              audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "Kill_List_Counter",                    audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "LEADERBOARD",                          audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "LEADER_BOARD",                         audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "LIMIT",                                audioref = "DLC_APT_YACHT_DOOR_SOUNDS" },
    { audioname = "LIMIT",                                audioref = "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS" },
    { audioname = "LIMIT",                                audioref = "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS" },
    { audioname = "LOCAL_PLYR_CASH_COUNTER_COMPLETE",     audioref = "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS" },
    { audioname = "LOCAL_PLYR_CASH_COUNTER_INCREASE",     audioref = "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS" },
    { audioname = "LOOSE_MATCH",                          audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "LOSER",                                audioref = "HUD_AWARDS" },
    { audioname = "Lester_Laugh_Phone",                   audioref = "DLC_HEIST_HACKING_SNAKE_SOUNDS" },
    { audioname = "Lights_On",                            audioref = "GTAO_MUGSHOT_ROOM_SOUNDS" },
    { audioname = "Load_Scene",                           audioref = "DLC_Dmod_Prop_Editor_Sounds" },
    { audioname = "Lose_1st",                             audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Lose_1st",                             audioref = "GTAO_Magnate_Boss_Modes_Soundset" },
    { audioname = "Lowrider_Upgrade",                     audioref = "Lowrider_Super_Mod_Garage_Sounds" },
    { audioname = "MARKER_ERASE",                         audioref = "HEIST_BULLETIN_BOARD_SOUNDSET" },
    { audioname = "MEDAL_BRONZE",                         audioref = "HUD_AWARDS" },
    { audioname = "MEDAL_GOLD",                           audioref = "HUD_AWARDS" },
    { audioname = "MEDAL_SILVER",                         audioref = "HUD_AWARDS" },
    { audioname = "MEDAL_UP",                             audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "MICHAEL_LONG_SCREAM",                  audioref = "FAMILY_5_SOUNDS" },
    { audioname = "MP_5_SECOND_TIMER",                    audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "MP_AWARD",                             audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "MP_Flash",                             audioref = "WastedSounds" },
    { audioname = "MP_IDLE_KICK",                         audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "MP_IDLE_TIMER",                        audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "MP_Impact",                            audioref = "WastedSounds" },
    { audioname = "MP_RANK_UP",                           audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "MP_WAVE_COMPLETE",                     audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "Map_Roll_Down",                        audioref = "DLC_HEIST_PLANNING_BOARD_SOUNDS" },
    { audioname = "Map_Roll_Up",                          audioref = "DLC_HEIST_PLANNING_BOARD_SOUNDS" },
    { audioname = "Menu_Accept",                          audioref = "Phone_SoundSet_Default" },
    { audioname = "Mission_Pass_Notify",                  audioref = "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS" },
    { audioname = "NAV",                                  audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "NAV_LEFT_RIGHT",                       audioref = "HUD_FREEMODE_SOUNDSET" },
    { audioname = "NAV_LEFT_RIGHT",                       audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "NAV_UP_DOWN",                          audioref = "HUD_FREEMODE_SOUNDSET" },
    { audioname = "NAV_UP_DOWN",                          audioref = "HUD_FRONTEND_CLOTHESSHOP_SOUNDSET" },
    { audioname = "NAV_UP_DOWN",                          audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "NAV_UP_DOWN",                          audioref = "HUD_FRONTEND_TATTOO_SHOP_SOUNDSET" },
    { audioname = "NAV_UP_DOWN",                          audioref = "HUD_LIQUOR_STORE_SOUNDSET" },
    { audioname = "NAV_UP_DOWN",                          audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "NO",                                   audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "Nav_Arrow_Ahead",                      audioref = "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS" },
