WorldDraft: If Code Builds the World, Can Video Models Just Render It? Paper • 2611.16217 • Published 2 days ago • 14
On the Design of Hyper-Connections: Simplification, Stability, and Scalability Paper • 2611.05984 • Published 10 days ago • 26
PhysOPSD: Code as Privilege for Physically Plausible Video Generation Paper • 2611.12411 • Published 5 days ago • 9
World-in-Context: Interactive Video World Modeling with In-Context Conditioning Paper • 2610.33169 • Published 22 days ago • 23
CoEvo-RSI: When Harnesses Evolve, Which Models Should Follow? Paper • 2610.25078 • Published 27 days ago • 47
The Past Frames the Future: Memory for Autoregressive Video Generation Paper • 2609.28466 • Published Sep 23 • 44
T1: Terminal Agent Reinforcement Learning for Long-Horizon Tasks Paper • 2609.11042 • Published Sep 10 • 65
SMELT: Scaling Laws for Compute-Matched MoE Looped Transformers Paper • 2609.01343 • Published Sep 1 • 63
JIT-Agent: Scaling Harness Intelligence via Just-in-Time Harness Evolution Paper • 2608.25593 • Published Aug 26 • 63
GenRouter: Unified Workflow Routing for Agentic Image Generation Paper • 2608.16721 • Published Aug 17 • 29
DataSpace: Benchmarking Data Agents for Verifiable Analytics over Heterogeneous Workspaces Paper • 2608.03451 • Published Aug 4 • 25
EvoPolicyGym: Evaluating Autonomous Policy Evolution in Interactive Environments Paper • 2607.02440 • Published Jul 2 • 49
EgoCS-400K: An Egocentric Gameplay Dataset for World Models Paper • 2606.18180 • Published Jun 16 • 16
OPD-Evolver: Cultivating Holistic Agent Evolver via On-Policy Distillation Paper • 2606.17628 • Published Jun 16 • 30