    { audioname = "Nav_Arrow_Behind",                     audioref = "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS" },
    { audioname = "Nav_Arrow_Left",                       audioref = "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS" },
    { audioname = "Nav_Arrow_Right",                      audioref = "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS" },
    { audioname = "Near_Miss_Counter_Reset",              audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "OFF",                                  audioref = "v_4" },
    { audioname = "OK",                                   audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "ON",                                   audioref = "NOIR_FILTER_SOUNDS" },
    { audioname = "ON",                                   audioref = "v_4" },
    { audioname = "OOB_Cancel",                           audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "OOB_Start",                            audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "OPENED",                               audioref = "MP_PROPERTIES_ELEVATOR_DOORS" },
    { audioname = "OPEN_WINDOW",                          audioref = "LESTER1A_SOUNDS" },
    { audioname = "OTHER_TEXT",                           audioref = "HUD_AWARDS" },
    { audioname = "Object_Collect_Player",                audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Object_Collect_Remote",                audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Object_Dropped_Remote",                audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Off_High",                             audioref = "MP_RADIO_SFX" },
    { audioname = "On_Call_Player_Join",                  audioref = "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS" },
    { audioname = "Oneshot_Final",                        audioref = "MP_MISSION_COUNTDOWN_SOUNDSET" },
    { audioname = "Out_Of_Area",                          audioref = "DLC_Lowrider_Relay_Race_Sounds" },
    { audioname = "PERSON_SCROLL",                        audioref = "HEIST_BULLETIN_BOARD_SOUNDSET" },
    { audioname = "PERSON_SELECT",                        audioref = "HEIST_BULLETIN_BOARD_SOUNDSET" },
    { audioname = "PICKUP_WEAPON_SMOKEGRENADE",           audioref = "HUD_FRONTEND_WEAPONS_PICKUPS_SOUNDSET" },
    { audioname = "PICK_UP",                              audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "PICK_UP_WEAPON",                       audioref = "HUD_FRONTEND_CUSTOM_SOUNDSET" },
    { audioname = "PIN_BUTTON",                           audioref = "ATM_SOUNDS" },
    { audioname = "PIPES_LAND",                           audioref = "CONSTRUCTION_ACCIDENT_1_SOUNDS" },
    { audioname = "PROPERTY_PURCHASE",                    audioref = "HUD_AWARDS" },
    { audioname = "PROPERTY_PURCHASE_MEDIUM",             audioref = "HUD_PROPERTY_SOUNDSET" },
    { audioname = "PS2A_MONEY_LOST",                      audioref = "PALETO_SCORE_2A_BANK_SS" },
    { audioname = "PURCHASE",                             audioref = "HUD_FRONTEND_TATTOO_SHOP_SOUNDSET" },
    { audioname = "PURCHASE",                             audioref = "HUD_LIQUOR_STORE_SOUNDSET" },
    { audioname = "PUSH",                                 audioref = "DLC_APT_YACHT_DOOR_SOUNDS" },
    { audioname = "PUSH",                                 audioref = "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS" },
    { audioname = "PUSH",                                 audioref = "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS" },
    { audioname = "Paper_Shuffle",                        audioref = "DLC_HEIST_PLANNING_BOARD_SOUNDS" },
    { audioname = "Parcel_Vehicle_Lost",                  audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Payment_Non_Player",                   audioref = "DLC_HEISTS_GENERIC_SOUNDS" },
    { audioname = "Payment_Player",                       audioref = "DLC_HEISTS_GENERIC_SOUNDS" },
    { audioname = "Pen_Tick",                             audioref = "DLC_HEIST_PLANNING_BOARD_SOUNDS" },
    { audioname = "Phone_Generic_Key_02",                 audioref = "HUD_MINIGAME_SOUNDSET" },
    { audioname = "Phone_Generic_Key_03",                 audioref = "HUD_MINIGAME_SOUNDSET" },
    { audioname = "Pin_Bad",                              audioref = "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS" },
    { audioname = "Pin_Centred",                          audioref = "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS" },
    { audioname = "Pin_Good",                             audioref = "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS" },
    { audioname = "Place_Prop_Fail",                      audioref = "DLC_Dmod_Prop_Editor_Sounds" },
    { audioname = "Place_Prop_Success",                   audioref = "DLC_Dmod_Prop_Editor_Sounds" },
    { audioname = "Player_Collect",                       audioref = "DLC_PILOT_MP_HUD_SOUNDS" },
    { audioname = "Player_Enter_Line",                    audioref = "GTAO_FM_Cross_The_Line_Soundset" },
    { audioname = "Player_Exit_Line",                     audioref = "GTAO_FM_Cross_The_Line_Soundset" },
    { audioname = "Power_Down",                           audioref = "DLC_HEIST_HACKING_SNAKE_SOUNDS" },
    { audioname = "Pre_Screen_Stinger",                   audioref = "DLC_HEISTS_FAILED_SCREEN_SOUNDS" },
    { audioname = "Pre_Screen_Stinger",                   audioref = "DLC_HEISTS_FINALE_SCREEN_SOUNDS" },
    { audioname = "Pre_Screen_Stinger",                   audioref = "DLC_HEISTS_FINALE_SCREEN_SOUNDS" },
    { audioname = "Pre_Screen_Stinger",                   audioref = "DLC_HEISTS_PREP_SCREEN_SOUNDS" },
    { audioname = "Pre_Screen_Stinger",                   audioref = "DLC_HEISTS_PREP_SCREEN_SOUNDS" },
    { audioname = "Put_Away",                             audioref = "Phone_SoundSet_Michael" },
    { audioname = "QUIT",                                 audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "QUIT_WHOOSH",                          audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "RACE_PLACED",                          audioref = "HUD_AWARDS" },
    { audioname = "RAMP_DOWN",                            audioref = "TRUCK_RAMP_DOWN" },
    { audioname = "RAMP_UP",                              audioref = "TRUCK_RAMP_DOWN" },
    { audioname = "RANK_UP",                              audioref = "HUD_AWARDS" },
    { audioname = "REMOTE_PLYR_CASH_COUNTER_COMPLETE",    audioref = "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS" },
    { audioname = "REMOTE_PLYR_CASH_COUNTER_INCREASE",    audioref = "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS" },
    { audioname = "RESTART",                              audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "RETRY",                                audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "ROBBERY_MONEY_TOTAL",                  audioref = "HUD_FRONTEND_CUSTOM_SOUNDSET" },
    { audioname = "ROPE_CUT",                             audioref = "ROPE_CUT_SOUNDSET" },
    { audioname = "ROUND_ENDING_STINGER_CUSTOM",          audioref = "CELEBRATION_SOUNDSET" },
    { audioname = "Radar_Beast_Blip",                     audioref = "FM_Events_Sasquatch_Sounds" },
    { audioname = "Reset_Prop_Position",                  audioref = "DLC_Dmod_Prop_Editor_Sounds" },
    { audioname = "Retune_High",                          audioref = "MP_RADIO_SFX" },
    { audioname = "SCREEN_FLASH",                         audioref = "CELEBRATION_SOUNDSET" },
    { audioname = "SELECT",                               audioref = "HUD_FREEMODE_SOUNDSET" },
    { audioname = "SELECT",                               audioref = "HUD_FRONTEND_CLOTHESSHOP_SOUNDSET" },
    { audioname = "SELECT",                               audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "SELECT",                               audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "SELECT",                               audioref = "HUD_FRONTEND_MP_SOUNDSET" },
    { audioname = "SELECT",                               audioref = "HUD_FRONTEND_MP_SOUNDSET" },
    { audioname = "SELECT",                               audioref = "HUD_FRONTEND_TATTOO_SHOP_SOUNDSET" },
    { audioname = "SELECT",                               audioref = "HUD_LIQUOR_STORE_SOUNDSET" },
    { audioname = "SELECT",                               audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "SHOOTING_RANGE_ROUND_OVER",            audioref = "HUD_AWARDS" },
    { audioname = "SKIP",                                 audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "STUN_COLLECT",                         audioref = "MINUTE_MAN_01_SOUNDSET" },
    { audioname = "SWING_SHUT",                           audioref = "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS" },
    { audioname = "SWING_SHUT",                           audioref = "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS" },
    { audioname = "Save_Scene",                           audioref = "DLC_Dmod_Prop_Editor_Sounds" },
    { audioname = "ScreenFlash",                          audioref = "MissionFailedSounds" },
    { audioname = "ScreenFlash",                          audioref = "WastedSounds" },
    { audioname = "Select_Placed_Prop",                   audioref = "DLC_Dmod_Prop_Editor_Sounds" },
    { audioname = "Shard_Disappear",                      audioref = "GTAO_Boss_Goons_FM_Shard_Sounds" },
    { audioname = "Shard_Disappear",                      audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Short_Transition_In",                  audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "Short_Transition_Out",                 audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "Start",                                audioref = "DLC_HEIST_HACKING_SNAKE_SOUNDS" },
    { audioname = "Start_Squelch",                        audioref = "CB_RADIO_SFX" },
    { audioname = "Success",                              audioref = "DLC_HEIST_HACKING_SNAKE_SOUNDS" },
    { audioname = "Sult-16_Super_Mod_Garage_Sounds",      audioref = "1" },
    { audioname = "Swap_Sides",                           audioref = "DLC_HALLOWEEN_FVJ_Sounds" },
    { audioname = "TENNIS_MATCH_POINT",                   audioref = "HUD_AWARDS" },
    { audioname = "TENNIS_POINT_WON",                     audioref = "HUD_AWARDS" },
    { audioname = "TIMER",                                audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "TIMER_STOP",                           audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "TOGGLE_ON",                            audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "TOGGLE_ON",                            audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "TRAFFIC_CONTROL_MOVE_CROSSHAIR",       audioref = "BIG_SCORE_3A_SOUNDS" },
    { audioname = "Tattooing_Oneshot",                    audioref = "TATTOOIST_SOUNDS" },
    { audioname = "Tattooing_Oneshot_Remove",             audioref = "TATTOOIST_SOUNDS" },
    { audioname = "Team_Capture_Start",                   audioref = "GTAO_Magnate_Yacht_Attack_Soundset" },
    { audioname = "TextHit",                              audioref = "WastedSounds" },
    { audioname = "Thermal_Off",                          audioref = "CAR_STEAL_2_SOUNDSET" },
    { audioname = "Thermal_On",                           audioref = "CAR_STEAL_2_SOUNDSET" },
    { audioname = "Timer_10s",                            audioref = "DLC_HALLOWEEN_FVJ_Sounds" },
    { audioname = "Traffic_Control_Fail",                 audioref = "BIG_SCORE_3A_SOUNDS" },
    { audioname = "Traffic_Control_Fail_Blank",           audioref = "BIG_SCORE_3A_SOUNDS" },
    { audioname = "Traffic_Control_Light_Switch_Back",    audioref = "BIG_SCORE_3A_SOUNDS" },
    { audioname = "Turn",                                 audioref = "DLC_HEIST_HACKING_SNAKE_SOUNDS" },
    { audioname = "UNDER_THE_BRIDGE",                     audioref = "HUD_AWARDS" },
    { audioname = "UNDER_WATER_COME_UP",                  audioref = "0" },
    { audioname = "UNDO",                                 audioref = "HEIST_BULLETIN_BOARD_SOUNDSET" },
    { audioname = "WAYPOINT_SET",                         audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "WEAKEN",                               audioref = "CONSTRUCTION_ACCIDENT_1_SOUNDS" },
    { audioname = "WEAPON_AMMO_PURCHASE",                 audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WEAPON_ATTACHMENT_EQUIP",              audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WEAPON_ATTACHMENT_UNEQUIP",            audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WEAPON_PURCHASE",                      audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WEAPON_SELECT_ARMOR",                  audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WEAPON_SELECT_BATON",                  audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WEAPON_SELECT_FUEL_CAN",               audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WEAPON_SELECT_GRENADE_LAUNCHER",       audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WEAPON_SELECT_HANDGUN",                audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WEAPON_SELECT_KNIFE",                  audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WEAPON_SELECT_OTHER",                  audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WEAPON_SELECT_PARACHUTE",              audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WEAPON_SELECT_RIFLE",                  audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WEAPON_SELECT_RPG_LAUNCHER",           audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WEAPON_SELECT_SHOTGUN",                audioref = "HUD_AMMO_SHOP_SOUNDSET" },
    { audioname = "WIN",                                  audioref = "HUD_AWARDS" },
    { audioname = "Whistle",                              audioref = "DLC_TG_Running_Back_Sounds" },
    { audioname = "Whoosh_1s_L_to_R",                     audioref = "MP_LOBBY_SOUNDS" },
    { audioname = "Whoosh_1s_R_to_L",                     audioref = "MP_LOBBY_SOUNDS" },
    { audioname = "YES",                                  audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "Zone_Enemy_Capture",                   audioref = "DLC_Apartments_Drop_Zone_Sounds" },
    { audioname = "Zone_Neutral",                         audioref = "DLC_Apartments_Drop_Zone_Sounds" },
    { audioname = "Zone_Team_Capture",                    audioref = "DLC_Apartments_Drop_Zone_Sounds" },
    { audioname = "Zoom_In",                              audioref = "DLC_HEIST_PLANNING_BOARD_SOUNDS" },
    { audioname = "Zoom_Left",                            audioref = "DLC_HEIST_PLANNING_BOARD_SOUNDS" },
    { audioname = "Zoom_Out",                             audioref = "DLC_HEIST_PLANNING_BOARD_SOUNDS" },
    { audioname = "Zoom_Right",                           audioref = "DLC_HEIST_PLANNING_BOARD_SOUNDS" },
    { audioname = "CHECKPOINT_MISSED",                    audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "CHECKPOINT_NORMAL",                    audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "Knuckle_Crack_Hard_Cel",               audioref = "MP_SNACKS_SOUNDSET" },
    { audioname = "Knuckle_Crack_Slap_Cel",               audioref = "MP_SNACKS_SOUNDSET" },
    { audioname = "Slow_Clap_Cel",                        audioref = "MP_SNACKS_SOUNDSET" },
    { audioname = "CONTINUOUS_SLIDER",                    audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "SAFE_DOOR_CLOSE",                      audioref = "SAFE_CRACK_SOUNDSET" },
    { audioname = "SAFE_DOOR_OPEN",                       audioref = "SAFE_CRACK_SOUNDSET" },
    { audioname = "TUMBLER_PIN_FALL",                     audioref = "SAFE_CRACK_SOUNDSET" },
    { audioname = "TUMBLER_PIN_FALL_FINAL",               audioref = "SAFE_CRACK_SOUNDSET" },
    { audioname = "TUMBLER_RESET",                        audioref = "SAFE_CRACK_SOUNDSET" },
    { audioname = "TUMBLER_TURN",                         audioref = "SAFE_CRACK_SOUNDSET" },
    { audioname = "Hit_In",                               audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "Camera_Move_Loop",                     audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "Hit_Out",                              audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "Change_Cam",                           audioref = "MP_CCTV_SOUNDSET" },
    { audioname = "Background",                           audioref = "MP_CCTV_SOUNDSET" },
    { audioname = "Change_Cam",                           audioref = "MP_CCTV_SOUNDSET" },
    { audioname = "Background",                           audioref = "DLC_HEIST_HACKING_SNAKE_SOUNDS" },
    { audioname = "Trail_Custom",                         audioref = "DLC_HEIST_HACKING_SNAKE_SOUNDS" },
    { audioname = "Return_To_Vehicle_Timer",              audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Timer_10s",                            audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "TextHit",                              audioref = "MissionFailedSounds" },
    { audioname = "Bed",                                  audioref = "MissionFailedSounds" },
    { audioname = "10S",                                  audioref = "MP_MISSION_COUNTDOWN_SOUNDSET" },
    { audioname = "Altitude_Warning",                     audioref = "EXILE_1" },
    { audioname = "DISTANT_DOG_BARK",                     audioref = "CAR_STEAL_2_SOUNDSET" },
    { audioname = "Short_Transition_In",                  audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "In",                                   audioref = "SHORT_PLAYER_SWITCH_SOUND_SET" },
    { audioname = "Altitude_Warning",                     audioref = "EXILE_1" },
    { audioname = "WIND",                                 audioref = "CONSTRUCTION_ACCIDENT_1_SOUNDS" },
    { audioname = "Elevation_Loop",                       audioref = "DLC_Dmod_Prop_Editor_Sounds" },
    { audioname = "Move_Loop",                            audioref = "DLC_Dmod_Prop_Editor_Sounds" },
    { audioname = "Rotate_Loop",                          audioref = "DLC_Dmod_Prop_Editor_Sounds" },
    { audioname = "Background",                           audioref = "MP_CCTV_SOUNDSET" },
    { audioname = "Pan",                                  audioref = "MP_CCTV_SOUNDSET" },
    { audioname = "Zoom",                                 audioref = "MP_CCTV_SOUNDSET" },
    { audioname = "Change_Cam",                           audioref = "MP_CCTV_SOUNDSET" },
    { audioname = "In",                                   audioref = "SHORT_PLAYER_SWITCH_SOUND_SET" },
    { audioname = "In",                                   audioref = "SHORT_PLAYER_SWITCH_SOUND_SET" },
    { audioname = "Short_Transition_In",                  audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "PICKUP_WEAPON_BALL",                   audioref = "HUD_FRONTEND_WEAPONS_PICKUPS_SOUNDSET" },
    { audioname = "10s",                                  audioref = "MP_MISSION_COUNTDOWN_SOUNDSET" },
    { audioname = "Pickup_Briefcase",                     audioref = "GTAO_Magnate_Boss_Modes_Soundset" },
    { audioname = "CLOSING",                              audioref = "MP_PROPERTIES_ELEVATOR_DOORS" },
    { audioname = "OPENING",                              audioref = "MP_PROPERTIES_ELEVATOR_DOORS" },
    { audioname = "DOOR_BUZZ",                            audioref = "MP_PLAYER_APARTMENT" },
    { audioname = "NO",                                   audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "QUIT",                                 audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "YES",                                  audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "Hit_Out",                              audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "Grab_Chute_Foley",                     audioref = "DLC_Pilot_Chase_Parachute_Sounds" },
    { audioname = "Pull_Out",                             audioref = "Phone_SoundSet_Franklin" },
    { audioname = "OPENED",                               audioref = "DOOR_GARAGE" },
    { audioname = "OPENING",                              audioref = "DOOR_GARAGE" },
    { audioname = "Thernal_Vision_Loop",                  audioref = "APT_BvS_Soundset" },
    { audioname = "Pickup_Briefcase",                     audioref = "GTAO_Magnate_Boss_Modes_Soundset" },
    { audioname = "Blip_Pickup",                          audioref = "GTAO_Magnate_Boss_Modes_Soundset" },
    { audioname = "Altitude_Warning",                     audioref = "EXILE_1" },
    { audioname = "Background_Loop",                      audioref = "CB_RADIO_SFX" },
    { audioname = "1st_Person_Transition",                audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "HIT_OUT",                              audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "Hit_In",                               audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "EMP",                                  audioref = "DLC_HALLOWEEN_FVJ_Sounds" },
    { audioname = "EMP_Blast",                            audioref = "DLC_HEISTS_BIOLAB_FINALE_SOUNDS" },
    { audioname = "10S",                                  audioref = "MP_MISSION_COUNTDOWN_SOUNDSET" },
    { audioname = "5S",                                   audioref = "MP_MISSION_COUNTDOWN_SOUNDSET" },
    { audioname = "Timer_10s",                            audioref = "DLC_TG_Dinner_Sounds" },
    { audioname = "Timer_5s",                             audioref = "DLC_TG_Dinner_Sounds" },
    { audioname = "Out_of_Bounds",                        audioref = "MP_MISSION_COUNTDOWN_SOUNDSET" },
    { audioname = "OOB_Timer_Dynamic",                    audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "LIMIT",                                audioref = "DLC_APT_YACHT_DOOR_SOUNDS" },
    { audioname = "LIMIT",                                audioref = "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS" },
    { audioname = "PUSH",                                 audioref = "DLC_APT_YACHT_DOOR_SOUNDS" },
    { audioname = "PUSH",                                 audioref = "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS" },
    { audioname = "CONTINUOUS_SLIDER",                    audioref = "HUD_FRONTEND_DEFAULT_SOUNDSET" },
    { audioname = "Camera_Zoom",                          audioref = "Phone_SoundSet_Glasses_Cam" },
    { audioname = "DOOR_BUZZ",                            audioref = "MP_PLAYER_APARTMENT" },
    { audioname = "Camera_Shoot",                         audioref = "Phone_SoundSet_Glasses_Cam" },
    { audioname = "Background_Sound",                     audioref = "Phone_SoundSet_Glasses_Cam" },
    { audioname = "ROBBERY_MONEY_TOTAL",                  audioref = "HUD_FRONTEND_CUSTOM_SOUNDSET" },
    { audioname = "10s",                                  audioref = "MP_MISSION_COUNTDOWN_SOUNDSET" },
    { audioname = "Out_of_Bounds",                        audioref = "MP_MISSION_COUNTDOWN_SOUNDSET" },
    { audioname = "Pin_Movement",                         audioref = "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS" },
    { audioname = "5s",                                   audioref = "MP_MISSION_COUNTDOWN_SOUNDSET" },
    { audioname = "ZOOM",                                 audioref = "PAPARAZZO_02_SOUNDSETS" },
    { audioname = "Phone_Generic_Key_02",                 audioref = "HUD_MINIGAME_SOUNDSET" },
    { audioname = "Phone_Generic_Key_03",                 audioref = "HUD_MINIGAME_SOUNDSET" },
    { audioname = "all",                                  audioref = "SHORT_PLAYER_SWITCH_SOUND_SET" },
    { audioname = "Change_Station_Loud",                  audioref = "Radio_Soundset" },
    { audioname = "TRAFFIC_CONTROL_BG_NOISE",             audioref = "BIG_SCORE_3A_SOUNDS" },
    { audioname = "TRAFFIC_CONTROL_CHANGE_CAM",           audioref = "BIG_SCORE_3A_SOUNDS" },
    { audioname = "TRAFFIC_CONTROL_TOGGLE_LIGHT",         audioref = "BIG_SCORE_3A_SOUNDS" },
    { audioname = "ROBBERY_MONEY_TOTAL",                  audioref = "HUD_FRONTEND_CUSTOM_SOUNDSET" },
    { audioname = "FINDING_VIRUS",                        audioref = "LESTER1A_SOUNDS" },
    { audioname = "OOB_Timer_Dynamic",                    audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Pin_Movement",                         audioref = "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS" },
    { audioname = "Short_Transition_In",                  audioref = "PLAYER_SWITCH_CUSTOM_SOUNDSET" },
    { audioname = "Camera_Hum",                           audioref = "BIG_SCORE_SETUP_SOUNDS" },
    { audioname = "Camera_Zoom",                          audioref = "BIG_SCORE_SETUP_SOUNDS" },
    { audioname = "10_SEC_WARNING",                       audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "out",                                  audioref = "SHORT_PLAYER_SWITCH_SOUND_SET" },
    { audioname = "LIMIT",                                audioref = "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS" },
    { audioname = "LIMIT",                                audioref = "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS" },
    { audioname = "PUSH",                                 audioref = "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS" },
    { audioname = "PUSH",                                 audioref = "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS" },
    { audioname = "All",                                  audioref = "SHORT_PLAYER_SWITCH_SOUND_SET" },
    { audioname = "SwitchRedWarning",                     audioref = "SPECIAL_ABILITY_SOUNDSET" },
    { audioname = "SwitchWhiteWarning",                   audioref = "SPECIAL_ABILITY_SOUNDSET" },
    { audioname = "Heli_Crash",                           audioref = "FBI_HEIST_FINALE_CHOPPER" },
    { audioname = "Found_Target",                         audioref = "POLICE_CHOPPER_CAM_SOUNDS" },
    { audioname = "Lost_Target",                          audioref = "POLICE_CHOPPER_CAM_SOUNDS" },
    { audioname = "Microphone",                           audioref = "POLICE_CHOPPER_CAM_SOUNDS" },
    { audioname = "TIMER_STOP_MASTER",                    audioref = "" },
    { audioname = "SIGN_DESTROYED",                       audioref = "HUD_AWARDS" },
    { audioname = "Remote_Enemy_Enter_Line",              audioref = "GTAO_FM_Cross_The_Line_Soundset" },
    { audioname = "Remote_Friendly_Enter_Line",           audioref = "GTAO_FM_Cross_The_Line_Soundset" },
    { audioname = "Lose_1st",                             audioref = "GTAO_Magnate_Boss_Modes_Soundset" },
    { audioname = "Enter_1st",                            audioref = "GTAO_Magnate_Boss_Modes_Soundset" },
    { audioname = "CHECKPOINT_UNDER_THE_BRIDGE",          audioref = "HUD_MINI_GAME_SOUNDSET" },
    { audioname = "Near_Miss_Counter",                    audioref = "GTAO_FM_Events_Soundset" },
    { audioname = "Goon_Paid_Large",                      audioref = "GTAO_Boss_Goons_FM_Soundset" },
    { audioname = "COLLECTED",                            audioref = "HUD_AWARDS" },
    { audioname = "PEYOTE_COMPLETED",                     audioref = "HUD_AWARDS" },


}


RegisterCommand('soundlist', function()
    SetNuiFocus(true, true)
    SendNUIMessage({
        action = 'listload',
        payload = sounds
    })
end)


RegisterNUICallback('playsound', function(data)
    PlaySoundFrontend(-1, data.audioname, data.audioref)
    Citizen.Wait(1000)
end)

RegisterNUICallback('close', function()
    SetNuiFocus(false, false)
end)

RegisterNUICallback('copyData', function(data)
    print('PlaySoundFrontend(-1, ' .. data.audioname .. ', ' .. data.audioref .. ')')
    local message = 'PlaySoundFrontend(-1, ' .. data.audioname .. ', ' .. data.audioref .. ')'
    SendNUIMessage({
        action = 'copy',
        payload = message
    })
end)
